Δ Pokemon Engine Δ
#21
Posted 23 October 2006 - 04:51 AM
will the game have clubhouses like ruby version?
and will it be multiplayer(at least the battle part)?
#22
Posted 23 October 2006 - 09:20 AM
Until it's perfect I guess.how much long is it gonig to take to finish?
You mean like Fortree City? If so, I dunno yet. Lol, it might.oh oh!
will the game have clubhouses like ruby version?
and will it be multiplayer(at least the battle part)?
I don't mind really, it's not like I got a life or anything...I'd love to see all the n00bs who download the gm6.
I don't see the point on making Pokemon engines, all you're earning yourself is having 50 n00bs a day asking you what some code does.
And it uses one object? Amazing.
#23
Posted 24 October 2006 - 01:17 AM
You will be helping a lot of people out, unless they just don't want to learn....
Anyways, Nice job 8/10, partially because it is not yet complete, but once it is finish i am pretty sure it will be a 10/10.
#24
Posted 24 October 2006 - 03:49 AM
oh wait i just played the game and its called a secret base. were u add ur own furniture such as desks, poke'dolls, tables ect.QUOTE(smelven @ Oct 23 2006, 04:54 AM)
oh oh!
will the game have clubhouses like ruby version?
and will it be multiplayer(at least the battle part)?
You mean like Fortree City? If so, I dunno yet. Lol, it might.
i can try to make the sprites if u want me too or if u have em already
#25
Posted 24 October 2006 - 06:09 PM
Anyway, I updated the battle system last night; it has a new attack, Bubble.
#26
Posted 24 October 2006 - 06:55 PM
about two months ago, I would have used this.
now, ive made my own pokemon engine... all done except battle system, which is almost done.
lol... if i had seen this sooner...
o well lol
seems like this is going well so far. but you should really think of adding more attacks, as well as weaknesses and items.
so yeah..
lol
#27
Posted 24 October 2006 - 07:07 PM
#28
Posted 24 October 2006 - 10:31 PM
#29
Posted 25 October 2006 - 09:31 AM
#30
Posted 25 October 2006 - 12:38 PM
#31
Posted 25 October 2006 - 01:04 PM
#32
Posted 25 October 2006 - 02:10 PM
#33
Posted 25 October 2006 - 02:16 PM
#34
Posted 25 October 2006 - 09:10 PM
Mew and Pikachu are my favorites...nice touch with mew but the throwing, pokeball and tackle motions are a bit choppy.
With the movement system the character should be able to run when B (x) is pressed (energy time for running would be a good touch) and walking speed should be just a liiiiiittle bit faster. Overall very good, 8.5/10 so far by my standards.
#35
Posted 25 October 2006 - 11:04 PM
#36
Posted 25 October 2006 - 11:07 PM
#37
Posted 26 October 2006 - 12:14 AM
oh my gosh this is the best of the best ive seen in the gmc its awsome i love your battle engine are you releaseing the movment to and you should release its gm6 as soon as you can oh my gosh this rocks
yeah like he said it's pretty good but we'd really like to see the coding otherwise a date that it's going to be done
#38
Posted 26 October 2006 - 12:16 AM
THIS IS PERFFECT to the second power DUDE!!!!
10/10
edit:no sarcasm in this post,just making sure you know
Edited by Fungames, 26 October 2006 - 12:17 AM.
#39
Posted 26 October 2006 - 07:08 AM
#40
Posted 26 October 2006 - 10:02 AM
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