SZF is a horizontally scrolling space shooter, with 6 stages. Now throughout history space shooters have obeyed the same formula more or less: Space Rocket + Hordes of cannon fodder + cool bosses = Space shooter.
SZF indeed uses that same formula or at least tries to, but instead of upgrading weapons, helper drones or whatever you use food to defeat your enemies. Now dont wet you pants just yet, even if they are food they are used as projectiles. There are 6 different types of differently behaving food weapons:
- Orange-attack, the basic blaster
- Banana-rang, have a guess how it behaves
- Cruising Carrot, attacks the nearest enemy, dead or alive
- Strawberry lift, floats upwards
- Watermelon shotgun, shoots 5 bullets in a shotgun like fashion
- Chili Fire, hot burning chili, no special tricks but a high damage
These weapons do not all appear on the first stage, but from stage 3 onward they are all at your disposal. Now the trick with these weapons are that you have to catch them up, and spit them at your enemies. Each bite will transform into 3 rounds of attacks.
I've yet again included the editable, but currently it is very badly commented so I intend to comment just about everything and update the package, but in the meanwhile you will have to suffice without proper commentary. And as usual, go ahead and use the graphics and scripts all you want, just dont go telling everyone that you made it/give credit to where credit is due. You know how it goes.
Sounds simple enough rite? Well it is.
Now, the game starts easy, but gets HARD fast. Stage 3 might be too much for most of unexperienced space shooter players, but practice makes perfect.
I bet you are all burning to know how it looks, amirite? Well here's a screenie alyough a bit blurry:
Also a video of ingame gameplay, although the video is bigger than the game, and a LOT blurrier so I just suggest you get the game not the video.
http://video.google....638796075058950
Since I like the possibility to customize games, I've added a feature to change the scenery to your liking. Replace the files in the folder with .bmp files of the same size as the original and it should work just fine.
Both keyboard and gamepad can be used to play this. With keyboard:
Arrows = Move
C = Eat
D = Spit
F4 = Windowed/Fullscreen
ESC = Help boss is coming, oh thank the lord a panic button
You can also use the mouse to control the little fighter. You need a scroll mouse though, since scrolling up actiavtes the mouse control while scrolling down deactivates it.
I think that covers everything just nicely:
http://lazrael.avala.../crap/SZF_1.zip
Enjoy.











