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Stopwatch Lib Ver 1.1


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#1 banleus

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Posted 26 September 2006 - 10:53 AM

This is my first ever lib so it is rather basic.

Within the zip file there is a readme and the lib.

Download it here (Left click only)

EDIT: I forgot to add...this could be used in lot's of rpg style games and different timed games as well.

Stopwatch Lib ver 1.1

This lib contains actions to create a stopwatch.

These include:

-Create a stopwatch
-Pause the stopwatch
-Reset the stop watch
-Draw the stop watch

Please give me some feedback and maybe recommend something for the next version.

In next version

Countdown Timer

Multiple countdown timers/stopwatchs

Set background on stop watch draw event

Set transparency on stop watch background

Any ideas?

Edited by banleus, 26 September 2006 - 11:18 AM.

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#2 tdmgames

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Posted 27 September 2006 - 06:58 PM

gdgd am i allowed to use this in my car game?
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#3 banleus

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Posted 28 September 2006 - 12:02 PM

Yeah sure.

Anyone can use it!

I just hope people like it ;)

just remember it's simple cause it's my first and it is all I could think of that might be useful...
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#4 mrsmes

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Posted 31 March 2008 - 10:27 AM

wow, it's cool, so awesome.
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Assuming I helped you out in a questions and answers topic won't you return the favour by helping me with one my coding problems, or recommend some one who can chat to me over pms about helping and how to overcome my obstacles, after all lets just say I did help you or them or many people with similar problems, in that topic.

Here i have a topic for those of you struggling with type writer text and mugshots in your games especially if it is a rpg see the link below for more info

http://gmc.yoyogames...howtopic=619103

almost no code needed, only uses two events.

click here for the l8est version of feed the alien pizza, it has some major polished up features.


#5 Blue Leader

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Posted 31 March 2008 - 05:30 PM

Interesting.

One idea for another action is an if statement. "If time is ____...". Which would probably go into a step event. So with each step it would check the stopwatch and see if it's at a certain time. If it is, than it continues on with whatever the creator than sets the codes to do.
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#6 frosty10001

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Posted 26 April 2008 - 09:42 PM

Hmm, I'm using this for a game of mine, although I do not know how to start the stopwatch. Any help? I used every feature in the library, but nothing really works. I tried using a viarable to start it.. if global.sec(and sec) = to 0, set global.sec(or sec) to one, but it doesnt seem to work. Thanks for the help. I also read the readme file too.
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(Planet ~(X)~) (Skill Enhancing)

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#7 Madizinah

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Posted 08 October 2010 - 08:14 AM

hey guys!
the link doesn't work on my computer... please help!!! really need this for school^^
thx!
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#8 decemer

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Posted 10 October 2011 - 05:12 PM

This is my first ever lib so it is rather basic.

Within the zip file there is a readme and the lib.

Download it here (Left click only)

EDIT: I forgot to add...this could be used in lot's of rpg style games and different timed games as well.

<span style='font-size:14pt;line-height:100%'>Stopwatch Lib ver 1.1</span>

This lib contains actions to create a stopwatch.

These include:

-Create a stopwatch
-Pause the stopwatch
-Reset the stop watch
-Draw the stop watch

Please give me some feedback and maybe recommend something for the next version.

In next version

Countdown Timer

Multiple countdown timers/stopwatchs

Set background on stop watch draw event

Set transparency on stop watch background

Any ideas?

link dead :ohmy:
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#9 Evilbecky

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Posted 02 June 2013 - 05:00 AM

looks pretty cool if I ever need it I'll get it


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