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-- Ark 22 -- Adventure/rpg; Complete., Updated 08.11.07
Abyssal_Nuclei
post Nov 28 2005, 04:05 PM
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QUOTE
I found two 'bugs': the snow is in different rooms moving in different directions, AND in the right area of the North-West Village the background (not the foreground) moves (when you watch closely).


Is true.

And in the room where you randomly pick a treasure chest you can go through the back wall, and I got an error when I got the boat and went to the COFFEE machine and left the screen by land and came back, somthing about error creating boatfollow (somthing like that).

Good game but it really sux to play it and loose an hour of playing time by getting an error.


~Abyss
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teentubes
post Nov 28 2005, 04:19 PM
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Have you given any thoughts to a sequal? smile.gif
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LizardMan
post Nov 29 2005, 12:09 AM
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Found a very strange bug...but I am not sure if it affects gameplay or not. I got the bombs, went down and defeated the funny turrets, went up and saved again.

When I load this save game, It says that there is something I still need to do in that dungeon, but it reset and the moving statues arent present anymore.

QUOTE
Have you given any thought to a sequel?


LOL,
Ark 22 - 2
Ark 44
Noah 11

LizardMan

This post has been edited by LizardMan: Nov 29 2005, 12:11 AM
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Srehpog
post Nov 30 2005, 10:03 AM
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QUOTE (Abyssal_Nuclei @ Nov 28 2005, 04:05 PM)
And in the room where you randomly pick a treasure chest you can go through the back wall, and I got an error when I got the boat and went to the COFFEE machine and left the screen by land and came back, somthing about error creating boatfollow (somthing like that).
*


Do you mean the hut in New Samosa with a 3-Chest game? I can't find any holes in the wall there...


QUOTE (teentubes @ Nov 28 2005, 04:19 PM)
Have you given any thoughts to a sequal? smile.gif
*


If there's ever another chapter in the whole Ark/Samosa story, it would probably be a mouse-and-arrows 3rdP shooter, but I doubt I'll ever do that. There is one other project being worked on at the moment, but it's not far along enough, and far too special to release so soon after Ark. When Ark's properly finished and debugged, you'll see.

As for the update - it should be available soon. For those who don't want to wait...

Getting the last Crystal (and the extraordinary reward):

Open your save file in Notepad and edit the 60th line (counting any blank lines too) from:

1.000...

to

0.000...

This will allow you to replay either the NSV watchtower shooting gallery OR the NW village quick-draw arena and get the crystal there. This should bring your total up to 10, and allow you to get....something VERY special.

Has anyone with all the fossils been to the museum yet? You get something good there too...

This post has been edited by Srehpog: Nov 30 2005, 04:56 PM
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C-Ator9
post Nov 30 2005, 04:28 PM
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QUOTE (Srehpog @ Nov 30 2005, 11:03 AM)
Getting the last Crystal (and the extraordinary reward):

Open your save file in Notepad and edit the 61st line (counting any blank lines too) from:

1.000...

to

0.000...
*

Strange, the 61st line says already 0.000... Yes, I counted again, and again: the 61st line is already saying 0.000... so what now? I tried to make the 60st line 0.000 and still no 10th kytri crystal sad.gif !
And yes, I am very sure I did it all right!!
I'll send you my savefile...
BTW let me guess: that extraordinary reward is an upgrade for my rifle?

QUOTE (Srehpog @ Nov 30 2005, 11:03 AM)
Has anyone with all the fossils been to the museum yet? You get something good there too...
*

Yes, I have... But I don't really need it that much tongue.gif
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Srehpog
post Nov 30 2005, 04:57 PM
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Sorry, it looks like it should be the 60th line instead. It's the one right after the string'd number/blank line.

What did you think of the questionnaire - is your commission rate high or low? It's not random, you know. tongue.gif
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Flash
post Nov 30 2005, 05:42 PM
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Bug I notices (dont know if its fixed):

Somewhere north of the big town, there's a crack in the walls, possibly a cave entrance or summat. When I got the bombs and cracked it, I walked inside it, and then I was walking through the walls...
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C-Ator9
post Nov 30 2005, 07:10 PM
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QUOTE (Srehpog @ Nov 30 2005, 05:57 PM)
Sorry, it looks like it should be the 60th line instead. It's the one right after the string'd number/blank line.
*
Still not working...

QUOTE (Srehpog @ Nov 30 2005, 05:57 PM)
What did you think of the questionnaire - is your commission rate high or low? It's not random, you know. tongue.gif
*
I just answered to all the first answer... It doesn't matter what you answer, right?
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arao
post Dec 5 2005, 12:19 AM
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oh no!
what's ark doing on the 3rd page?!?!?!

but, to avoid looking like i'm bumping this...

Sreh, did you ever fix the bug about loading a completed game?
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klaranim
post Dec 5 2005, 10:17 PM
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I have a question: when is the new update coming out?
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S-Chuck
post Dec 6 2005, 07:48 AM
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That depends on when you last downloaded laugh.gif

I had sent a list of about 25 bugs via PM to Srehpog (which I am sure had a lot to do with the long delay), and a few days ago I downloaded the EXE again misunderstanding an old post in this topic assuming the file had been updated.

Apparently the file had been sent to the host but the host never had an indication of receiving it though they had (correct me if I misunderstood), which could explain not creating an update post. Another reason for no update post could be due to a new concerns I sent however:

My old game was not compatible (because a variable was added to the save file, I believe), and in starting the game over, there is an area I am no longer able to enter (the building at the far North East were you get upgrades). So, downloading the update at this moment may not be the best idea until that is mentioned fixed.

While I'm posting.... Srehpog, your bugfix making sure you first have the keycard in the NWV before you can turn off the electric barrier shut down the game and brought up an error:
QUOTE
ERROR in
action number 1
of Key Press Event for <Enter> Key
for object nwpoint_secswitch:

Error in code at line 2:
 
if  work=1{

at position 6: Unknown variable work


I have really enjoyed playing this game (a few times through laugh.gif)
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Srehpog
post Dec 6 2005, 09:38 PM
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First off, sorry for the hiatus. I wanted to get everything fixed, and as S-Chuck mentions, there certainly was a lot of it. The result is as follows:



The last Kytri crystal is now fully accessible, meaning you can get the special upgrade for the rifle. Also, your old game saves will not work for once, so it's worth starting again to try and get the upgrade as soon as possible so you can use it on some bosses. tongue.gif

You can also speed up cutscenes by holding Enter, or stall them by holding P.

Fixed and added:

- Graphical '>>> and ||' thingy for pausing/fast-forwarding cutscenes.
- Emergency floor lighting on the ship to show you the way out.
- Chapter presentation screens while loading saved game.
- More...

I've also been told a special Final Boss theme is being made, though I don't know how long that will take.

To reiterate; As far as I know, this is a completely completable version of Ark 22. Every crystal, every fossil, every upgrade. Happy hunting. biggrin.gif

Secondly:


Final Bugtesting/Suggestions phase


Since Ark22 is now (in theory) fully completable, we enter a new and exciting phase: suggestions. There is nothing which directly necessarily requires my attention, so I'm open to suggestions as to what you people think should be included. Nothing too fancy like an extra final boss, but subtle things which would make the experience a bit better, smoother....cleaner? Whatever, just list it and I'll see if it sounds juicy enough. tongue.gif

I'll also be on holiday without internet as from 14th December until about 3rd January 2006, so there won't be any updates during that time. Give me plenty of things to be doing, and hopefully by the end of 2005, I'll have something really special to show you. I'll reiterate with more details closer to the time, though.

Predicted final release? Third birthday: March 2006. Plenty of time. tongue.gif

Once again, thank you for your support.

Thirdly:


QUOTE
I just answered to all the first answer... It doesn't matter what you answer, right?


Yes, it does. Not much, though. Think about each question and how it relates to the Samosian ideology. tongue.gif

QUOTE
Sreh, did you ever fix the bug about loading a completed game?


Yep. biggrin.gif

QUOTE
making sure you first have the keycard in the NWV before you can turn off the electric barrier shut down the game and brought up an error:


Ah, very true. Fixed, but not uploaded yet.
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arao
post Dec 7 2005, 01:52 AM
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QUOTE (Srehpog @ Dec 6 2005, 09:38 PM)
Subtle things which would make the experience a bit better, smoother....cleaner? Whatever, just list it and I'll see if it sounds juicy enough. tongue.gif


Eh...would this include things like places where going offscreen lands you on a solid object?
Also, redoing the game forces me to write the walkthrough...
Urggh...6 hours of stuff...best get started...

ohmy.gif the full download package returns a 404...
does the replacement exe still work with the old cutscenes?

Thanks,
--Arao
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Srehpog
post Dec 7 2005, 10:08 AM
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I'll see what the problem is with the full package...

And no, areas where going offscreen gets you stuck are proper bugs - they need to be fixed ASAP. Suggestions are more....optional things. It won't take as long this time, since you should try to get all 10 crystals quickly... tongue.gif

Any idea, anyone?

This post has been edited by Srehpog: Dec 7 2005, 10:08 AM
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C-Ator9
post Dec 10 2005, 11:19 AM
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Ah... Finally I can make some suggestions:
- Cutscenes with colour
- A nicer font instead of Arial (or does the game use a font I haven't installed?)
- original explosion sprites
- with the shooting mini-game change the script from 'score >= 200' to 'score > 200' (I believe one time I had precisely 200: no kytri crystal (WAH!))
- the FPS is way too often reduced to about 15 or even 10: I think this is because of using objects instead of tiles.

...And of course:
- How can I reveal the secrets (the two buildings)? (give perhaps a cryptic hint or something!)
- What is the phone for!??

BTW I got the 10 kytri crystals... cool upgrade! The bosses are now a lot easier!
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Srehpog
post Dec 14 2005, 09:55 AM
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Alright then, this is how it stands:

One bug found

If you want the super-duper good ending, you need to get the flask, all crystals, all trading sequence, and open a bank account. THEN, change the 10th line to:

1.00000000000000E+0001

...and defeat the game boss (obviously).

Two weeks of absence

I'll be on holiday without internet for two to three weeks now, so as you can imagine there won't be any updates (though I'll probably fix or change some stuff to give everything a lick of polish). I hope you'll have a good time massacring the game boss and enjoy the good ending. Also, have a merry Christmas and enjoy the new year.

I doubt there'll be much point posting in here on my return, since it appears interest has, quite naturally, dried up. My thanks to all of you for your help - it has made an absolutely massive difference.

See you then.

This post has been edited by Srehpog: Jan 16 2006, 03:25 PM
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arao
post Dec 14 2005, 10:31 PM
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errr...i hope interest doesn't dry up...
do you think its still worth making the guide?
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tommy_boy283
post Jan 3 2006, 04:30 PM
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I feel proud to have been watching a game of this calibur since day 1. I would eagerly await the new Ark22 screenshots of the 'day' (Which actually weren't updated on a daily basis xP) and I'd wait patiently to download the demos and minigames Srehpog would send me via his 56k connection on mIRC. I've only gotten around to downloading the full thing now, and it rocks. Your two and a half years of development were not wasted Sreh, and I hope a game like this doubled with your university courses on game design get you into the game industry some day.
One thing though; I've always said you're a good spriter, and this game proves it. Though, once again, I must ask you to make custom player sprites, I've seen edited ALttP sprites too much...how about making Ark22 DX soon? xP
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ChaoMaster
post Jan 3 2006, 11:37 PM
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Make a sequel, this game rocks. Cept use Minish Cap edited graphics as everyone hates lttp sprites. Well, I do.
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Daredemon
post Jan 4 2006, 01:17 AM
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nicely done 10/10
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