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-- Ark 22 -- Adventure/rpg; Complete., Updated 08.11.07
AquatisChurn
post Jun 17 2006, 02:54 PM
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NEW GLITCH!!!


spoilers below just incase you don't want to know the ending

The game shut down (agian) a little after I beat the first form of the heart. Then, I just keep shooting at number 2 form and it shut down giving me this error in the error_log:


ERROR in
action number 1
of Step Event
for object obj_gb_mag:

Error in code at line 18:

prj.x=x

at position 6: Unknown variable


fix that so i can get of this icey rock of a planet. wink1.gif
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Kristian
post Jun 17 2006, 03:39 PM
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Didnt get that glitch, I got too the 3rd form before I didnt have a clue how too harm it, so I died.
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Yosh66
post Jun 17 2006, 05:21 PM
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struggled ALOT on what to do just to get out the village.

the combat was pretty nice and everything else was great

id give it a 9/10 since its a bit confusing at times
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AquatisChurn
post Jun 18 2006, 12:42 PM
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QUOTE (Yosh66 @ Jun 17 2006, 01:21 PM)
struggled ALOT on what to do just to get out the village.

the combat was pretty nice and everything else was great

id give it a 9/10 since its a bit confusing at times
*


Yes it is very hard, but I like that about it.


QUOTE
Didnt get that glitch, I got too the 3rd form before I didnt have a clue how too harm it, so I died.


Well srephog tried to make the game fast and acidentaly deleted some variables or something. So I uploaded the new upload, but the older one is fine,(but not avalible to download any more.)

Off topic, is there a way to spell check messeges?

This post has been edited by AquatisChurn: Jun 18 2006, 09:39 PM
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SonicJay3000
post Jun 18 2006, 07:22 PM
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I have to say I have NEVER played a game quite like this. Even on console.
I don't seem to have any glitches at the moment.
It is a very good game. It is not to easy or impossibly hard either, and it isn't that demanding (it's always at 30 FPS, lowest was 27). The story hass got me hooked to finish this. Now I've done my GCSEs I can stay here as long as I want.
9/10! (I never do 10/10 because no game is perfect)

PS: I cannot seem to get past the water boss after I saved my ship from total destruction. Could someone help me on that?
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arao
post Jun 20 2006, 02:10 AM
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Oy, I return!...Again!...anyways, i'm playing through, AGGHHH!!In the desert room in the SAT-Bracelet dungeon, the message boxes are not visible.
Also, i can't figure out the third floor in the pyramid-dungeon, i feel stupid too, b/c i could figure it out last time...any hints?
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SonicJay3000
post Jun 21 2006, 10:12 AM
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QUOTE (arao @ Jun 20 2006, 02:10 AM)
AGGHHH!!In the desert room in the SAT-Bracelet dungeon, the message boxes are not visible.
*


This actually happens in rooms bigger than the view. This includes the lake and New Samsona Village as well as that dungeon. You need to tinker with the messages Sheprog and make sure they remain in the center of the view, not the center of the room.
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AquatisChurn
post Jun 21 2006, 03:12 PM
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QUOTE (SonicJay3000 @ Jun 21 2006, 06:12 AM)
QUOTE (arao @ Jun 20 2006, 02:10 AM)
AGGHHH!!In the desert room in the SAT-Bracelet dungeon, the message boxes are not visible.
*


This actually happens in rooms bigger than the view. This includes the lake and New Samsona Village as well as that dungeon. You need to tinker with the messages Sheprog and make sure they remain in the center of the view, not the center of the room.
*



Yeah I just press enter after using the SAT braclet so I could get through.

But he should REALLY fix that. Its anoying not knowing what choice you selected.
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Srehpog
post Jun 21 2006, 09:37 PM
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Right, right, yes, sorry.

In my efforts to smooth some things up and cut others down, I did a little too much cutting and a few things went....silly.

Message-boxes are now fixed and properly centred. The game boss glitch is gone. The bat boss glitch also. Due to some very odd situations I haven't actually had the chance to give this a final playtest, but as far as I know the version which has just been uploaded (v17.6.2006) is through-and-through fixed.

Secondly, error message displaying is now off, however log writing is still enabled. If you notice anything weird desite the lack of errors, check your logs - there might be something. Other than that I see no reason why there should be anything more to do. There might be a couple more little problems which need polishing, but I doubt it...

That said, I'm sure you'll find something. tongue.gif Good luck. Sorry about the impassable bugs, by the way - they were supposed to be a thing of the past... Hopefully, they are now. Thank you for your patience.

This post has been edited by Srehpog: Jun 21 2006, 09:38 PM
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thebogeyman
post Jun 22 2006, 01:16 AM
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Uh, just a little note but you put updated "17.6.06" should be 6.17.06
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arao
post Jun 22 2006, 03:34 AM
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QUOTE (thebogeyman @ Jun 22 2006, 01:16 AM)
Uh, just a little note but you put updated "17.6.06" should be 6.17.06
*

Well actually, if he's british, it's right...

also, anyone figured out how to get to the chest on the cliff in the screen east of the bomb shop?
i think it's a kytri crystal...
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AquatisChurn
post Jun 22 2006, 06:30 PM
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Thanks I'll see if I can get through the last boss. I will do the game from the begining after I beat it to make sure theres no more glitches

Thanks
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Seco Xekko
post Jun 22 2006, 08:49 PM
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Really nice game. I have beaten the game boss and is proud to prove it (I have a screenie proof, trust me)! I don't know when I'll see another one like this again... most other ones are crap. The bugs and occasional lags bug me, though. 9.5/10!

I have a few questions though, srehpog:
1. Where is the fossil that goes on the lower-left corner space in the library?
2. Is there more than one ending? (the one I got wasn't good, and was really laggy too)
3. Why is the game boss room so laggy? (same with the pyramid boss)

@arao:
- That chest on the cliff is a fake. No Kytri there and you won't get there.
- Pyramid 3rd floor: Lay a mine in the bunch of eye plants. Then rush over to the lower point of the screen, aligning yourself to the two remaining switches. When the mine is about to go off, shoot with the kytri amp on.

@Aquatischurn:
You can get through that game boss. It'll take a long time though; that game boss appears in 3 different forms, one after another when you hit it hard enough. Each has a different set of attacks, and I recommend getting the boss out of the first phase as quickly as possible (wildfire attack, guaranteed hit).

@SonicJay:
To hit the water boss, you need to hit its side, not its face. Get close to him (but not too close), shoot him (with the normal one, not the enhanced ones), wait for the shot to come out, then drive away towards the side so that it looks the other way, away from the shot. It'll get hit, sink, and release a new wave of jellyfish-like creatures.
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arao
post Jun 23 2006, 05:52 AM
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ohmy.gif!! Glitch!!
After finishing the pyramid dungeon, and conversing with Piræus, reentering, and exiting the dungeon will restart the conversation again.

Framerate Plummets
Also, after the conversation, the framerate plummets.
In the parts after the pyramid dungeon (god, it's hard to prevent spoilers...), the framerate is VERY VERY low...like...4-7fps for me...Made the one above the mansion insane.

--All for now, i proceed to finish the last thing, then the boss...and hopefully the good ending!
--Arao

@SonicJay
there's another way to beat the water boss. Shoot it once to get the shield down, then point your ship at it, and run it over. It drops down, and enemies pop out for health/ammo/etc...you need to go pretty fast to get it...Also, the more enemies it drops, the closer to finishing.

This post has been edited by arao: Jun 23 2006, 05:55 AM
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darkwater
post Jun 25 2006, 05:55 AM
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The music doesn't play.

This post has been edited by darkwater: Jun 25 2006, 05:56 AM
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arao
post Jun 25 2006, 11:42 AM
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QUOTE (darkwater @ Jun 25 2006, 05:55 AM)
The music doesn't play.
*

Ok.
Did you download the 20mb file? or the smaller one?
Did you unzip the file?

EDIT:

AHHH!!!!!!!!!NO!!!...
Fighting final boss, phase 2...shot one of the things, then swung at it, game crashes...here's log

QUOTE
ERROR in
action number 1
of  Step Event
for object obj_gb_mag:

Error in code at line 18:
 
    prj.x=x

at position 6: Unknown variable prj

GAH!

This post has been edited by arao: Jun 25 2006, 12:04 PM
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Srehpog
post Jun 26 2006, 01:39 PM
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QUOTE (Seco Xekko @ Jun 22 2006, 08:49 PM)
1. Where is the fossil that goes on the lower-left corner space in the library?
2. Is there more than one ending? (the one I got wasn't good, and was really laggy too)
3. Why is the game boss room so laggy? (same with the pyramid boss)

...

@SonicJay:
To hit the water boss, you need to hit its side, not its face. Get close to him (but not too close), shoot him (with the normal one, not the enhanced ones), wait for the shot to come out, then drive away towards the side so that it looks the other way, away from the shot. It'll get hit, sink, and release a new wave of jellyfish-like creatures.
*


1. I'll find that out for you soon, if you haven't already. I need to consult some papers and room code...
2. Yes. tongue.gif
3. I've tried to speed it up recently (from max. 34 to max. 90 FPS on my own computer), but unfortunately the way the boss is coded is a little.....silly. It's not the sort of thing I can change at this stage any more. If you're not running version 17.6.2006, you should get the most recent file. If you are.....sorry. :/

As for that boss strategy....are you sure that works? As far as I know I only coded it to take damage when you run it over in the AWC-400....

QUOTE (arao @ Jun 23 2006, 05:52 AM)
ohmy.gif!! Glitch!!
After finishing the pyramid dungeon, and conversing with Piræus, reentering, and exiting the dungeon will restart the conversation again.

Framerate Plummets
Also, after the conversation, the framerate plummets.
In the parts after the pyramid dungeon (god, it's hard to prevent spoilers...), the framerate is VERY VERY low...like...4-7fps for me...Made the one above the mansion insane.


Glitch - are you sure? I just ran that myself and it was fine. That's the cutscene which ends with the presentation screen for Chapter 6, yes? I re-entered the dungeon after the cutscene and the symbol was there, it didn't start again...

Framerate - A while ago I thought execute_string() was a really good idea. I was wrong. Those symbols operate on something similar, so that's why rooms with Intent symbols in tend to lag. The pyramid boss and game boss suffer the same problem, to a (I would hope) lesser extent.

QUOTE
ERROR in
action number 1
of  Step Event
for object obj_gb_mag:

Error in code at line 18:

    prj.x=x

at position 6: Unknown variable prj


Get version 17.6.2006; that line is gone. If you are on version 17.6.2006, something has gone wrong somewhere. That line of code is commented out on my HDD's version of Ark, so....might need reuploading? I doubt it - check your version.

Thanks for the feedback. biggrin.gif

This post has been edited by Srehpog: Jun 26 2006, 01:42 PM
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arao
post Jun 26 2006, 04:52 PM
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I dunno...that happened to me...I swear tongue.gif...
No, i'm not running the update...that would probably be why...might be why on the glitch too...don't know...
i didn't do anything...i finished shot the pillar, turned around, went back in, and exited again...(no recall as to why tongue.gif)
i'll get the new version when i get home...
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maiden75
post Jun 26 2006, 05:13 PM
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this is a very good game, one of the best gm games ive played. Right now I am trying to get to the water in the East but I need some directions which I dont know how to get.

EDIT: NEVERMIND I FIGURED IT OUT

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goldensun
post Jul 5 2006, 05:28 PM
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medieval.gif One ofthe best GM games ever!
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