-- Ark 22 -- Adventure/rpg; Complete., Updated 08.11.07 |
![]() ![]() |
-- Ark 22 -- Adventure/rpg; Complete., Updated 08.11.07 |
Nov 6 2005, 05:17 PM
Post
#281
|
|
|
GMC Member Group: GMC Member Posts: 16 Joined: 24-July 05 Member No.: 31986 |
QUOTE (Srehpog @ Nov 6 2005, 05:09 AM) That's really great. Creator135, that image actually covers four items in total. You get four different music disks during the sequence so it's not clear where that one has to go. To move on in the game, go into the large middle building and watch the cutscene (the cutscene does launch, right?) and then go to the NW village and find Daska south of the village itself. The first bug there is now fixed, and the second, I'm SURE I saved....yeah. Didn't upload yet though. Time is ripe for an update... Well I beat the game. Nice ending. Still looking for those crystals though. I think I may have found another... Unfortunaly, its in a location I can seem to reach. if you head right one screen from the bomb shop there is a chest on the hill. Seeing as how most of the kytri are in chests so far I figure that has to be one. While it looks like you can get to the chest by a screen to the right I can't seem to find that screen. As for the last Kytri crystal I'm not sure. I think someone on this board said they had 8/10 crystals. Maybe they can tell me where I might locate the one I'm missing. Anyway since your updating I'll give a list of bugs I've found. The first I noticed in Level 3. In the room with the switches that "turn off the floor" You can keep going right until you walk off the screen. This isn't the only place either. In level 2 (in the first part where you fight the stone monster with two axes) you can go to the top of the room and go either left or right and walk off into space. Third time I've had this happen was was to the right of the Northwest village (one screen from the rightmost defensive turrent). Shoot the pillar and cross the river then get south of the guy at the top of the stairs. As before you can go off the screen, but the interesting thing is using this bug you can walk on water! Next bug is in level three. From the entrance head up two screens, navgate the block maze, then head south two screens, and you'll be at the teleporter that brings you to the southwest part of the desert room (You'll need to have completed the level first to use these directions and you'll need the SAT braclet anyway). Once your in the desert try teleporting back using said teleporter. You'll be teleported onto a wall!!! Whats worse is that you can't use the SAT braclet because your in the level. What's even more fun about this bug is if you blow a mine up at your feet you'll be (you guessed it) out walking in space. This is unfortunate because this level is the only place (that I know of) where you can get the supreme blend of Samosa coffee for your flask, but you can't leave with it because of the bug. I think a good place for another such dispenser of the Supreme blend would be in the center building of New Samosa. That way it isn't avalible till late game. Anyway, speaking of that building I was on my way there after level 3 when I stopped by the architech's place and got this error. COMPILATION ERROR in string to be executed Error in code at line 1: if place_meeting(x,y,player) && keyboard_check(vk_enter){sound_play(talk);show_mes sage('Oh, the Architect? He's out on business. Yeah, you heard, outside the village! I guess, well....I'm in charge until he gets back. Erm....go about your business. Yeah.')} at position 111: Symbol , or ) expected. And when I got to New Samosa Village the gate was continuing to open and shut! Last bug (I swear And finally in closing some question. In New Samosa Village, there is an unreachable hut at the bottom of the village. What's in there and how can I get there? Whew... This post has been edited by Tryagain: Nov 6 2005, 05:22 PM |
|
|
|
Nov 6 2005, 06:02 PM
Post
#282
|
|
|
GMC Member Group: GMC Member Posts: 16 Joined: 24-July 05 Member No.: 31986 |
QUOTE (Creator135 @ Nov 6 2005, 04:27 AM) I am stuck at chapter 4: the Commander went to New Samosa and the large building in the middle is now accessible... but now I don't know what to do... BTW does anyone know who has completed the trade-chain to who I have to give this: ![]() You could try going in the building but I assume you have done that. After going in the building head back to the northwest village and go just south of there (the area with the large pit). Then go southeast and you should find level 4. As for the trade sequence, there are actually four different copies of the Samosa Orcestra music (Versions 1,2,3,4) which you have to trade. I'll assume you have the first (version 2). Go to the Lighthouse village and enter the building with the save station and talk to the guy in the lower left corner. If anyone would like to have a walkthrough of the where the biomatter is and how to do the trade sequence just ask. I'm putting one together now. And if I every get all the Kytri crystals I'll include that too. |
|
|
|
Nov 6 2005, 06:31 PM
Post
#283
|
|
|
GMC Member Group: GMC Member Posts: 76 Joined: 18-September 05 Member No.: 35316 |
QUOTE (Tryagain @ Nov 6 2005, 06:02 PM) If anyone would like to have a walkthrough of the where the biomatter is and how to do the trade sequence just ask. I'm putting one together now. And if I every get all the Kytri crystals I'll include that too. Interesting, i'm making a full-game walkthrough... might i include your biomatter/trade sequence walkthrough in there? (full credit of course) |
|
|
|
Nov 6 2005, 06:52 PM
Post
#284
|
|
|
GMC Member Group: GMC Member Posts: 16 Joined: 24-July 05 Member No.: 31986 |
QUOTE (arao @ Nov 6 2005, 01:31 PM) QUOTE (Tryagain @ Nov 6 2005, 06:02 PM) If anyone would like to have a walkthrough of the where the biomatter is and how to do the trade sequence just ask. I'm putting one together now. And if I every get all the Kytri crystals I'll include that too. Interesting, i'm making a full-game walkthrough... might i include your biomatter/trade sequence walkthrough in there? (full credit of course) Sure I'm working on it now and I'm including what few Kytri cystals I've found as well. If i could just find those last three... Say you want me to include what weapon upgrades I've found? I think I have them all. This post has been edited by Tryagain: Nov 6 2005, 06:57 PM |
|
|
|
Nov 6 2005, 10:09 PM
Post
#285
|
|
|
GMC Member Group: GMC Member Posts: 76 Joined: 18-September 05 Member No.: 35316 |
QUOTE (Tryagain @ Nov 6 2005, 06:52 PM) QUOTE (arao @ Nov 6 2005, 01:31 PM) QUOTE (Tryagain @ Nov 6 2005, 06:02 PM) If anyone would like to have a walkthrough of the where the biomatter is and how to do the trade sequence just ask. I'm putting one together now. And if I every get all the Kytri crystals I'll include that too. Interesting, i'm making a full-game walkthrough... might i include your biomatter/trade sequence walkthrough in there? (full credit of course) Sure I'm working on it now and I'm including what few Kytri cystals I've found as well. If i could just find those last three... Say you want me to include what weapon upgrades I've found? I think I have them all. Sure, i'm not the best at upgrade finding, but i'm good at doing basic walkthroughs. lemme know when you've found them --Arao Oh, and Sreh, you want me to make a banner for Ark? Like something people ccould put places if they wanted? Similar to what's in your sig? |
|
|
|
Nov 6 2005, 10:33 PM
Post
#286
|
|
|
GMC Member Group: GMC Member Posts: 16 Joined: 24-July 05 Member No.: 31986 |
More errors and fun tricks.
Got this error while fighting for the rifle and died. ERROR in action number 1 of Step Event for object gettinghit_reset: Error in code at line 8: if shake=1 && alarm[0]<=45{ at position 5: Unknown variable shake If you go to the shack with all the junk in it and try to take a dip in the nearby pool of water you can walk on water. The save station displays Chapter 1,2,3 for save slots 1,2,3 respectively instead of the current chapter your on. On my way to level four upon entering the screen I got stuck on the a rock in the Northwest corner. After you navigate the maze that is the third part of level 2 and your engine is unclogged you go to a room with two chests. One has coffee the other has 200 credits. If you get the 200 credits then go back south one room the go back to the chest room the chests reset. This means You can will your wallet with up to 5000 credits if you got the big wallet!!! QUOTE (arao @ Nov 6 2005, 05:09 PM) Sure, i'm not the best at upgrade finding, but i'm good at doing basic walkthroughs. lemme know when you've found them So far so good. 8/8 biomatter. Full trade route. 7/10 Kytri. Four bomb placement. AWC-400 upgrade. The Flask. I imagine the rifle is upgraded by the Kytri crystals... There is a possibility of two capacity upgrades for bombs and rifle ammo. I'm testing this out now. edit: While testing the weapon capacity upgrades, I found, (you guessed it) another bug!!! Man I seem to attract these things. edit again: Dear Ark22 fans, I am very sorry, but there are in fact 3 upgrades for both rifle and bombs. Do not worry. I know where the upgrades are and all shall be reveiled once the walkthrough is put together. Of course you could just find the upgrades. Tryagain and again and again and again... etc. I'll try and protect the secertcy of the upgrades for now but they do exist. Anyway after getting the bomb upgrade #1 if you go to get bomb upgrade #2 the showmessage dialog won't engage, however; if you go and get upgrade #2 instead of #1 you can bypass the #1 upgrade and get the #2. This makes the dialog off getting #1 after you get #2 make no sense. Also I think it best if the two #2 upgrades were in the same place Sreh, but that's just my opinion. I'll PM you with the finished notepad when it's done. Hey Sreh! is this everything except the crystals??? This post has been edited by Tryagain: Nov 8 2005, 12:31 AM |
|
|
|
Nov 7 2005, 02:49 AM
Post
#287
|
|
|
GMC Member Group: GMC Member Posts: 174 Joined: 28-May 04 From: A magical place... Member No.: 9899 |
I know this is a really stupid question...Where do you decode the disc at the very start of the game? I can't find the main desk. The elevator doesn't work either...Do I have to use that? If so, can you tell me how to work it because Enter doesn't work...
Thanks for any help. EDIT: Never mind, I just read the first post. Nice game, by the way. This post has been edited by Dreamcat: Nov 7 2005, 02:53 AM |
|
|
|
Nov 7 2005, 08:29 AM
Post
#288
|
|
|
Yowza Im Good Group: GMC Member Posts: 606 Joined: 8-July 04 From: New Zealand Member No.: 11364 |
Wow love the game im trying to resist looking at the walkthrough but this is pretty hard its those dam puzzles where you have to arrange the blocks that really annoy me grrr... Oh well 10/10 good work..
|
|
|
|
Nov 7 2005, 10:40 AM
Post
#289
|
|
|
GMC Member Group: GMC Member Posts: 166 Joined: 21-August 05 Member No.: 33649 |
QUOTE No it doesn't Are you absolutely sure? After defeating the third dungeon, you exit and watch another cutscene, then an NPC runs past towards NSV. If you go to the building in the middle of NSV, you get a live cutscene (with speech bubbles and stuff), no? If not, did you do anything between finishing the dungeon and going to the building? Can anyone else confirm this? QUOTE (Tryagain @ Nov 6 2005, 05:17 PM) Unfortunaly, its in a location I can seem to reach. if you head right one screen from the bomb shop there is a chest on the hill. Nope. That chest is.....not a Kytri. QUOTE (Tryagain @ Nov 6 2005, 05:17 PM) Next bug is in level three. ...Once your in the desert try teleporting back using said teleporter. You'll be teleported onto a wall!!! I'll have a look at this a bit later... QUOTE (Tryagain @ Nov 6 2005, 05:17 PM) Last bug (I swear Fixed. The variable itself increases without telling you, you see. If you have all the fossils, go to the desk in the middle of the top of the library. Open a bank account! QUOTE (Tryagain @ Nov 6 2005, 05:17 PM) In New Samosa Village, there is an unreachable hut at the bottom of the village. What's in there and how can I get there? It's a secret. QUOTE (arao @ Nov 6 2005, 10:09 PM) Oh, and Sreh, you want me to make a banner for Ark? Like something people ccould put places if they wanted? Similar to what's in your sig? If you like. I don't really use banners much, but, as you wish. QUOTE (Tryagain @ Nov 6 2005, 10:33 PM) Got this error while fighting for the rifle and died. ERROR...etc. Fixed, I think. I'll have to test it later... QUOTE (Tryagain @ Nov 6 2005, 10:33 PM) On my way to level four upon entering the screen I got stuck on the a rock in the Northwest corner. Needs more specification. I'm not sure exactly where you mean... QUOTE (Tryagain @ Nov 6 2005, 10:33 PM) After you navigate the maze that is the third part of level 2 and your engine is unclogged you go to a room with two chests. You can will your wallet with up to 5000 credits if you got the big wallet!!! Aagh! QUOTE (Tryagain @ Nov 6 2005, 10:33 PM) Anyway after getting the bomb upgrade #1 if you go to get bomb upgrade #2 the showmessage dialog won't engage, however; if you go and get upgrade #2 instead of #1 you can bypass the #1 upgrade and get the #2. This makes the dialog off getting #1 after you get #2 make no sense. Also I think it best if the two #2 upgrades were in the same place Sreh, but that's just my opinion. Might need more specifics in PM. I'll see. And yes, that is everything except the crystals. Well done, and thanks! I hope you're all voting wisely in the GMA, hmm? What a long post... I have work to do, it seems. Any bugs you mentioned which I didn't reply to here have been fixed. I just ran out of quote tags I was allowed to use, apparently. I'll update this as I fix stuff. This post has been edited by Srehpog: Nov 7 2005, 12:12 PM |
|
|
|
Nov 7 2005, 01:50 PM
Post
#290
|
|
|
GMC Member Group: GMC Member Posts: 99 Joined: 25-March 05 From: Sweden Member No.: 24697 |
Nice game but it really lacks color in the graphics which brings down the gameplay a bit. 7/10
|
|
|
|
Nov 7 2005, 04:00 PM
Post
#291
|
|
|
GMC Member Group: GMC Member Posts: 147 Joined: 5-January 05 From: Netherlands Member No.: 19305 |
QUOTE (Srehpog @ Nov 7 2005, 11:40 AM) QUOTE No it doesn't Are you absolutely sure? After defeating the third dungeon, you exit and watch another cutscene, then an NPC runs past towards NSV. If you go to the building in the middle of NSV, you get a live cutscene (with speech bubbles and stuff), no? If not, did you do anything between finishing the dungeon and going to the building? Can anyone else confirm this? Well, I did do some stuff of the trading-sequence and defeated the water boss in that tunnel... Maybe this is the cause... o well I started all over again BTW are there any fake walls? Because there are some unreachable buildings and chests in the game... |
|
|
|
Nov 7 2005, 08:39 PM
Post
#292
|
|
|
All Secrets Exposed Group: GMC Member Posts: 997 Joined: 26-November 03 From: Indiana, US Member No.: 2658 |
I LOVE this game. Also, playing the beginning over, since I deleted the game the first time (so stupid), I noticed that you spelled I'd as I"d, no biggy really. But I'm in love with this game. 10/10 10 times over.
-GStick |
|
|
|
Nov 8 2005, 03:01 PM
Post
#293
|
|
|
GMC Member Group: GMC Member Posts: 147 Joined: 5-January 05 From: Netherlands Member No.: 19305 |
Well, as I said I started overnew and guess what... I finished the dungeon of illusions etc, watched a cutscene with Piraeus, then a guy runs past (not his entire journey to NSV) (Srehpog said '...then an NPC runs past towards NSV.') Went to the commanders room (but he wasn't there), went to NSV, entered the building in the middle and... no cutscene!!!
Am I the only one with this problem? I don't like this BTW the eight kytri crystal could be either in the maze in the darkness (dungeon of illusions), or in the desert... |
|
|
|
Nov 8 2005, 09:31 PM
Post
#294
|
|
|
GMC Member Group: GMC Member Posts: 166 Joined: 21-August 05 Member No.: 33649 |
That's what you did. Daska & Co.'s control room messes things up. You can either download the new version or edit your save file so the first value reads 4.00..etc. (and is as long as all the other lines - no longer!). And no, there are no fake walls. Fake chests though....
File updated: 08/11/2005 Thanks very much Tryagain, you identified several quite subversive bugs, all of which have been fixed. Very helpful. Kytris There are a couple in Dungeon 1 you might have missed, particularly in the first block-puzzle room. In Dungeon 3, there's one in the dark maze as Creator135 says, or in the desert room. GMA 2006 A very positive result: -- BEST OVERALL GAME -- 1st: Ark 22 by Srehpog -- BEST GAMEPLAY -- 1st: Ark 22 by Srehpog -- BEST GAME MUSIC -- 2nd: Ark22 by Srehpog -- BEST GAME SOUND EFFECTS -- 2nd: Ark 22 by Srehpog -- BEST RPG -- 1st: Ark 22 by Srehpog Hooray! Thanks Quite honestly, I couldn't have got close to finishing development of this game without the GMC. It's still not finished. There are still bugs. But if I'm ever going to find them, I need your help to continue. The game I first posted here which I thought was finished wasn't even completable! Thank you, people! Art A celebratory Ark22 art piece. Enjoy!
|
|
|
|
Nov 9 2005, 02:15 AM
Post
#295
|
|
|
GMC Member Group: GMC Member Posts: 16 Joined: 24-July 05 Member No.: 31986 |
QUOTE (Srehpog @ Nov 8 2005, 04:31 PM) Kytris There are a couple in Dungeon 1 you might have missed, particularly in the first block-puzzle room. In Dungeon 3, there's one in the dark maze as Creator135 says, or in the desert room. I found all those... Just downloaded the new release and tried to get to the bombable wall in the second block room via my saved game... No dice the fields are still up. Sigh... I decided to start a new game to test if it was something in the saved game file. I went to level 1 and solved the three block puzzles then left the room and came back in by the exit. Fields were off. I left and came back in via the entrance to the room. Fields were off. Then I went and circled around back to the room the way any person would. Fields were back on!!! Oi! So far though everything I pointed out before is fixed. Save this. This post has been edited by Tryagain: Nov 9 2005, 02:16 AM |
|
|
|
Nov 9 2005, 10:06 AM
Post
#296
|
|
|
GMC Member Group: GMC Member Posts: 166 Joined: 21-August 05 Member No.: 33649 |
Aha, fixed. It's a =1 check instead of a >0. That route doesn't lead to a crystal anyway. If you tell me which ones you already have, I might know where you're missing some.
|
|
|
|
Nov 9 2005, 11:30 AM
Post
#297
|
|
|
GMC Feline Group: GMC Member Posts: 333 Joined: 23-October 04 Member No.: 15872 |
Hurrah, finally worked. This time I got a cutscene when I went in the control room. Finished that hellish dungeon (I personally thought there was way too much combat and bosses -- I would've probably never tried the last part again if I died even once there -- but each to his own =p). Nice dark/light effect though!
Now at the symbol-hunting part; do I have a lot more to go? P.S. There's a symbol south of NSV (with the snakes in the dark). I used up all my rifle ammo when I finished that one, so when I went back to the overworld, I was stuck; I couldn't shoot down the pillar there. Maybe you'd want to put some of those little grey bugs at that area. edit: stupid me, completely forgot about the bracelet. xD This post has been edited by Fizzed: Nov 10 2005, 06:52 AM |
|
|
|
Nov 10 2005, 12:08 AM
Post
#298
|
|
|
GMC Member Group: GMC Member Posts: 16 Joined: 24-July 05 Member No.: 31986 |
QUOTE (Srehpog @ Nov 9 2005, 05:06 AM) Aha, fixed. It's a =1 check instead of a >0. That route doesn't lead to a crystal anyway. If you tell me which ones you already have, I might know where you're missing some. Let's see... SPOLIERS!!!!!! 1. One screen west of the North Mansion (the big house with the cell phone). 2. The one in the first block room in level 1. 3. The one in the cave on the island in the lake. 4. The one behind the bombable rocks in level 1. 5. The one in the desert room in level 3. 6. The one in the "spotlight room" in level 3. 7. The one to the east of that small hut in the northwest village. Hmm... I'm betting that there located in levels 2 and 4 since I haven't gotten any there yet. |
|
|
|
Nov 10 2005, 06:51 AM
Post
#299
|
|
|
GMC Feline Group: GMC Member Posts: 333 Joined: 23-October 04 Member No.: 15872 |
Yeah, I beat the game. Wonderful story, what with the climax and all. The final boss was also amazing: pretty smart moves it has up its sleeve. The final phase was a bit too long, though. But the ending is quite good.
I completed very few of the optional tasks: just wondering, would we get a different ending if we completed all the trading and found all the kytri crystals. I dunno why, but that ending sounds like the 'bad' ending. xp All in all, yeah, you're right, this is a long, fun game. Probably the longest GM game I've seen so far: WAY more than six hours! |
|
|
|
Nov 10 2005, 10:08 AM
Post
#300
|
|
|
GMC Member Group: GMC Member Posts: 166 Joined: 21-August 05 Member No.: 33649 |
QUOTE (Fizzed @ Nov 9 2005, 11:30 AM) P.S. There's a symbol south of NSV (with the snakes in the dark). I used up all my rifle ammo when I finished that one, so when I went back to the overworld, I was stuck; I couldn't shoot down the pillar there. Maybe you'd want to put some of those little grey bugs at that area. edit: stupid me, completely forgot about the bracelet. xD No, no, you're right - ammo should always be available. I generally try to put grey blobs near pillars, but occasionally something gets missed. Fixed. QUOTE (Tryagain @ Nov 10 2005, 12:08 AM) Let's see... ... ...7. The one to the east of that small hut in the northwest village. Hmm... I'm betting that there located in levels 2 and 4 since I haven't gotten any there yet. I probably should have put something there, but D1 had enough crystals in it already. That wall leads you to the lowest section on the room above (the one with the bouncing grey traps, green enemy, and staircase on a high section. And I think I know what's wrong with your crystals. Someone's not been playing their minigames! NSV watchtower, Mountain Lodge, Village 3 quick-draw arena! Go! QUOTE (Fizzed @ Nov 10 2005, 06:51 AM) Yeah, I beat the game. Wonderful story, what with the climax and all. The final boss was also amazing: pretty smart moves it has up its sleeve. The final phase was a bit too long, though. But the ending is quite good. I completed very few of the optional tasks: just wondering, would we get a different ending if we completed all the trading and found all the kytri crystals. I dunno why, but that ending sounds like the 'bad' ending. xp All in all, yeah, you're right, this is a long, fun game. Probably the longest GM game I've seen so far: WAY more than six hours! I'm glad you liked the ending and game boss. I was a bit worried that section wouldn't be too popular. Note that if you want to play any bosses again, just find their symbol. You can replay them as many times as you like. And yes, that ending isn't the best possible outcome, you're right. GMC, I need your opinion: Add a secret super-hard mode for replay value? |
|
|
|
![]() ![]() |
|
Lo-Fi Version | Time is now: 22nd November 2009 - 12:48 PM |