Dragger Dll
#1
Posted 20 January 2007 - 06:59 PM
With this DLL, you can allow users to drag files to the Game Maker window, and have it recognize the files being dropped. You can also figure out how many files are being dropped, and a certain item using the index (0 based). The example (gm6) shows how to use the functions. Look in the scripts to find the arguments and returns.
If you have any problems, please tell me here.
Download: DraggerDLL.zip (~8 KB)
Rock on,
Roach
#2
Posted 20 January 2007 - 07:36 PM
#3
Posted 20 January 2007 - 07:46 PM
However, there are already DLL's out here that can do that, and even more (eg. filesize, attributes, etc.).
#4
Posted 21 January 2007 - 12:00 AM
#5
Posted 21 January 2007 - 12:23 AM
You probably mean gm could read it?
--Oh well...
#6
Posted 21 January 2007 - 12:39 AM
#7
Posted 21 January 2007 - 12:51 AM
#8
Posted 21 January 2007 - 02:01 AM
#9
Posted 21 January 2007 - 04:17 PM
#10
Posted 21 January 2007 - 04:29 PM
#11
Posted 21 January 2007 - 06:05 PM
Your wish is my command. I'll include it in the next version.no, I mean that when you drop a file into the window, it tells you what type of file you dropped.
#12
Posted 21 January 2007 - 07:00 PM
#13
Posted 22 January 2007 - 12:21 AM
#14
Posted 22 January 2007 - 12:26 AM
-Steve
#15
Posted 22 January 2007 - 03:12 AM
drag_num, drag_get, and drag_step
are supposed to return values, but you do not tell the scripts to return; they just call their function. Curious that they still work...
Edited by IsmAvatar, 22 January 2007 - 03:14 AM.
#16
Posted 22 January 2007 - 04:51 AM
#17
Posted 22 January 2007 - 12:44 PM
#18
Posted 22 January 2007 - 10:06 PM
BTW, it works okay with every other index, it only misses the drive letter on index 0....
-IMP
#19
Posted 22 January 2007 - 10:10 PM
#20
Posted 24 January 2007 - 01:46 PM
still good tho
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