-- Ark 22 -- Adventure/rpg; Complete., Updated 08.11.07 |
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-- Ark 22 -- Adventure/rpg; Complete., Updated 08.11.07 |
Nov 22 2006, 02:53 PM
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#641
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GMC Member Group: GMC Member Posts: 166 Joined: 21-August 05 Member No.: 33649 |
QUOTE (GamesPenguin @ Nov 21 2006, 01:33 AM) Looking at it, it seems like: left side below, top side, right side, left side above, and below - is the order of tiles to press. QUOTE (GamesPenguin @ Nov 21 2006, 01:33 AM) Really? QUOTE (Ross Lam. @ Nov 21 2006, 02:10 AM) How do you kill all of the flashing circles. I'm in the room in the pyramid dungeon where ther is about 20 of them. Once you've hit one and immobilised it, you have a short time in which to do the same to all the others. Each circle stays small for a couple of seconds - if you can get them all small at once, they disappear. Try staying in one place and immobilising them as they come to you. You can then get them all at once with bombs and sword. QUOTE (Randomsword @ Nov 21 2006, 07:24 PM) 1. All weapon capacities (ammo, bombs etc.) are upgradeable, and there are a couple of optional items, but no EXP or actual levelling. 2. No. GM5.0 standard. QUOTE (Randomsword @ Nov 21 2006, 07:34 PM) For simple show_message popup boxes; CODE switch show_message_ext("Message","Button1","Button2","Button3"){ case 0: /*no response code here*/;break; case 1: /*response 1 code here*/;break; case 2: /*response 2 code here*/;break; case 3: /*response 3 code here*/;break; } Look up show_message_ext and switch statements in the manual. If you want something more powerful (which can respond to keyboard selections or a gamepad) you'll need to write it yourself. In v5.0 you'd need to use a while{} loop - in v6.* you can use instance deactivations, which is a lot simpler. Again, have a look at the manual if you're not sure. |
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Nov 22 2006, 03:03 PM
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#642
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GMC Member Group: GMC Member Posts: 16 Joined: 11-September 06 Member No.: 59218 |
Very very very very*9999999 nice
Please see jetman |
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Nov 22 2006, 07:32 PM
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#643
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GMC Member Group: GMC Member Posts: 14 Joined: 19-November 06 Member No.: 64157 |
Dont you used registered version. how can the loader window dissapear when loading?
EDIT: thanks for the code! very nice game This post has been edited by Randomsword: Nov 22 2006, 07:33 PM |
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Nov 22 2006, 10:04 PM
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#644
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Game Designer Group: GMC Member Posts: 211 Joined: 18-July 05 Member No.: 31677 |
Oh. Well, I have seven kytri crystals. I know I can get two from the shooting gallery and the ball game in the lodge. I think it's in the cave in the first block room behind the bombable wall surrounded by water. How do I get rid of the water so I can get to the crystal?
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Nov 22 2006, 10:43 PM
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#645
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GMC Member Group: GMC Member Posts: 247 Joined: 18-March 06 Member No.: 46640 |
QUOTE (GamesPenguin @ Nov 22 2006, 05:04 PM) Oh. Well, I have seven kytri crystals. I know I can get two from the shooting gallery and the ball game in the lodge. I think it's in the cave in the first block room behind the bombable wall surrounded by water. How do I get rid of the water so I can get to the crystal? You solve the two block puzzles that appear and then you shoot the two spinning pillars. |
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Nov 23 2006, 12:54 AM
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#646
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GMC Member Group: GMC Member Posts: 8 Joined: 18-November 06 Member No.: 64097 |
No one answered my question...
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Nov 23 2006, 06:28 AM
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#647
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Game Designer Group: GMC Member Posts: 211 Joined: 18-July 05 Member No.: 31677 |
QUOTE (GamesPenguin @ Nov 22 2006, 03:04 PM) Oh. Well, I have seven kytri crystals. I know I can get two from the shooting gallery and the ball game in the lodge. I think it's in the cave in the first block room behind the bombable wall surrounded by water. How do I get rid of the water so I can get to the crystal? Really? I solved both the puzzles, but when I shot the spinning pillars they didn't do anything. |
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Nov 23 2006, 06:31 AM
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#648
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GMC Member Group: GMC Member Posts: 247 Joined: 18-March 06 Member No.: 46640 |
QUOTE (GamesPenguin @ Nov 23 2006, 01:28 AM) QUOTE (GamesPenguin @ Nov 22 2006, 03:04 PM) Oh. Well, I have seven kytri crystals. I know I can get two from the shooting gallery and the ball game in the lodge. I think it's in the cave in the first block room behind the bombable wall surrounded by water. How do I get rid of the water so I can get to the crystal? Really? I solved both the puzzles, but when I shot the spinning pillars they didn't do anything. After you solve both of the new puzzles that appear after you solve the first one, leave and come back and you should see the pillars spinning. Shoot them and they will sin faster, continue to shoot them until they are spinning as fast as they can. When they both are spinning that fast, the water will drain. This post has been edited by Ross Lam.: Nov 23 2006, 06:32 AM |
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Nov 23 2006, 08:35 PM
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#649
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GMC Member Group: GMC Member Posts: 166 Joined: 21-August 05 Member No.: 33649 |
QUOTE (Randomsword @ Nov 22 2006, 07:32 PM) As far as I know, that feature doesn't appear in GM5.0 - I think it starts in 5.3 or 6.0. QUOTE (grancheater @ Nov 23 2006, 12:54 AM) Try posting a screenshot. Your description isn't all that clear - I can't work out from memory where you mean. QUOTE (GamesPenguin @ Nov 23 2006, 06:28 AM) You have to waste quite a lot of ammo on them. They slow down very slowly then start reversing the more you shoot them. When they're both on '-100%', you can access the room to the North. |
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Nov 23 2006, 11:20 PM
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#650
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GMC Member Group: GMC Member Posts: 247 Joined: 18-March 06 Member No.: 46640 |
I found a bug( I think), in the Final Chapter, if you go back to New Samosa, nobody can talk if their outside.
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Nov 23 2006, 11:59 PM
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#651
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GMC Member Group: GMC Member Posts: 8 Joined: 18-November 06 Member No.: 64097 |
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Nov 24 2006, 06:56 PM
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#652
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GMC Member Group: GMC Member Posts: 247 Joined: 18-March 06 Member No.: 46640 |
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Nov 24 2006, 10:20 PM
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#653
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GMC Member Group: GMC Member Posts: 8 Joined: 18-November 06 Member No.: 64097 |
QUOTE (Ross Lam. @ Nov 24 2006, 06:56 PM) QUOTE (grancheater @ Nov 23 2006, 06:59 PM) There is a force field their because you have yet to do something to make the force field dissappear. I know I have to do something to make the force field disapear, I was asking help on figuring what that something was. |
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Nov 24 2006, 10:27 PM
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#654
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Ying Yang Twinz Group: GMC Member Posts: 1466 Joined: 27-August 06 From: Somewhere in Canada Member No.: 58109 |
PFFFT... I was gambling my credits then it says unexpected error occured.
Notes: You should be able to skip the intro, it's good the first time, but if you watch it again, it's kind of annoying, overall this seems like a pretty good game man! |
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Nov 24 2006, 10:42 PM
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#655
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GMC Member Group: GMC Member Posts: 247 Joined: 18-March 06 Member No.: 46640 |
I just beat the final boss, and had a sad ending. Reading this topic, their is a better ending, and I'm trying to find it.
P.S. The bank system rocks. And I found a bug, I have the HGA membership card from giving that guy his biscut, and it gives me all the games for free. But in the slot game (WIN! Machine) it only works once, when I lose and it says "Do you want to play again?", if I chose Yes, it cost me money. This post has been edited by Ross Lam.: Nov 25 2006, 12:03 AM |
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Nov 25 2006, 03:34 PM
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#656
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Jenius Group: GMC Member Posts: 413 Joined: 9-October 06 Member No.: 61174 |
I'm stuck in the "intent mountain" in Chapter 3. The room where there are a bunch of switches, and if you flip one they all flip? I have no clue how to get around this.
EDIT: Nevermind, I got past it; now I'm looking for some more artifacts for the museum. I really need a bigger money pouch, and the museum person said I hadn't given him anything! Oh well... This post has been edited by I.Q. of Spam: Nov 25 2006, 07:43 PM |
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Nov 25 2006, 08:46 PM
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#657
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GMC Member Group: GMC Member Posts: 166 Joined: 21-August 05 Member No.: 33649 |
QUOTE (Ross Lam. @ Nov 23 2006, 11:20 PM) I found a bug( I think), in the Final Chapter, if you go back to New Samosa, nobody can talk if their outside. Ah, true. Fixed. QUOTE (grancheater @ Nov 24 2006, 10:20 PM) ![]() I know I have to do something to make the force field disapear, I was asking help on figuring what that something was. The room you have to walk through to get to that room has another exit leading south. You need to take that exit and do something in the 'desert' to unlock that barrier, like you did at the beginning of the dungeon. QUOTE (Ross Lam. @ Nov 24 2006, 10:42 PM) I just beat the final boss, and had a sad ending. Reading this topic, their is a better ending, and I'm trying to find it. P.S. The bank system rocks. And I found a bug, I have the HGA membership card from giving that guy his biscut, and it gives me all the games for free. But in the slot game (WIN! Machine) it only works once, when I lose and it says "Do you want to play again?", if I chose Yes, it cost me money. You need quite a bit for the better ending - make sure you have everything you can have. Thanks for noticing the bank questions too. That's also a bug indeed, now fixed. I'll notify everyone of a new version when I upload it. There might be some other things to fix first... |
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Nov 25 2006, 08:57 PM
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#658
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GMC Member Group: GMC Member Posts: 247 Joined: 18-March 06 Member No.: 46640 |
I have everything except for one kytri crystal, which is the one that you get in the "Hit the Ball Arena". That game is hard...
I'm supposed to get 400 points on Hard Mode, but I cannot get anywhere near that score... My highscore is 295, and most of the time I get 130-170. Any tips? This post has been edited by Ross Lam.: Nov 25 2006, 09:29 PM |
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Nov 26 2006, 03:06 AM
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#659
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GMC Member Group: GMC Member Posts: 8 Joined: 18-November 06 Member No.: 64097 |
QUOTE (Ross Lam. @ Nov 25 2006, 08:57 PM) I have everything except for one kytri crystal, which is the one that you get in the "Hit the Ball Arena". That game is hard... I'm supposed to get 400 points on Hard Mode, but I cannot get anywhere near that score... My highscore is 295, and most of the time I get 130-170. Any tips? Try to keep the ball in one of the "areas" by standing in the open corner and hitting it. |
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Nov 27 2006, 11:42 PM
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#660
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Jenius Group: GMC Member Posts: 413 Joined: 9-October 06 Member No.: 61174 |
How do you damage the legs of the final boss?
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Lo-Fi Version | Time is now: 22nd November 2009 - 11:25 AM |