The Amazing Adventures Of Tv Head!
Posted 07 October 2006 - 09:03 PM
THE AMAZING ADVENTURES OF TV HEAD
Story: There's a planet, way too normal. The sun hates it. So the sun sends his/her(I don't know what the sun is) lover, TV Head, to light it on fire. Thus begins TV Head's amazing adventures. What possible intrigue could await him on a planet that is apparently the most normal place in the universe? Only gameplay time and (hopefully) inventive gameplay will tell!
What is this?: It's a small demo to show the general gameplay concept behind the game.
Screenshots: Yeah, these are the graphics. I don't plan on making them any more hi-fi, as I think it gives the game some charm.
You'll be seeing this soon after starting. Screenshots don't tend to give games like this the most justice... So I went for something simple.
Download Link: Right here! http://host-a.net/primmie/TAAoTVH.exe See?
Questions I've gotten:
Q: Is that Battletoads?
A: No. There are no Battletoads.
Q: Is this based on FLCL?
A: Only loosely inspired by Mamimi's game based addiction, FireStarter, which was far and beyond a different type of game than this.
Q: Why isn't there music?
A: Cuz I can't find any good 8bit styled music that isn't from my friend Ryo's site, or 8bitpeoples. Both sources are MP3 format, which would make the filesize bigger than it needs to be for a tiny demo. There will be music though, don't worry.
Q: How do I kill [1st enemy]?
A: Hit him in the flower with your bat five times, then set him on fire.
Q: What can be expected in the future?
A: Much bigger fires, enemies, levels, and challenges. I'm thinking of going for Ikaruga in terms of difficulty towards the end of the game.
Sorry for the lack of music and many sound effects, as well as the general shortness of the demo. BUT you should enjoy it, I hope.
Posted 07 October 2006 - 09:18 PM
Edit: This is just too confusing. You really need explain what to do more clearly.
Edited by Soup42, 07 October 2006 - 09:23 PM.
Posted 07 October 2006 - 09:19 PM
Soooo, step by step: climb up the hill, till you can't go right anymore, then hit down.
Also; if you find a problem pleaaaase don't be so vague as "there's something wrong" and "too confusing", what are you having trouble with? If people complain too much I'll fix stuff and update with a new demo. Personally I've seen games that have been more vague than this, I think it's pretty self-explanitory if you pay attention to things. If not, tell me what's wrong and I'll change it.
Edited by ChunkOfAsbestos, 07 October 2006 - 09:27 PM.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users