EDIT: and ObjectSetMaterial() didn't work, I get an 'unexpected error' message
Edited by pj357, 20 September 2006 - 11:36 AM.
Posted 20 September 2006 - 11:29 AM
Edited by pj357, 20 September 2006 - 11:36 AM.
Posted 20 September 2006 - 01:08 PM
Posted 21 September 2006 - 12:03 AM
Edited by mysticlore_staff, 21 September 2006 - 01:06 AM.
Posted 21 September 2006 - 12:15 AM
Posted 21 September 2006 - 02:30 AM
Posted 21 September 2006 - 11:00 AM
Posted 21 September 2006 - 12:14 PM
Posted 21 September 2006 - 05:08 PM
Posted 21 September 2006 - 05:39 PM
.ms3d animations cannot have multiple bones per vertex (so this is for turrets of tanks). SMD animations SHOULD load when you added the animation file with ActorAddObject(actor,'path/to/animation.smd')Xception should reply to his feedbacks more often =). Oh well Busy Busy.
Hey, the engine is great and with a bit of study (thanks to some documentation and examples) , You could pretty much teach yourself how the system works. I've tested and it handles perfectly. My only problem is with Actors/Animation.
I've imported my .ms3d or .smd in the game and it shows very well with the bones in tacked. But the animation doesn't play at all.
ActorSetInterval(actor, interval between frames in milliseconds)So i've decided to import it as .md2 or .md3 and the animation plays but the motion is VERY slow (not fps) and also the bones are no long generated.
You could just rotate the bones each frame to your liking. Needs lots of trial and error, but will be worth it in the end?Suggestion:
Perhaps you could add a funtion to Set Frame or Animation Speed of the current Actor and I could generate my own animation sequence from there.
Posted 21 September 2006 - 07:42 PM
Posted 21 September 2006 - 07:46 PM
Edited by Obiki_San, 21 September 2006 - 08:38 PM.
Posted 21 September 2006 - 07:47 PM
Posted 22 September 2006 - 01:33 AM
Edited by Spector_sc, 22 September 2006 - 03:07 AM.
Posted 22 September 2006 - 12:03 PM
Edited by Mauros, 22 September 2006 - 12:45 PM.
Posted 22 September 2006 - 03:45 PM
Mauros Posted Today, 12:06 PM
uff no reply..
in short:
ObjectDestroy(Object) don't work
ObjectSetMaterial() Work
SetMaterialDIffuse/abient/ecc/Color() Don't work
How go to next room?
How change an object?
hot show an text on screen?
how change the draw distance?
PLZ RESPOND!!! sad.gif
Posted 22 September 2006 - 05:08 PM
Posted 23 September 2006 - 07:12 AM
Posted 23 September 2006 - 12:08 PM
Posted 23 September 2006 - 05:17 PM
Edited by LostShards, 23 September 2006 - 09:03 PM.
Posted 23 September 2006 - 06:45 PM
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