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Browser Dll


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#1 tangibleLime

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Posted 23 October 2005 - 11:22 PM

<span style='font-size:14pt;line-height:100%'>DTBrowser DLL</span>

-- What does it do?
This DLL allows a user to embed an IE window into their game and perform many actions upon it, such as back, forward, and other things. This DLL also includes the possibility for an addressbar, and many other features.

-- Uses
Now you can embed things such as online highscores in your game.

-- Returns
n/a

-- Other Information
This DLL has been wrapped by me. I am NOT the author.

-- Build Information
Language: Unknown
Version: Unknown
Lines of code: Unknown

-- Download
Click Here to Download
Please do NOT host mirrors of this file.
New Link
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#2 kwake40

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Posted 24 October 2005 - 12:18 AM

This is really good Roach, i give it a 8/10 with no lib and example
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#3 GmDude66

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Posted 24 October 2005 - 12:23 AM

Nice roach! This will be useful for ALOT of people here at the GMC.

10/10
Doesn't matter to me if there is an example or not.
This is very self-explanitory.

~Derek~

Edited by GmDude66, 24 October 2005 - 12:24 AM.

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#4 Porfirio

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Posted 24 October 2005 - 09:29 AM

Good job roach!!

The dt dll example i have only have a a couple of functions!
I always know that they are more but they wasnt documentated!
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#5 eagle8O

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Posted 24 October 2005 - 06:13 PM

i didn't need the dll file but the external_define command for setting the gmfocus with the dtbrowser dll was very usefull for my IE-lite program
i'm currently using it to type this message

Edited by eagle8O, 24 October 2005 - 06:13 PM.

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#6 tangibleLime

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Posted 24 October 2005 - 06:49 PM

Great, the example is almost done :lol:

EDIT:
I've finished the example an have posted it in the first post. It is a simple example and it does not contain all of the functions.

Edited by roachofdeath, 24 October 2005 - 06:57 PM.

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#7 Porfirio

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Posted 25 October 2005 - 11:02 AM

Great, the example is almost done :D

EDIT:
I've finished the example an have posted it in the first post. It is a simple example and it does not contain all of the functions.

<{POST_SNAPBACK}>


Great example

Ie looking like firefox :)
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#8 silvertang

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Posted 26 October 2005 - 07:50 AM

WOW THIS IS TOTALLY SICK!

sorry for caps :)

:D
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#9 games2live

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Posted 26 October 2005 - 10:06 AM

Nice, roachofdeath! Could you make a "set homepage" thingy, and a lib for all of that? If I use it for one of my Game Maker projects major credit will be given!
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#10 gamenerd

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Posted 26 October 2005 - 10:45 AM

This webbrowser rules dude!!
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#11 freaky_entertainment

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Posted 26 October 2005 - 12:17 PM

Roach , can you do an example that shows how to maximize the window and the browser ... I think it would be very useful ... :D
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#12 andrewmc

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Posted 26 October 2005 - 08:39 PM

Does anyone else get an error that when they exit the game (browser example) it doesn't return to game maker? Afterwared I have to end it in the Task Manager because it's still taking up memory, it refuses to die. This could be because I have IE 7 beta, but everything else works fine.
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#13 tangibleLime

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Posted 26 October 2005 - 08:48 PM

Maybe by chance you took out the CleanUp action?

Edited by roachofdeath, 26 October 2005 - 08:49 PM.

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#14 andrewmc

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Posted 26 October 2005 - 09:22 PM

Maybe by chance you took out the CleanUp action?

<{POST_SNAPBACK}>


Haven't edited the example. It's probably because I have the IE 7 beta.
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#15 pythonpoole

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Posted 27 October 2005 - 03:06 AM

Hmm I had IE7 Beta and all DTs browser stuff worked fine.. now I'm back to 6 so I cant test this specific example in IE7.

One thing to note is after extensive testing I did notice that the window won't "die" and game maker won't open up if you have visited some kind of online sound broadcast.
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- Ben

#16 freaky_entertainment

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Posted 27 October 2005 - 04:43 PM

C'mon , Roach , what will it cost you to create the maximizeable example ? Please . I don't understand you ... you are a great programmer , but you don't want to help the noobs . If I had your skills ... Lol ... what will be the first thing I'll create ?... C'mon , do the example . A good browser can't be made on a small window . :P
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#17 tangibleLime

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Posted 27 October 2005 - 06:57 PM

use the magical resize function with my magical maximize window DLL to make a magical maximizable example.
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#18 ·•LaRiN•·

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Posted 27 October 2005 - 07:14 PM

Really nice job again Roach
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#19 games2live

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Posted 28 October 2005 - 07:58 AM

Where is that "magical maximize window DLL", anyway?
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#20 mckeel00

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Posted 28 October 2005 - 10:29 AM

check the scripts its pretty easy to find
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#21 PJ Games

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Posted 28 October 2005 - 02:23 PM

Hi,
Would it be possible to adapt it so that you can get the address from another IE window (its for my RSS readar (http://myweb.tiscali.co.uk/jefferson24)
Thnx,
PJ
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#22 tangibleLime

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Posted 28 October 2005 - 06:47 PM

He meant the maximize DLL.. check my topics
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#23 lewa

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Posted 29 October 2005 - 03:38 AM

This is really nice!
I a bug with your example...
It checks is the enter key is down, not if its pressed. So if you hold the enter key for any longer than 1/60 of a second, its gonna load more than once.
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Supercilious, I know. Sorry. I blame GIMP.

#24 ChIkEn AtE mY dOnUtS

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Posted 29 October 2005 - 01:21 PM

OMG OMG OGM GO< GOMG OMGOGMOG GMOMGO
THIS TOTALLY PWNS!!!!!!!!!!!!!!!!!!!!!
U RXOXXX@!!!!!111111!!!
how just make it tabbed and ill make this my default!
and make it fullscreen....

Edited by ChIkEn AtE mY dOnUtS, 29 October 2005 - 01:23 PM.

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I've moved away from GM. If you want to contact me, feel free to email ryanwebdev@gmail.com.

Thanks,
Ryan.

#25 freaky_entertainment

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Posted 30 October 2005 - 02:32 PM

use the magical resize function with my magical maximize window DLL to make a magical maximizable example.

<{POST_SNAPBACK}>

I told you many times - I can't do it . I have the magical maximize DLL , but I can't do it . How much time will it cost you , to create the example ? :lol:
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#26 Porfirio

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Posted 30 October 2005 - 09:05 PM

use the magical resize function with my magical maximize window DLL to make a magical maximizable example.

<{POST_SNAPBACK}>

I told you many times - I can't do it . I have the magical maximize DLL , but I can't do it . How much time will it cost you , to create the example ? :lol:

<{POST_SNAPBACK}>


Global Game Settings>Graphics-Tick 'Alow the player to resize the game window'

object_browser>step-put this code
browser_resize(window_get_width(),window_get_height()-40)

Mabe not the best way but it works!
Ps.: only GM6

Edited by PORFIRIO, 30 October 2005 - 09:06 PM.

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#27 freaky_entertainment

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Posted 31 October 2005 - 05:45 PM

I know this way :whistle: . But it will resize the browser buttons :medieval: .
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#28 GmDude66

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Posted 31 October 2005 - 10:19 PM

Just have it start the game maximized and no re-sizing is required.
In the Create event use the room_width and room_height functions.

PS: When creating room make it use monitor_width and monitor_height

~Derek~
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#29 freaky_entertainment

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Posted 01 November 2005 - 08:30 AM

This is not what I want to do . I wanna create a normal browser . But a good browser can't be done without allowing the user to resize the window . It's bad that nobody can handle the example ... :medieval:
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#30 tangibleLime

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Posted 01 November 2005 - 07:54 PM

It's easy to handle, but a waste of time. It's like making an example for showing a message box. I'll make one if I have the time someday.
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#31 Chirantha

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Posted 01 November 2005 - 08:12 PM

The problem is you can resize a GM window :medieval:.

This thing rooks!

I like you roach but you don't like me very much :whistle:
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#32 tangibleLime

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Posted 01 November 2005 - 08:22 PM

Why don't I?
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#33 freaky_entertainment

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Posted 01 November 2005 - 08:31 PM

Roach , you say it's easy and a waste of time . Then if it's so easy , why don't you make it ?! I know you're a bussy man , but ... This is very importent for a browser ... C'mon ! It won't take you much time ... You just don't want to help a noob like me ... :medieval:
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#34 zzzchristian

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Posted 01 November 2005 - 09:58 PM

holycrap! This is the greatest broswer DLL yet! :medieval:
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#35 Porfirio

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Posted 02 November 2005 - 09:36 AM

holycrap! This is the greatest broswer DLL yet! :huh:

<{POST_SNAPBACK}>


Yes DT have maded a realy cool work
Theres so may versions of this dll but finely someone discovered all the functions
BTW where is DT ??
No more a GM user??
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#36 tangibleLime

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Posted 02 November 2005 - 07:57 PM

He's still around, not much as before however.
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#37 Delirious

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Posted 28 November 2005 - 05:05 AM

could we get this back up for download please?
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#38 tangibleLime

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Posted 06 December 2005 - 09:32 PM

No, please wait untill my website is back up. It should be back up my next monday.
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#39 buji_ryu

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Posted 07 December 2005 - 05:04 PM

pointless.... download doesn't work <_<

atleast for me anyways
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#40 MooCow

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Posted 07 December 2005 - 06:09 PM

Can someone host this somehwere else?
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#41 tangibleLime

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Posted 07 December 2005 - 07:46 PM

No, don't. No mirrors. Just wait.
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#42 buji_ryu

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Posted 07 December 2005 - 07:58 PM

wat till monday? Wats the point of posting it if it can't be downloaded??
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#43 tangibleLime

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Posted 07 December 2005 - 07:59 PM

When I posted it the link worked. Just chill out and wait.
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#44 fire_soul453

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Posted 07 December 2005 - 08:05 PM

the link deos not work
you should rehost it!
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Game maker Top sites
I'm sick of paypal. From now on I'm not buying indie games unless I can use something else...

#45 TwilightPrince

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Posted 07 December 2005 - 08:26 PM

Roach', if you are online, can you then be kind and rehost the broken link?
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#46 P-entertainment

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Posted 08 December 2005 - 02:22 PM

hmm he have said that he don't want to re host it just wait until Monday when his site is up and running again.
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#47 Ghostkeeper

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Posted 10 December 2005 - 04:06 PM

Broken hyperlink...

Oh :skull: I see three others have said that before...

Edited by Ghostkeeper, 10 December 2005 - 04:07 PM.

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#48 bugeye999

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Posted 10 December 2005 - 05:12 PM

This is a really nice dll, but I would really like it if you added comments to the scripts to tell what the arguments are. It gets annoying having to look at the help file every time I want to know what the arguments for a script are.
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#49 Jack Meroc

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Posted 10 December 2005 - 06:30 PM

Link doesnt work
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#50 timewarp

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Posted 12 December 2005 - 03:09 AM

The link seems to be working again.
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