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Mini Map In A 3d Game


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#1 cpicon92

cpicon92

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Posted 07 October 2006 - 06:35 PM

I am making a 3d maze level for my game. I've made the 3d engine, but I want to add a mini map, I have two views, but they both show the same thing.

Thanks, cpicon92

Edited by cpicon92, 07 October 2006 - 06:39 PM.

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#2 ThatGamesGuy

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Posted 07 October 2006 - 08:44 PM

What code are you using?
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#3 Gavgames

Gavgames

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Posted 07 October 2006 - 09:53 PM

I would put in your camera's draw event:

if view_current = 0
{
//normal camera draw code
}
else if view_current = 1
{
//camera draw code (minimap)
}

The view properties like x,y,width and height can also be changed in the room editor, justin case you didn't know... <_<

Also you might want to check out TGG's bullet example. :unsure:

Edited by Gavgames, 07 October 2006 - 09:55 PM.

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