Hover Tank 3d - King Of The Cagematch
#41
Posted 15 January 2006 - 12:23 PM
maybe u should post this on other sites
there's NEVER anyone on...
#42
Posted 15 January 2006 - 12:27 PM
#43
Posted 15 January 2006 - 01:10 PM
EDIT: THIS IS AWSOME I WENT ON MISSIONS AND GOT TO LEVEL 3 WHEN U HAVE TO CLEAR THE MINES AND KILL THE RAY SHOOTERS! AWSOME INCREDIBLE OUTSTANDING I LOVE IT!
Edited by mariomania, 15 January 2006 - 03:12 PM.
#44
Posted 15 January 2006 - 01:36 PM
I played through the tutorial and the first mission and I'm sure I'll play it more. Keep up the great work!
#45
Posted 15 January 2006 - 02:06 PM
And this was made with Game Maker?
I'm hooked baby!
#46
Posted 15 January 2006 - 02:10 PM
Are all the missions supposed to be unlocked at the start?
Also is there a way to change the res to something higher?
Edited by SupremeJosh, 15 January 2006 - 02:12 PM.
#47
Posted 15 January 2006 - 03:14 PM
#48
Posted 15 January 2006 - 04:07 PM
#49
Posted 15 January 2006 - 05:15 PM
I can go on with mission 5, of course, but this is a serious bug.
#50
Posted 15 January 2006 - 06:00 PM
Congratulations on your first finished game.
gameplay: 9/10 (is pretty hard to control at times, but like i said, you have to have skills to control it well.)
originality: 10/10 (very original and i havent seen a gm game like this before)
sounds: 10/10 (went very well with the game, and were original)
overall: 10/10 (the game was awesome)
Edited by Dracodragon, 15 January 2006 - 06:04 PM.
#51
Posted 15 January 2006 - 06:40 PM
#52
Posted 15 January 2006 - 06:45 PM
None of the changes affect multiplayer, so I didn't increment the version number... So your game should play online just fine with anyone else, updated to this new version or not.
Edited by FredFredrickson, 15 January 2006 - 06:49 PM.
#53
Posted 15 January 2006 - 06:48 PM
#54
Posted 15 January 2006 - 07:48 PM
#55
Posted 15 January 2006 - 08:42 PM
10/10, without a doubt.
#56
Posted 15 January 2006 - 09:44 PM
but as this is the best game gm can produce, it proves how crappy gm is for 3d. i congradul8 u for ur accomplishment on making an ok game in 3d but if u want to actually make a real 3d game with good graphics and stuff go to www.gamespace.com, www.blender3d.com, or www.truespace.com.
again congrats on the game under gm but if u wana really enhance it make it with gamespace, blender, or truespace
#57
Posted 15 January 2006 - 09:46 PM
Also, I've been meaning to ask you something. Is the logo sprite (The "M", under which "Martin Crowoner Games" is displayed) an actual sprite, or did you use effects and/or functions to get those effects? If it is a sprite, did you make the sprite yourself?
Just wondering.
Edited by scooternew, 15 January 2006 - 09:48 PM.
#58
Posted 15 January 2006 - 09:52 PM
#59
Posted 15 January 2006 - 10:51 PM
Are you by any chance going to release the gm6? It doesn't really affect me, as I don't make 3d games, but I"m just wondering.
Also, I've been meaning to ask you something. Is the logo sprite (The "M", under which "Martin Crowoner Games" is displayed) an actual sprite, or did you use effects and/or functions to get those effects? If it is a sprite, did you make the sprite yourself?
Just wondering.
The M and F logos are custom designs by me, made in Photoshop. I wanted to have a new icon for my name, and I ended up liking it so much I made it the logo for myself in the game.
As for a GM6, I don't think I will be releasing it, at least, not any time soon. I wanted to show people that you can make a decent game in Game Maker's D3D, but I am not quite ready to divulge all my secrets (and my sloppy coding!).
great game for gm
but as this is the best game gm can produce, it proves how crappy gm is for 3d. i congradul8 u for ur accomplishment on making an ok game in 3d but if u want to actually make a real 3d game with good graphics and stuff go to www.gamespace.com, www.blender3d.com, or www.truespace.com.
again congrats on the game under gm but if u wana really enhance it make it with gamespace, blender, or truespace
I'm not quite sure what you're getting at, since www.truespace.com is not even a real website. I do, in fact, use truespace for Hover Tank 3D, but the models I made were very very basic, because I wanted the game to play at decent speeds, and when I got strarted, it was really my first real attempt at a 3D game. And aside from all that, gameplay comes before graphics in my book - after all, who wants to play a great looking game if it's not fun?
If I can figure out a few coding things in the coming months, expect something much much better in the future.
#60
Posted 15 January 2006 - 11:10 PM
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