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Gm Games Cannot Be Sold!


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#1 Amiya Patanaik

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Posted 15 July 2006 - 09:45 AM

Hello everyone,
It's a common misconception that GM games cannot be sold. Well I too had this felling with me until a few days back when an England based company paid me 150 pound for 1000 sudoku levels with solutions. So if your game is well made then it is sell-able.
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#2 OpticalLiam

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Posted 15 July 2006 - 11:51 AM

Hello everyone,
It's a common misconception that GM games cannot be sold. Well I too had this felling with me until a few days back when an England based company paid me 150 pound for 1000 sudoku levels with solutions. So if your game is well made then it is sell-able.

<{POST_SNAPBACK}>


Nice, but your topic title is very misleading.

"Gm Games Cannot Be Sold!" makes it sound exactly like you have said it. I suggest you change it to something like

"GM Games Can Be Sold!"

Hehe

Edited by OpticalLiam, 15 July 2006 - 11:53 AM.

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#3 iMatux

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Posted 15 July 2006 - 11:58 AM

Very good, now 150 GBP is AUD$360.1851 which is USD$270.967251 now thats alot of money... mind if I borrow some sokuko levels lol. Anyways yes the title sounds misleading.
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#4 TyR

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Posted 15 July 2006 - 11:58 AM

Great work!
U sure can sell GM games, it's just hard to get in contact with companies like that I guess =)

Mind telling us how you got this deal? :(

(btw, your sig is to big ;P)

Edited by TyR, 15 July 2006 - 11:59 AM.

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#5 The_Cow

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Posted 15 July 2006 - 10:55 PM

Am I the only one who feels Sudoku is highly overrated?
But anyways, congratulations! How did the company contact you, and how did they learn about your game?
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#6 Tahnok

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Posted 16 July 2006 - 12:33 AM

Am I the only one who feels Sudoku is highly overrated?
But anyways, congratulations! How did the company contact you, and how did they learn about your game?

<{POST_SNAPBACK}>

I'm not personally a big fan, but I can see how it catches on with certain groups.

Anyway, congrats. From what I've seen, this is the best way to sell GM games. Not to individual people, but to one large company.

BTW, any chance of seeing the game?
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#7 Sureyadid

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Posted 16 July 2006 - 12:52 AM

Nice, but your topic title is very misleading.

"Gm Games Cannot Be Sold!" makes it sound exactly like you have said it. I suggest you change it to something like

"GM Games Can Be Sold!"


Or even "Gm Games Cannot Be Sold!?"

Either way, I did not find it misleading at all. The way it was typed gave it away.
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#8 ardnat

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Posted 16 July 2006 - 12:57 AM

Hello everyone,
It's a common misconception that GM games cannot be sold. Well I too had this felling with me until a few days back when an England based company paid me 150 pound for 1000 sudoku levels with solutions. So if your game is well made then it is sell-able.

<{POST_SNAPBACK}>


Nice, but your topic title is very misleading.

"Gm Games Cannot Be Sold!" makes it sound exactly like you have said it. I suggest you change it to something like

"GM Games Can Be Sold!"

Hehe

<{POST_SNAPBACK}>

Yes very misleadeing and great job! L_U_C_K_E_Y!
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#9 King Bobby

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Posted 16 July 2006 - 01:20 AM

good job, I would love to have my GM creations sold. But I dont really care, I'm just using GM mostly for the fun of playing my creations :(
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#10 Amiya Patanaik

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Posted 16 July 2006 - 11:17 AM

Yup,
The title is misleading but I wanted it this way only ;)
I'm sorry for the signature. I'll take care next time. I really don't know from where he got into my game but one thing is for sure-you must distribute your game at as many sites as possible. One of my friends who lives in Czech Republic posted my game to some Czech sites I think this is where he got the game. He emailed me asking for permission to use the game engine, I said you can use it free for non commercial purpose. He replied me back asking for commercial license and asked me to give him some 365 levels with solutions in jpeg format. So I had to make some small changes into the engine and I gave him some 1000 levels. Well I'm LUCKY :(
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#11 Touch

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Posted 16 July 2006 - 02:34 PM

LUCKY!!!!
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#12 silent sniper

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Posted 16 July 2006 - 03:59 PM

7 words: DUH! :(
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#13 rofllololol

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Posted 17 July 2006 - 09:04 AM

Ooooooo, congratulations, you made about $300 for 1000 sudoku levels with solutions. How many hours did you spend making them? You'd have made more flipping burgers. Not only that, but the company that paid you for them is stupid as well because they could have just hired a programmer to write a sudoko level generation program.

So you were underpaid for your time and the company overpaid for the result.

Please grow a brain.
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#14 Sindarin

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Posted 17 July 2006 - 09:25 AM

rofllololol, grow up. :)
Most people like to search for ready-to-use solutions and not hire someone.
Just how many people buy web templates instead of hiring web designers?
Many I would say.

Edited by kio, 17 July 2006 - 10:57 AM.

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#15 Calle

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Posted 17 July 2006 - 01:31 PM

"So you were underpaid for your time and the company overpaid for the result."

rofllololol, please grow a brain. He said he changed his engine... I suppose he made it generate a thousand different sudokus and that the program automatically save each and everyone of them as a picture. This change and generation couldn't have taken him very long, as most of us which creates games do not expect to get paid I think he was in fact very well paid :)
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#16 Omega Metroid

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Posted 17 July 2006 - 01:36 PM

Ooooooo, congratulations, you made about $300 for 1000 sudoku levels with solutions. How many hours did you spend making them? You'd have made more flipping burgers. Not only that, but the company that paid you for them is stupid as well because they could have just hired a programmer to write a sudoko level generation program.

So you were underpaid for your time and the company overpaid for the result.

Please grow a brain.

<{POST_SNAPBACK}>


This is envy in it's purest 12-year-old form.

OM - Posted Image
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#17 Severene42

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Posted 17 July 2006 - 02:41 PM

Awesome job. Congratulations!

@rofllololol:
Making money programming with Game Maker > Flipping burgers (no matter how much time it took).

GameMaker: $25
Computer: $1000
Not having to flip burgers: PRICELESS

If you can make $1 while at home on your computer instead of going to the grease pit for $5 an hour your ahead of the game. Return on investment of time isnt as important as quality of time in life spent.

Plus thats only the start. Im sure he will sell more in the future.
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#18 Coffee

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Posted 17 July 2006 - 03:25 PM

Ooooooo, congratulations, you made about $300 for 1000 sudoku levels with solutions. How many hours did you spend making them? You'd have made more flipping burgers. Not only that, but the company that paid you for them is stupid as well because they could have just hired a programmer to write a sudoko level generation program.

So you were underpaid for your time and the company overpaid for the result.

Please grow a brain.

<{POST_SNAPBACK}>


I'm sure the game didn't take long, and I'm sure the company would of had to pay more to hire a programmer anyways.
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vmh.png Come Play Hungry Hungry Frogs!


#19 Strider6282

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Posted 17 July 2006 - 03:37 PM

Ooooooo, congratulations, you made about $300 for 1000 sudoku levels with solutions. How many hours did you spend making them? You'd have made more flipping burgers. Not only that, but the company that paid you for them is stupid as well because they could have just hired a programmer to write a sudoko level generation program.

So you were underpaid for your time and the company overpaid for the result.

Please grow a brain.

<{POST_SNAPBACK}>

Dude, first: This guy may not be able to have a job... his age could be like 13 or 14 or lower... now, allowance wouldn't equal to that dumbass! It's a way to get money if you can't have a job moron! You're just jealous cause you can't sell your games! :)

Trying to stay peaceful. B)

Edited by Strider6282, 17 July 2006 - 03:39 PM.


#20 andydaman

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Posted 17 July 2006 - 03:40 PM

Congrats!


<{POST_SNAPBACK}>

Edited by andydaman, 17 July 2006 - 03:45 PM.

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#21 Porridge

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Posted 18 July 2006 - 12:27 AM

ZOMG GOOD JOB!!!!!!!! that would have been around $360 for me... gratz! :)
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#22 Vertex Productions

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Posted 18 July 2006 - 06:35 PM

WELL DONE!! thats very lucky,btw roflolol i think its not the money (well it actually is :) ) but just more the pride of someone actually willing to pay that kind of money for YOUR creation!
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Lewis Maitland

#23 judog1

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Posted 18 July 2006 - 11:06 PM

How much is that in $?
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#24 comspy

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Posted 18 July 2006 - 11:15 PM

WOW WOW WOW!!! Lucky. What was the name of the company?
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#25 maker of not so good games

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Posted 18 July 2006 - 11:19 PM

Nice job, but three questions.

1)How long did it take?
2)How old are you?
3)What are you going to spend it on?

Edited by maker of not so good games, 18 July 2006 - 11:20 PM.

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#26 barry_degeling

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Posted 19 July 2006 - 07:08 PM

to rofllololol: He gets paid for doing something he likes, but maybe you like standing in a hot kitchen flipping burgers all day?

and to the topic starter: congrats :D


edit: to judog, around 250 US dollars

Edited by barry_degeling, 19 July 2006 - 07:09 PM.

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#27 judog1

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Posted 19 July 2006 - 08:26 PM

to rofllololol: He gets paid for doing something he likes, but maybe you like standing in a hot kitchen flipping burgers all day?

and to the topic starter: congrats :D


edit: to judog, around 250 US dollars

<{POST_SNAPBACK}>

Woah that's alot of money for it being a gm game.
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#28 White Fallen Angel

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Posted 20 July 2006 - 02:00 PM

Ya know i think it would be a good idea to sell GM games to nintendo for the GBA :D
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#29 Amiya Patanaik

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Posted 21 July 2006 - 04:43 AM

Hello everyone,
The topic has become hot :GM107:
Classes have started so I'm going to be very busy.

Ooooooo, congratulations, you made about $300 for 1000 sudoku levels with solutions. How many hours did you spend making them? You'd have made more flipping burgers. Not only that, but the company that paid you for them is stupid as well because they could have just hired a programmer to write a sudoko level generation program.

So you were underpaid for your time and the company overpaid for the result.

Please grow a brain.

<{POST_SNAPBACK}>

Well the company may have hired a programmer but they were short on time and it's always better to go for ready made products and that would mean less production time. I am greatful to the company for accepting my product, as I'm no professional programmer and I'm not programming for money so I'm able to get some pocket money then I'm lucky. Not everyone gets paid for their hobby :GM035:

How much is that in $?

<{POST_SNAPBACK}>

PapPal charged a transaction fees of 6 pounds after that I got $260 into my account.

Nice job, but three questions.

1)How long did it take?
2)How old are you?
3)What are you going to spend it on?

<{POST_SNAPBACK}>

1.It took me some 12 days with 8 hours of programming per day. The core engine took me 40 hours straight.
2.I'm 19 studying Electrical Eng. at IIT (India)
3.I have got a domain name and I'm going to buy a digital camera <_<
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#30 membrain

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Posted 21 July 2006 - 05:51 AM

Thats awsome man... Congrats to you on this, getting paid to do something you were going to do anyway, or have already done is always a sweet deal.
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#31 -Insane-

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Posted 22 July 2006 - 02:43 PM

Does anybody here know Scientific American?

There was an article about sudoku, and it included how to best generate them with computers.

I'll post the link to the online version if I find it.

-Insane
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#32 Amiya Patanaik

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Posted 23 July 2006 - 07:01 AM

Hello everyone,
The first site where I posted the game is of-course here :) . So those who are interested here are the links...
version 1 (It doesn't have a engine all levels are hard coded)
http://forums.gamema...63991&hl=sudoku
version 2 (with random puzzle generation engine)
http://forums.gamema...77803&hl=sudoku
the link to core engine
http://forums.gamema...81510&hl=sudoku
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#33 austringa

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Posted 24 July 2006 - 07:21 AM

Ooooooo, congratulations, you made about $300 for 1000 sudoku levels with solutions. How many hours did you spend making them? You'd have made more flipping burgers. Not only that, but the company that paid you for them is stupid as well because they could have just hired a programmer to write a sudoko level generation program.

So you were underpaid for your time and the company overpaid for the result.

Please grow a brain.

<{POST_SNAPBACK}>


to rofllololol: yea maybe he didnt get paid all that much for what he did but he is lucky to find someone to buy his game. have you ever sold a game for that much?

ohh and Amiya Patanaik congrats on your achievement good luck in selling future games

Edited by austringa, 24 July 2006 - 07:32 AM.

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#34 1mpl0510n

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Posted 24 July 2006 - 08:34 AM

rofllololol: well he made a game for fun, and he got money for it, we all try and make games for money but this game wasnt made for tht. Probably gonna be distrobuted as freeware and he got money from it and it is a game maker game so it makes selling alot harder.

Well done :) its nice to see tht u have got some suceess and i hope u enjoy the use of ur future camera :P

Edited by 1mpl0510n, 24 July 2006 - 08:34 AM.

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#35 Amiya Patanaik

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Posted 25 July 2006 - 07:00 AM

The engine was programmed in c++ and linked to gamemaker interface through a dll.
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#36 tomster 785

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Posted 25 July 2006 - 08:53 AM

You lucky sod!, I wonder what I would get for my RPG I'm making?
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#37 tomster 785

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Posted 25 July 2006 - 09:11 AM

Ooooooo, congratulations, you made about $300 for 1000 sudoku levels with solutions. How many hours did you spend making them? You'd have made more flipping burgers. Not only that, but the company that paid you for them is stupid as well because they could have just hired a programmer to write a sudoko level generation program.

So you were underpaid for your time and the company overpaid for the result.

Please grow a brain.

<{POST_SNAPBACK}>


This is envy in it's purest 12-year-old form.

OM - Posted Image

<{POST_SNAPBACK}>



hay your dissing me!


Ya know i think it would be a good idea to sell GM games to nintendo for the GBA :P

<{POST_SNAPBACK}>


or if there 3-D for DS!

You know I might make some money for a spriting job! YAY! :P

to everybody who asked amiya patanik how old he is even some one at the age of twelve can make money!
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#38 Threatener

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Posted 25 July 2006 - 09:52 AM

Congrats with selling the game. I am also planning to sell a game for a school based project next year. This is sorta like an inspiration :P
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#39 Potnop

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Posted 26 July 2006 - 05:09 PM

Heh lucky. I'd make my game shareware and stuff only there's the whole thing about paying the makers of Fmod a $100 license fee for shareware. Or if I go commercial I've gotta pay them $4000!!!!!!!! LOL...
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#40 maker of not so good games

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Posted 27 July 2006 - 11:46 PM

whats "Fmod"? and why would you have to pay them?
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#41 warrior

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Posted 28 July 2006 - 12:49 AM

Why does everyone say he's lucky? the man spent around 2 weeks programming everything and he had to contact the guy and everything. He worked hard and for that I say he deserves those 200 something bucks. I personally would of been driven insane if I had to do that, especially since I'm not a big fan of sodoku to begin with.
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#42 snipufin

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Posted 28 July 2006 - 11:16 PM

Awesome job. Congratulations!

@rofllololol:
Making money programming with Game Maker > Flipping burgers (no matter how much time it took).

GameMaker: $25
Computer: $1000
Not having to flip burgers: PRICELESS

If you can make $1 while at home on your computer instead of going to the grease pit for $5 an hour your ahead of the game. Return on investment of time isnt as important as quality of time in life spent.

Plus thats only the start. Im sure he will sell more in the future.

<{POST_SNAPBACK}>

Making games with GM = Fun :(
Flipping Burgers = Boring :D
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#43 package53

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Posted 29 July 2006 - 05:22 AM

Ooooooo, congratulations, you made about $300 for 1000 sudoku levels with solutions. How many hours did you spend making them? You'd have made more flipping burgers. Not only that, but the company that paid you for them is stupid as well because they could have just hired a programmer to write a sudoko level generation program.

So you were underpaid for your time and the company overpaid for the result.

Please grow a brain.

<{POST_SNAPBACK}>


Have you ever 'flipped burgers'? Not only do you get underpaid, mis-treated, and overworked, you come home smelling like grease. So do your clothes which is hard to get out... Don't work for a burger joint, work as a Server at a nice resturant (since you have to be 18 to be a Waiter)... that's what I do :wacko: Much better! (Plus 300 bucks is quick cash, if you work flipping burgers, you might make that in a month)

Anyway (sorry, just had to tell the little punk that flipping burgers is NOT fun), congrats! Think about how that's going to look on a resume!
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#44 Amiya Patanaik

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Posted 29 July 2006 - 05:23 PM

Ooooooo, congratulations, you made about $300 for 1000 sudoku levels with solutions. How many hours did you spend making them? You'd have made more flipping burgers. Not only that, but the company that paid you for them is stupid as well because they could have just hired a programmer to write a sudoko level generation program.

So you were underpaid for your time and the company overpaid for the result.

Please grow a brain.

<{POST_SNAPBACK}>


Have you ever 'flipped burgers'? Not only do you get underpaid, mis-treated, and overworked, you come home smelling like grease. So do your clothes which is hard to get out... Don't work for a burger joint, work as a Server at a nice resturant (since you have to be 18 to be a Waiter)... that's what I do :wacko: Much better! (Plus 300 bucks is quick cash, if you work flipping burgers, you might make that in a month)

Anyway (sorry, just had to tell the little punk that flipping burgers is NOT fun), congrats! Think about how that's going to look on a resume!

<{POST_SNAPBACK}>

Well tell me how many of you think that I should put it on my resume.
And I'm quite happy just today I got the check from paypal
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#45 evilpacman

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Posted 31 July 2006 - 04:02 AM

i think u should put it on ur resume.
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#46 jackaroo

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Posted 31 July 2006 - 03:27 PM

Good job. 150 Pounds isnt bad at all for a GM game. I never really liked sudoku but good job. And sure you could put it on your resume.
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#47 Pie Person!

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Posted 31 July 2006 - 03:44 PM

Sooo, whats the companys name?
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Cool.

#48 Rky_nick

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Posted 01 August 2006 - 04:56 PM

You got ripped off! You should've gotten a percentage of the sales.
Part of selling games is being a good business man/woman and negotiator.

well then again, you can get sudokus online for free so maybe not.

Edited by Rky_nick, 01 August 2006 - 04:58 PM.

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#49 judog1

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Posted 02 August 2006 - 12:01 AM

You got ripped off! You should've gotten a percentage of the sales.
Part of selling games is being a good business man/woman and negotiator.

well then again, you can get sudokus online for free so maybe not.

<{POST_SNAPBACK}>

That's true. Atleast they paid him...
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#50 Dr. Eechmen

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Posted 02 August 2006 - 04:16 AM

Well tell me how many of you think that I should put it on my resume.
And I'm quite happy just today I got the check from paypal


I'd put it on... and LOL, the best I've done off of a GM game was $2, and that was to someone in my class who is obsessed in getting my games before anyone else does...
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