Red VS Blue
Here is the idea of it. The game it set in the map Blood gulch. Both teams start of with 3 men a chief a private and a rookie. The game works like worms. You have so much time to have your go but you get fire as many times as time allows. Chiefs are faster stronger and so on. over time the all units gain experience and turn into the next thing. For different things you will be award credits and every to weeks in the game there will be a shipment. At any time you can add to your next shipment order.
You get money for:
Capturing the flag
Killing enemies
All units having good health
Things you can buy:
New unit
Free lancer (pay each week)
Weapons
Vehicles
Medical equipment
medic
I have the basic engine for this game but as I want to be a community game here are a list of jobs.
1] Make the background for the level
2] Make the Spartan sprites (make them walking and holding all the human guns. Make them red secondary color blue I will colorize the rest)
3] Make the vehicle sprites (Tank, warthog and pelican)
4] make it a basic night and day engine using the background
5] Some one to help me with the Ai
If you want to help just post!
Red Vs Blue
Started by Yu-goo, Dec 11 2006 05:10 PM
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