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-- Ark 22 -- Adventure/rpg; Complete., Updated 08.11.07
Crusader
post Jun 7 2006, 08:12 PM
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I just thought I'd let you guys in on the progress of the Walkthrough:
Right now I'm on chapter 2(Of the walkthrough). I will have it up for download in a few minutes, and I'll edit this post with a link.

EDIT: ]Download Walkthrough vesion0.25

This post has been edited by Crusader: Jun 7 2006, 09:11 PM
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TyrantX
post Jun 7 2006, 09:04 PM
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I have one bug to report. I'm not sure about since it only happened once while I was playing. When I was in the "escape before the jetski blows up" sequence, I died the first time(of course).

Anyway, after the explosion appeared I got an error message that said something along the lines of "Unknown variable x" and "Unknown variable y" constantly. Maybe it was in the step event of something? I'll go back and look at the specific error message again.
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Crusader
post Jun 7 2006, 09:12 PM
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The best way to get through that part is to have coffee in your flask, and use it when your health is in red, trust me, it helps.
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FirePaw
post Jun 7 2006, 11:51 PM
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How do you teleport? Ive activated the stations but i don't know how to teleport...
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Crusader
post Jun 8 2006, 03:51 AM
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You have to get the bracelet thing first. I'm not sure how to get it yet, but I'll let u know if i find out.
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goldensun
post Jun 11 2006, 03:13 AM
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How do you get better armour? (I think it's there) And PLEASE TELL ME, how do you get the first wallet?
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Crusader
post Jun 12 2006, 02:06 AM
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Im uploading another version of the walkthrough.

EDIT:CLICK TO DOWNLOAD WALKTHROUGH

This should have a complete walkthrough up to chapter 3. By tomorow or tuesday the walkthrough should be complete.(I have figured out how to gett bigger wallets and how to get the watch in this version)

This post has been edited by Crusader: Jun 12 2006, 02:15 AM
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Game Guru
post Jun 12 2006, 08:25 AM
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Hmmm, it looks great. I'm downloading it right now. 20MBs?! Wow, did you use a compressor like .gif? And by the way, did you do the graphics, or did someone else? If you did do them, what graphics program did you use? Wow, so many questions!
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AleX_XelA
post Jun 12 2006, 08:32 AM
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QUOTE (Crusader @ Jun 12 2006, 03:06 AM)
Im uploading another version of the walkthrough.

EDIT:CLICK TO DOWNLOAD WALKTHROUGH

This should have a complete walkthrough up to chapter 3. By tomorow or tuesday the walkthrough should be complete.(I have figured out how to gett bigger wallets and how to get the watch in this version)
*


I wasn't expecting this type of walkthrough, I started doing one which was a whole lot more complete. I thought the walkthrough had to be like the ones you buy, with first a big presentation of the game, and author. Then the walkthrough itself Illustrated!, that's exactly what is needed for this awesome game. A complete walkthrough, with images, tips, and saved under a .pdf file. How about you finish typing the walkthrough itself, and someone else snaps some screenshots and then someone whips up a pdf file and voila?
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Game Guru
post Jun 13 2006, 01:00 AM
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Hey, I don't know if it's just me, but this game runs REALLY slow on my computer. I have Windows XP and all, and my machine should be able to run almost any GM creation. I think the problem may be that my computer can only run up to 45 FPS for some reason, but even then, my games don't run this slow. Does the game run at 60 FPS. Because if so, I think I'd recomend to allow the user to switch between 30 and 60 FPS. I assume all you would have to do is write code that states:

if 30FPS=true
then all.hspeed=*0.5
all.vspeedl=*0.5
alarm[all]*=0.5

This post has been edited by Game Guru: Jun 13 2006, 01:01 AM
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fama_h
post Jun 13 2006, 04:33 AM
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You worked hard on thisI think its well worth a download.
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FirePaw
post Jun 13 2006, 04:38 AM
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I can't find how to find the watch in the walk through...
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goldensun
post Jun 13 2006, 01:54 PM
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medieval.gif
QUOTE (FirePaw @ Jun 12 2006, 11:38 PM)
I can't find how to find the watch in the walk through...
*

Oi, you see, the watch is not an optinal item, you'll find it in a dungeon soon, in fact, the 3RD one, ok. medieval.gif
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FirePaw
post Jun 13 2006, 02:13 PM
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thats good cause Im almost to the third one
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AquatisChurn
post Jun 14 2006, 12:46 PM
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Hey, well great game.

But I noticed a glitch in level 3's Boss that makes it imposible to progress....

I know I PMed the creator, but he didn't respond...

He might be busy, but I will post it here just incase he didn't look in his PM box.

When you shoot the Bossbat with 'X' the game stops for a second and then boots you off the game.

In the error log, this appearered...

ERROR in
action number 1
of Step Event
for object wing_king:

Error in code at line 29:

if instance_exists(wing_fakebox) with wing_fakebox instance_destroy()

at position 29: Unknown variable wing_fakebox

So this makes it imposible to beat the bat.
Can you fix this please?
I would like to beat INTENT.

This post has been edited by AquatisChurn: Jun 14 2006, 07:09 PM
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Red BoriZ
post Jun 14 2006, 03:13 PM
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It's a really cool game. I voted for it in the 100th cage match.

It has solid gameplay, a fine (but not really original) story and nice sounds and graphics.

But there are some things to complain about.

The text in cut-scene go to fast for me, I'm a slow reader.

The pop-up's or info-boxes or whatever, will not appear nicely in the middle of the screen, when I am in a large room. I can give you a screenshot of that if you like.

And I think some riddles are too unlogical. It took me some time before I knew the teleporters in the first dungeon go like the candles you saw earlier, I had to read the walkthrough to know you could shoot the pillars, etc.

Still a very good game and a lone genre here on the GMC.
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TyrantX
post Jun 15 2006, 09:47 AM
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QUOTE (Game Guru @ Jun 12 2006, 07:00 PM)
Hey, I don't know if it's just me, but this game runs REALLY slow on my computer. I have Windows XP and all, and my machine should be able to run almost any GM creation. I think the problem may be that my computer can only run up to 45 FPS for some reason, but even then, my games don't run this slow. Does the game run at 60 FPS. Because if so, I think I'd recomend to allow the user to switch between 30 and 60 FPS. I assume all you would have to do is write code that states:

if 30FPS=true
then all.hspeed=*0.5
all.vspeedl=*0.5
alarm[all]*=0.5
*

Most of the game is supposed to run at 30 FPS. Even though the game is a whopping 20MB, it wasn't too demanding on my system when I played.

QUOTE (Red BoriZ @ Jun 14 2006, 09:13 AM)
The text in cut-scene go to fast for me, I'm a slow reader.

I thought so too. I had to remember that the blue text was Kesha and green was the other guy. "Wait, who said what now?" dry.gif

This post has been edited by TyrantX: Jun 15 2006, 09:48 AM
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Srehpog
post Jun 16 2006, 09:40 AM
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QUOTE (TyrantX @ Jun 7 2006, 09:04 PM)
Anyway, after the explosion appeared I got an error message that said something along the lines of "Unknown variable x" and "Unknown variable y" constantly.
*


Only happens in the last room, that. Thanks for dying there. biggrin.gif Fixed.


QUOTE (Game Guru @ Jun 12 2006, 08:25 AM)
Hmmm, it looks great. I'm downloading it right now.  20MBs?! Wow, did you use a compressor like .gif? And by the way, did you do the graphics, or did someone else? If you did do them, what graphics program did you use? Wow, so many questions!
*


All the graphics are contained in the .exe, and yes, I made them all. I used Paint Shop Pro 6 and AnimationShop 2.

QUOTE (AquatisChurn @ Jun 14 2006, 12:46 PM)
But I noticed a glitch in level 3's Boss that makes it imposible to progress....

Error in code at line 29:
 
        if instance_exists(wing_fakebox) with wing_fakebox instance_destroy()

at position 29: Unknown variable wing_fakebox
*


Aagh. I don't believe it. In my efforts to speed up the game's framerate and trim unnecessary resources, I deleted something important. This is now fixed - sorry about that...

QUOTE (Red BoriZ @ Jun 14 2006, 03:13 PM)
The text in cut-scene go to fast for me, I'm a slow reader.

The pop-up's or info-boxes or whatever, will not appear nicely in the middle of the screen, when I am in a large room. I can give you a screenshot of that if you like.
*


If you hold Space (or whatever joystick/pad button you've mapped to the sword) during cutscenes, they'll pause. Conversely, holding Enter or its equivalent will run the cutscene at (I think) triple-speed.

I only found one message box offset problem recently in dungeon 3. However, if there are any more, then yes, please take a screenshot or two so I can identify the problem.

News

All reported bugs have been fixed and uploaded in version 12.06.2006. If there are any more, which I hope I can finally be allowed to doubt, I look forward to hearing about them. Or, nothing at all, which is even better. Enjoy. biggrin.gif
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AquatisChurn
post Jun 16 2006, 09:44 PM
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QUOTE (AquatisChurn @ Jun 14 2006, 12:46 PM)
But I noticed a glitch in level 3's Boss that makes it imposible to progress....

Error in code at line 29:
  
        if instance_exists(wing_fakebox) with wing_fakebox instance_destroy()

at position 29: Unknown variable wing_fakebox
*


Aagh. I don't believe it. In my efforts to speed up the game's framerate and trim unnecessary resources, I deleted something important. This is now fixed - sorry about that...


[yah]Yah!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

yah

Now I can pulverize your bat.

ugg.... That must seem terrible to you considering how much time you put into it.[/yah]

This post has been edited by AquatisChurn: Jun 16 2006, 09:45 PM
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TyrantX
post Jun 17 2006, 05:32 AM
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QUOTE (AquatisChurn @ Jun 16 2006, 03:44 PM)
QUOTE (AquatisChurn @ Jun 14 2006, 12:46 PM)
But I noticed a glitch in level 3's Boss that makes it imposible to progress....

Error in code at line 29:
  
        if instance_exists(wing_fakebox) with wing_fakebox instance_destroy()

at position 29: Unknown variable wing_fakebox
*


Aagh. I don't believe it. In my efforts to speed up the game's framerate and trim unnecessary resources, I deleted something important. This is now fixed - sorry about that...


[yah]Yah!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

yah

Now I can pulverize your bat.

ugg.... That must seem terrible to you considering how much time you put into it.[/yah]
*



??? Your quote is messed up.

Oh, I have another minor bug to report. In the library of the first town, one of the NPCs next to the save point actually says the same thing twice. Like this:

*Talks to NPC.*
"Hello!"
*Hit enter*
"Hello!"
*Hit enter*

Or maybe they were in the first building? I'll go check again.
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