Windows Xp 'unprofessional' Simulator
#81
Posted 26 September 2006 - 02:49 PM
#83
Posted 30 September 2006 - 04:52 AM
This is goldness! I love it.
10\10
#84
Posted 30 September 2006 - 10:19 AM
#85
Posted 08 December 2006 - 11:57 PM
Yea, it ain't much really...Hmm... I got a bit sick of only error messages appearing and nothing else much. Still, it's ok.
#86
Posted 09 December 2006 - 05:42 AM
#87
Posted 09 December 2006 - 07:24 AM
I was gonna make a game like this
but u beat me to it.
#88
Posted 09 December 2006 - 07:27 AM
#89
Posted 09 December 2006 - 09:59 AM
0/10
Why don't you work on games instead.
#90
Posted 09 December 2006 - 11:35 AM
#91
Posted 09 December 2006 - 11:44 AM
Surfaces = Paint program!
#92
Posted 09 December 2006 - 12:24 PM
lol dats amazing!
#93
Posted 09 December 2006 - 01:38 PM
It`s not all that great ya know..
(oh and I bet that he made this using windows)
#94
Posted 09 December 2006 - 01:39 PM
6.5/10. More programs would help, and so would funnier errors.
#95
Posted 09 December 2006 - 02:19 PM
Good points:
- The load bar. Heh, nice edit if a little messy.
- Some of the messages.
- Some screenshots. They looked good before the edits...
Bad points:
- The message programming... They dissapeared when you try the icon as the "Left Button" was instantly activated. Had to look on the source for the actual message.
- The edit quality - bold where none was there, single colour stickmen (No AA or eyes or anything), etc
- Messages including random swearwords sometimes. I don't think even Bill himself would add that.
- Quality of the "Windows" style. Icons open when clicked once (even the setting which allows that should underline it when mouse is over), highlighting, messages with no "Button" going in just dissapearing, etc. Make a decent engine first - then try making a better one of these.
- Coding. Not much, just a bit of drag and drop. Not very good.
- The idea. This has been done about 50 times before!
Try using the several "Windows Button" scripts and maybe N-Menu to make this a lot better. Of course, a few decent scripts don't work when combined with the rest of this. If you ask I'll help code a few features I listed but I'm not making it all for you.
You're still PM Blocked, by the way. Ask in the topic.
#96
Posted 09 December 2006 - 07:11 PM
IM GOING TO EXpLoDe XD XD XD XD
Never caused you any problems? Hell, your one lucky ******* if you never got any problems using windows...Boring.........Highly unoriginal....... I don't think gamemaker should be used to make things like that - why don't people stick to game making rather than bashing/ranting - if microsoft caused you harm why don't you post it on blogs or post a video on youtube - I have used windows XP Pro for leisure and for work extensively and has never caused me ANY problems and the millions of people who use it - If I wanted propaganda I would read blogs.
0/10
Why don't you work on games instead.
No really? I always wondered what made GM work with Direct X...(oh and I bet that he made this using windows)
Yea, sad but true.Hmm. Again, like the last thing of yours I saw, it's not exactly the best...
Good points:
- The load bar. Heh, nice edit if a little messy.
- Some of the messages.
- Some screenshots. They looked good before the edits...
Bad points:
- The message programming... They dissapeared when you try the icon as the "Left Button" was instantly activated. Had to look on the source for the actual message.
- The edit quality - bold where none was there, single colour stickmen (No AA or eyes or anything), etc
- Messages including random swearwords sometimes. I don't think even Bill himself would add that.
- Quality of the "Windows" style. Icons open when clicked once (even the setting which allows that should underline it when mouse is over), highlighting, messages with no "Button" going in just dissapearing, etc. Make a decent engine first - then try making a better one of these.
- Coding. Not much, just a bit of drag and drop. Not very good.
- The idea. This has been done about 50 times before!
Try using the several "Windows Button" scripts and maybe N-Menu to make this a lot better. Of course, a few decent scripts don't work when combined with the rest of this. If you ask I'll help code a few features I listed but I'm not making it all for you.
You're still PM Blocked, by the way. Ask in the topic.
#97
Posted 09 December 2006 - 07:37 PM
smooth.
#98
Posted 09 December 2006 - 07:45 PM
#99
Posted 09 December 2006 - 07:46 PM
#100
Posted 09 December 2006 - 08:04 PM
Never caused you any problems? Hell, your one lucky ******* if you never got any problems using windows...
And besides, GM can be made for other stuff instead of just games ya know..
For one, never had issues with Windows 98/Me/XP - But you can always make something like that about Windows 3.1 GPF messages
I mean GAME maker should be used for making games - if you want to make applications there are other better tools out there and more compact.........(Neobook, multimedia builder, etc.........or even flash
What's your next game release ? Vista bashing ?
If you really want something to bash, try a BartPE emulator ;-) I'll support you 100%............
OR make a fictional game about the future of game maker - Game Maker 3000. Now THAT would be funny
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