You can assign materials to it or do it in the 3ds.
Also, is it possible to load files without using .pak archives? I don't mind, but it gets annoying after a while.
It's possible.
You may switch off pak.
Posted 08 February 2008 - 08:35 AM
You can assign materials to it or do it in the 3ds.
Also, is it possible to load files without using .pak archives? I don't mind, but it gets annoying after a while.
Posted 08 February 2008 - 08:43 AM
Is there anyone who can make an example on how to use materials?
i use 3DS max for modeling, but how can i add textures?
Posted 19 March 2008 - 02:13 AM
Edited by Sivam, 20 March 2008 - 07:36 AM.
Posted 17 April 2008 - 08:08 AM
Posted 19 April 2008 - 02:28 PM
Posted 28 April 2008 - 12:15 PM



Posted 30 April 2008 - 10:18 AM
Posted 03 May 2008 - 06:18 PM
Posted 04 May 2008 - 05:03 PM


Posted 09 May 2008 - 03:11 AM
Edited by Hach-Que, 09 May 2008 - 03:14 AM.
Posted 24 May 2008 - 02:45 PM
Edited by rappybas, 24 May 2008 - 02:47 PM.
Posted 22 July 2008 - 11:30 PM
Edited by PsyGames, 22 July 2008 - 11:34 PM.
Posted 25 July 2008 - 09:51 PM
Posted 25 July 2008 - 09:57 PM
@Above
Try using draw_set_color(c_white)
above your draw code, it might work in X3D
Can someone help me?
I have the ODE and Xtreme3D in one now, but how can I let my camera collide with the walls?
It just won't work
Posted 25 July 2008 - 11:06 PM
The project was dead, discontinued, and so on.
But because you don't stop posting about it I decided to continue it.
I don't have much time but I do everything I can for my GMC members.
Edited by mory, 26 July 2008 - 09:05 AM.
Posted 30 July 2008 - 04:08 PM
Posted 10 August 2008 - 08:37 PM
Posted 20 August 2008 - 01:28 AM
This is awesome! I cannot wait for your updates!The project was dead, discontinued, and so on.
But because you don't stop posting about it I decided to continue it.
I don't have much time but I do everything I can for my GMC members.
Posted 28 August 2008 - 11:22 AM
Edited by halofreak1990, 01 September 2008 - 10:47 AM.
Posted 11 September 2008 - 04:38 PM
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