Poyo is a platformer, based on using quick reflexes and the like to manuever your way through each level. Poyo features a total of 45 normal levels and 6 bosses, divided into 5 worlds. So it is somewhat long in the first run at least. It may take you a good 3 hours to get through it, and it could take you even years if you put the game on and leave your computer on for a year or two. The point is that Poyo isn't a short game. The game is carried along with a vague storyline of a kingdom called Netherwurld fallen into the hands of a tyrant, and the struggle of a little blue creature seeking his way to freedom.
And offcourse, at this point screens are a must:
There we go! For more screens, go to
http://lazrael.avala...p/Poyo_Screens/
Now with that out of the way, lets talk about the features. Poyo is only a simple little... thing, but he has a magnificent way of traveling through the Netherwurld. Warping. Other than warping Poyo can handle the basics of any other platformer; Jumping and walking. Other features include editing a text file to change various aspects of the game, such as the protagonists color.
The game features full support for both keyboard and gamepad, and has a nice and user-friendly system to customise any of the controls. Not only that, but you are given the freedom to change some of the game's resources as well. The game contains chiptune music and 5 tilesets that are completely exposed for the evil users to temper with.
And perhaps the biggest thing to the amateur game making communities out there, the package comes with the original editable GM file. This too is at your disposal.
The editable is very horribly commented though, but you can get around to it if you have supernatural brain power. Some of the coding may be a little sloppy or unnecessary also.
Just remember, even if you have the editable, you are allowed to use the resources and scripts that are there, but YOU ARE NOT entitled to claim them or THE GAME ITSELF as yours, as any man or woman with a morale spine can understand.
So, I think that wraps up everything just nicely.
Here is the link so you can get to play already.
http://lazrael.avala..._Official_1.zip
I've made some bug fixes and updated stuff, but you most likely wont even notice if you have played it before. This is the third I believe. I've also updated the credits part now that it has come to my knowledge who made those fabulous module music files I so coldheartedly just use.
The archive entry of gamemakergames is here if you care:
http://www.gamemaker...?a=view&id=4862
Also just as a sidenote, press Q to return to the main menu, Esc is sorta the panic button that exits the game immeadiatly. F4 for fullscreen and windowed.
I copied this from my GMG topic so if there are some references to GMG it's because I am lazy and couldn't be arsed to remove them.












