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3d Aircraft Flight Engine (editable)


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#1 hermanshooltz

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Posted 26 April 2006 - 12:56 AM

New Aircraft Flight engine ready! (editable)

The new engine shows how to manage:

1. Many types of z collisions
2. Plane phisics
3. Shooting
4. A lot of things that can be used in all types of 3D games (not only flight-sim)


Posted Image

DOWNLOAD *.gm6 (Updated 24 Apr 2008)

Please post your thaughts/suggestions/bug reports/criticism/etc. as I need feedback alot.

Edited by hermanshooltz, 09 January 2010 - 08:12 PM.

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#2 gmjab

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Posted 26 April 2006 - 01:01 AM

Its good :D, but when you in to air, the speed doesn't drop to 0 and you don't fall out of the sky.

Also, It feels like the controls are not sensative enough.

But besides that, its good.
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#3 Proffessor_gad

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Posted 26 April 2006 - 01:01 AM

Nice job. I liked the plane model :D , it looked blocky.

Edited by Proffessor_gad, 26 April 2006 - 01:04 AM.

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#4 Marten Troost

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Posted 26 April 2006 - 11:55 AM

Pretty nice but when the plane rolls and you pull up the nose still goes up instead of up in the direction of the plane itself...a littlebit hard to explain, i hope you get it.
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#5 wingedwolf

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Posted 26 April 2006 - 04:46 PM

COOL!!!
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#6 ARIMAN

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Posted 26 April 2006 - 07:03 PM

this look like something that i made a long ago... i dont mean you stole it!! (if you did, you're great!!!) anyways GJ. it looks nice, is a pity that im on the school =S.

http://forums.gamema...opic=162925&hl=

i forgot that project a long ago XD!!
here is it
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#7 stump_corey

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Posted 26 April 2006 - 08:14 PM

how do i get in the air
NVRMIND I FIND OUT
this would be cool with my ufo example
kinda space emulation fighting ufos
Sweet new project

Edited by stump_corey, 26 April 2006 - 08:23 PM.

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#8 Braxus

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Posted 27 April 2006 - 04:43 AM

Yes, this is actually very good, are you planning to update it any more, for the steering sensitivity or anything, because apart from the steering not being sensitive enough, great job! :unsure:
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#9 Sheik06

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Posted 27 April 2006 - 11:50 AM

Dude, thats awesome, very nice example! Its great for all the people out there who wondered how to do this. Good job.
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#10 hermanshooltz

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Posted 28 April 2006 - 05:51 PM

Thanx for all that great replies!
For everybody to know: I am still working on this engine and the new version will be released soon!
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#11 Memorex

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Posted 28 April 2006 - 06:42 PM

GReat Engine

Can you put stall in?

Memorex
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#12 Finland Games

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Posted 28 April 2006 - 07:10 PM

the download doesnt work for me, add a mirror please
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#13 buji_ryu

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Posted 28 April 2006 - 07:29 PM

very impressive.

the controls as mentioned before should respond alittle more and be more sensitive.
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#14 lalle_calle

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Posted 29 April 2006 - 10:33 AM

the download doesnt work for me, add a mirror please

<{POST_SNAPBACK}>



you have to use save as

#15 Memorex

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Posted 29 April 2006 - 03:53 PM

I hope you dont mind,but ive updated some speed physics
Get It Here

Memorex
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#16 Dr. BenX

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Posted 29 April 2006 - 06:38 PM

Very good job!
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#17 Jimsmi6

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Posted 29 April 2006 - 07:10 PM

The moderation staff refused to remove my posts, so I shall do so myself.

Edited by Jimsmi6, 09 August 2008 - 04:52 PM.

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#18 Sektor_Z

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Posted 29 April 2006 - 07:54 PM

Really nice. Maybe you should swich the controls fully to the mouse though.
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#19 MJGamesInc

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Posted 30 April 2006 - 03:49 PM

file not found...filegone...please upload on better... filelodge.com
does it show u how to upload D3D Objects in here...I really need an engine for that... but this looks sweet as hell..
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#20 Tekken 5 Master

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Posted 30 April 2006 - 07:00 PM

Nice game remindes me of the game Starfox on SNES.
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#21 stump_corey

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Posted 30 April 2006 - 10:35 PM

hey wanna put ufo enemies in it ill give you my ufo code its simple @ 2 elliposoids
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#22 hermanshooltz

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Posted 04 May 2006 - 06:24 PM

hey wanna put ufo enemies in it ill give you my ufo code its simple @ 2 elliposoids

<{POST_SNAPBACK}>


Sure, that'l be great!
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#23 finland_games

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Posted 10 May 2006 - 09:54 PM

this is awesome, but how should we give credit if we use some of the code? or does this not require credit?
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#24 Dlaor

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Posted 10 May 2006 - 10:36 PM

nice work!
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#25 hermanshooltz

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Posted 25 May 2006 - 10:13 PM

Thanx for all that great replies!
I still need feedback!
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#26 Reshure

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Posted 26 May 2006 - 03:29 PM

nice. maybe add landing?

edit:
nevermind you can land already. but you should make a better way :)

Edited by Gnss, 26 May 2006 - 03:42 PM.

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#27 Marten Troost

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Posted 26 May 2006 - 05:01 PM

When you roll for example to the right and you pull up the nowse should go to the right to, not up.
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#28 Memorex

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Posted 26 May 2006 - 05:06 PM

Insert stall pls,and landing
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#29 hermanshooltz

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Posted 26 May 2006 - 08:04 PM

Insert stall pls,and landing

<{POST_SNAPBACK}>


They are both in already.
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#30 Memorex

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Posted 27 May 2006 - 09:39 AM

Stall isn't implemented properly,Because i can do a vertical climb and i dont stall.
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