3d Aircraft Flight Engine (editable)
#41
Posted 25 May 2008 - 10:34 AM
and in real planes, there isn't any speed controller from altitude and usually when planes land they must put the nose up
like when they takeoff
by the way
my friends start to say "your only 12 and doing these bunch" they want this game and i'll sell them
well i won't sell only the copies but i've added some destinations
and i've make a radar
look pretty good
#42
Posted 26 May 2008 - 03:02 AM
are you talking about me?could you tell me how do you do that .obj model.
and in real planes, there isn't any speed controller from altitude and usually when planes land they must put the nose up
like when they takeoff
by the way
my friends start to say "your only 12 and doing these bunch" they want this game and i'll sell them
well i won't sell only the copies but i've added some destinations
and i've make a radar
look pretty good
if you are, how'd you know I waz 12?
#43
Posted 26 May 2008 - 03:07 PM
#44
Posted 26 May 2008 - 08:24 PM
oooOOOOooo...i'm talking about myself
didn't realize that.
srry...
#45
Posted 26 May 2008 - 08:32 PM
usually when planes land they must put the nose up
They don't have to. Flaring slows the rate of descent as well as the horizontal speed of the aircraft allowing a gentler landing at a slower speed.
You could land without doing it, provided your glide slope was very shallow on approach and you are coming in slightly faster.
Anyway, this example is pretty much what I expected. I wouldn't call this "airplane physics", though, since it clearly is not even close to how a real airplane behaves.
#46
Posted 10 June 2008 - 06:33 AM
i'll make a game with the aerodynamics theory
that'll be good
and it would be very good if someone would help me
because i'm not very good about graphics
PS.sorry for bad english
#47
Posted 21 June 2008 - 09:36 PM
how do i get in the air
NVRMIND I FIND OUT
this would be cool with my ufo example
kinda space emulation fighting ufos
Sweet new project
HEY!!!! I'm creating a 3D UFO game!!!!
I wanted to finish it for the Ancient Civilizations contest, but i couldnt.
I will post a demo later.
I created everything EXCEPT the barn.
anyway,
Its OKAY.
I mean its not the best i have ever seen.
But since you made it, GUD JOB!
#48
Posted 11 July 2008 - 12:17 AM
#49
Posted 11 July 2008 - 12:36 AM
#50
Posted 30 November 2008 - 07:09 PM
#51
Posted 09 December 2008 - 03:37 AM
#52
Posted 09 January 2010 - 08:13 PM
Works perfectly with GM from version 6 to 8
#53
Posted 24 April 2012 - 02:39 PM
But may i ask you if you have the file still.
I really want to look how to fly if you rotate the plane and the fly still to the front of the planes nose.
Sven
#54
Posted 28 April 2012 - 01:55 AM
Its good :D, but when you in to air, the speed doesn't drop to 0 and you don't fall out of the sky.
Also, It feels like the controls are not sensative enough.
But besides that, its good.
Watch your English please. Correction "sensitive"
#55
Posted 11 August 2012 - 05:11 PM
i would really like the gm6 if you still have it
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