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Gm Tech Magazine [ Issue 17 - September 2009], NEW: ArcMagi Exclusive Insight
gamez93
post Nov 30 2006, 10:07 PM
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It is the moment of truth once again, following a fantastically well received issue 16 we are now pleased to present to you issue 17. This issue has taken a couple of weeks longer than originally planned, however we are glad that it has all been put together featuring some top content like an exclusive insight into ArcMagi, a feature on the Game Maker Community Game, our regular feature of GMTech Hidden Gems and information on the development of Innoquous 3. Here is what you can find in Issue Seventeen…

FEATURES
Community News / Team GMTech
Less Scherzinger, More Scheherazade
Sequels
The Conscientious Objective
A Quick Look At Game Writing

GAMES & REVIEWS
Coilfighter
VirusXvirus
Xplode
GMTech Hidden Gems

EXTRAS
Development Of: Innoquous 3
Game Maker 8 Beta
ArcMagi [EXCLUSIVE]
A Sense Of Community
Worth A Look – Lithium Particle Designer
Closing

Issue Seventeen - September 2009
Mirror One (5.6mb): Box.net
Mirror Two (5.6mb): Fileden.com
Mirror Three: Scribd.com
Direct Link: GameMakerTech.info



GMTech Download Archive

QUOTE (GMTech Download Archive)
Issue Seventeen - September 2009
Mirror One (5.6mb): Box.net
Mirror Two (5.6mb): Fileden.com
Mirror Three: Scribd.com
Direct Link: GameMakerTech.info
------------------------------------------
------------------------------------------
Issue Sixteen - June 2009
Mirror One (5.1mb): Box.net
Mirror Two (5.1mb): Fileden.com
Mirror Three: Scribd.com
Direct Link: GameMakerTech.info
------------------------------------------
------------------------------------------
Issue Fifteen - March 2009
Mirror One (4.6mb): Box.net
Mirror Two (4.6mb): Fileden.com
Mirror Three: Scribd.com
Direct Link: GameMakerTech.info
------------------------------------------
------------------------------------------
Issue Fourteen - November 2008
Mirror One (3.9mb): Box.net
Mirror Two (4.1mb): Savefile.com
Mirror Three: Scribd.com
Direct Link: GameMakerTech.info
------------------------------------------
------------------------------------------
Issue Thirteen - September 2008
Mirror One (5.5mb): Box.net
Mirror Two (5.5mb): Savefile.com
Direct Link: GameMakerTech.info



This post has been edited by gamez93: Sep 1 2009, 02:47 PM
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toenail
post Nov 30 2006, 10:22 PM
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Wow this is a really good idea and I love it!! I rate it a 9/10! (couple spelling errors) I was wondering if it would be possible to get my game previed/reviewed? Take a look at it in my sig (Hang on to your Ghoulies!!) I would like that a lot!!

~Toenail
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gamez93
post Nov 30 2006, 10:25 PM
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drop me a pm, with more info - thanks for your comments
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Finland Games
post Nov 30 2006, 10:36 PM
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Wow, this is pretty good!
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-0NL1N3-
post Nov 30 2006, 10:42 PM
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Very nice, but that's only because my comic's in it tongue.gif Jokes aside, the magazine looks well and has a lot of interesting content.

Thanks,
-0NL1N3-
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vicious1988
post Nov 30 2006, 10:46 PM
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I like the idea of bringing back the GM webzine. Personally, I thought the features could have been a little more well organized. Other than that it was good.
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RhysAndrews
post Nov 30 2006, 10:56 PM
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Very nice to see another magazine off the ground and providing us with more material to read. I wish you very well with upcoming issues. I do however, have some suggestions to point out...

1) Your cover-page is very sturdy and looks well-designed; however it has been stretched a little bit to fit the page. That really downgrades it's look (as well as the JPG compression spread all over the image... but I assume that was to reduce file size); I recommend you try and make the cover fit nicely in upcoming issues.

2) When I saw the cover-page, I thought I was in for a really nicely designed magazine. And... well, I did. But it wasn't a design that matched the cover. The design you have currently is really good, so I'm not sure whether you should change the cover to fit the in-page design, or vice versa. Play around with it.

3) As magazine editors, you really need to clean out all the typos. Read it over and over when you've finished, get others to read it over and over. Make sure that there are no grammar issues either.

4) The word-search was a very nice idea; But I can only assume nobody would actually take part in it, with how that simple it is... If you do it again, I recommend you make it much harder and possibly allow for a prize.

Very nice Magazine, though
Regards
Rhys Andrews
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gmjab
post Nov 30 2006, 11:11 PM
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Thanks RhysAndrews, when I designed the cover it was wider, but it had to be compressed to fit the design, but we'll take a look into different ways we can make it display better. The magazine cover will be changed every issue, so I guess the colours of the design can be changed to suite the cover, but we'll take a look into that. Thanks for the suggestions, the GM Tech team will take them into careful consideration.
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Jeggi
post Nov 30 2006, 11:12 PM
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Nice magazine !
It's good to have a quality GM magizine, that I problably will read every issue of. ( That has only happend to robs newletter, and morphoses magazine biggrin.gif )
Anyways.. keep it up !
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Indecom4000
post Nov 30 2006, 11:44 PM
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hmm, not bad. the inner design was bland in comparison to the cover, maybe less yellow and more light gray gradients.

i could spell check and fix grammar if you like.
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Mordi
post Dec 1 2006, 12:09 AM
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You should really get a better host. 64Digits is very nice, and has a counter.

I like the mag. It had long articles and interviews, wich, if i remember correctly, was a niggle in the previous mags. I think it had a good design; not too flashy and messy, and not too boring. The front page was nice, except it was a bit blurry.

The ad's were a bit unsettling. You cant really tell they are ads (at first) , since there is no box around them, and no "advertisement" text over or under.

Looking forward to issue 2.
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Takagi
post Dec 1 2006, 12:42 AM
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The layout was a bit poor, but you're changing that. The content didn't appeal much to me as much as it did to others though. I did like the work you put into it, but as mentioned, the ads are a bit awkward. I liked the comic, but I was hoping for more, it had potential, but the funny bit didn't come in.

The interview was interesting, I liked Simon's but to be completely honest, I didn't care much for benoitroleau's interview, no offense intended towards him.
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Alex
post Dec 1 2006, 02:44 AM
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It was okay. The design and content definately needs to be improved though.

I personally would make a magazine, only, I would have trouble finding enough 'good' games to put in it.
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ChipChamp
post Dec 1 2006, 02:55 AM
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It was a quite good magazine, and I definately look forward to reading upcoming ones. Also, all of my ideas for it have been said already... oh well... Lol.
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benetonmovie
post Dec 1 2006, 03:04 AM
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QUOTE (Takagi @ Nov 30 2006, 07:42 PM)
The interview was interesting, I liked Simon's but to be completely honest, I didn't care much for benoitroleau's interview, no offense intended towards him.
*
Haha, it's ok. biggrin.gif (oh and my name is Benoit Rouleau wink1.gif )

This post has been edited by benetonmovie: Dec 1 2006, 03:04 AM
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FredFredrickson
post Dec 1 2006, 06:52 AM
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There were errors here and there in the grammar, there was one very large portion of text that I felt could have been broken up into paragraphs, and there needs to be a little bit of work done on the layout, but by and large this was a pretty decent effort. What I really liked about it was that, despite how basic the layout was, it was consistent from page to page - a feat most GM magazines I've seen so far could not reproduce.

Spend a little more time on the details and hammer out something with a little more substance, and you'll have a pretty nice virtual GM rag.
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-0NL1N3-
post Dec 1 2006, 07:51 AM
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Did anyone like the comic?

Thanks,
-0NL1N3-
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toenail
post Dec 1 2006, 07:55 AM
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Hehe, I liked the comic! "ZOMG I'm going to make my own Runescape!" very amusing and would be cool to see that like a series were the story continues in each issue!

~Toenail
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-0NL1N3-
post Dec 1 2006, 08:04 AM
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QUOTE (toenail @ Dec 1 2006, 07:55 AM)
Hehe, I liked the comic! "ZOMG I'm going to make my own Runescape!" very amusing and would be cool to see that like a series were the story continues in each issue!

~Toenail
*


Thanks, the funniest part will come in the next issue though. I plan on making more comics too.

Thanks,
-0NL1N3-
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OpticalLiam
post Dec 1 2006, 12:00 PM
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This isn't bad, quite a lot of content that didn't really interest me much but I enjoyed reading the interviews.

It's quite nicely presented, but I suggest you work on the layout. Things need to split up into columns, that way it makes it much more comfortable to read, the same way professional news and magazine publications do.

I think there also needs to be more graphics and colour, as at the moment it's very bland staring at text on white background.

Anyway, good luck with it.

This post has been edited by OpticalLiam: Dec 1 2006, 12:01 PM
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