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-- Ark 22 -- Adventure/rpg; Complete., Updated 08.11.07
Srehpog
post Oct 13 2005, 09:17 AM
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I'm glad you all like it, although nobody seems to be getting past dungeon 3.... too hard?
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Nastynoam
post Oct 13 2005, 03:00 PM
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Hmm, kinda found a bug there.
In some dungeon (the one where you think it's the very last intent) when you get to the boss (the big bat) the door closes, but when I fell in one of the black holes, I respawned in the closed door, so I couldn't move, but I didn't quit, considering I still had the chance to kill him I just stood there, shooting at him. But eventually my health got to zero, but I didn't die, I got immortal, so after a long time I killed the boss and I kept my immortallity, and it never got away.

Quite a handy bug wink1.gif
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Agent_48
post Oct 13 2005, 03:12 PM
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QUOTE (Srehpog @ Oct 13 2005, 09:17 AM)
I'm glad you all like it, although nobody seems to be getting past dungeon 3.... too hard?
*


Yeah I finished Dungeon 3.

A little bit buggy in some rooms. e.g In the radio room the only way to leave it is with the SAT bracelet and when I go back to the commanders room in the NW village the game suddenly quits on me.

This post has been edited by Agent_48: Oct 13 2005, 07:47 PM
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Srehpog
post Oct 14 2005, 07:30 AM
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QUOTE (Nastynoam @ Oct 13 2005, 03:00 PM)
Hmm, kinda found a bug there.
In some dungeon (the one where you think it's the very last intent) when you get to the boss (the big bat) the door closes, but when I fell in one of the black holes, I respawned in the closed door, so I couldn't move, but I didn't quit, considering I still had the chance to kill him I just stood there, shooting at him. But eventually my health got to zero, but I didn't die, I got immortal, so after a long time I killed the boss and I kept my immortallity, and it never got away.

Quite a handy bug wink1.gif
*


Can you remember if you remained transparent, or just invincible? That would help.

QUOTE (Agent_48 @ Oct 13 2005, 03:12 PM)
A little bit buggy in some rooms. e.g In the radio room the only way to leave it is with the SAT bracelet and when I go back to the commanders room in the NW village the game suddenly quits on me.
*


Yes, the NPC in there throws up an error which quits the game. There's nothing important in there, so you didn't miss anything. Having any trouble finding dngeon 4?

This post has been edited by Srehpog: Oct 14 2005, 07:33 AM
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PLAY: More
post Oct 14 2005, 09:40 AM
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Review:

Graphics: 1,000,000,000,000,000/10
The graphics were spectacular. What is up with those files? Notepad errors on me. What are their structure?

Sound and Music: 9/10
Nothing to say here.

Difficulty: 9/10
Not too easy, not too hard. The only problem was that the pattern puzzles were a little hard sad.gif .

Gameplay: *faints*/10
Great game. Not many bugs.

Replay Value: ?/10
I don't know as I haven't beat it yet!

Overall: 9,999,999,999,999,999/10
Best game I've seen for ages. "Best GM game ever", only competed by Hard Hat 3 by Damaged. Comparisions with Wubly are, this time, not possible.
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Nastynoam
post Oct 14 2005, 09:57 AM
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QUOTE (Srehpog @ Oct 14 2005, 08:30 AM)
Can you remember if you remained transparent, or just invincible? That would help.

No, I wasn't transparant, but when I opened the save file, with notepad, I saw that the second value (I believe that's health) was -3.0000000E002 or something like that, so my health was minus... but I changed it to 1.000 etc, and my health is back to normal now, but still, it's quite strange tongue.gif

Anyway, I had the same bug as Agent_48 in the radio room, and the error_log showed me this:

CODE
COMPILATION ERROR in string to be executed
Error in code at line 1:
  if place_meeting(x,y,player) && keyboard_check(vk_enter){sound_play(talk);if global.gamestate<4.01 global.gamestate=4.01;show_message('Oh, you must be '+string(global.playername)+'. The Commander is currently away, I'm afraid.')}

at position 218: Symbol , or ) expected.

That shouldn't be to hard to fix, should it?

Any tips on what to do next? I really wanna finish the game! biggrin.gif
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Srehpog
post Oct 14 2005, 01:45 PM
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That's already fixed. It's my habit of always giving NPCs sentences with apostrophes in, even within ' '. After dungeon 3, you should automatically have some idea of where to go. If you've already watched the radio-room cutscene, it should be even clearer. tongue.gif

Press P and select 'Directive', or if you're really stuck....go West again.

As for negative health, that should be impossible. Player's death event is the automatic 'no more health' command, so it should kill you no matter how far down health goes. A very odd bug....
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kevlarhead
post Oct 14 2005, 10:21 PM
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AWESOME GAME
question though, how do you beat the water boss that has the shield around him? I was thinking that was the area that opened after the second dungeon, but maybe i'm wrong...anyway, great game.
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Srehpog
post Oct 15 2005, 09:05 AM
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You shoot him to lower his shield, then pooint your boat at him at accelerate. tongue.gif Splat!
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kevlarhead
post Oct 15 2005, 05:51 PM
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Can't seem to find dungeon four, when I go to the NW village after the radio room scene nothing seems to happen...
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Srehpog
post Oct 15 2005, 06:21 PM
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Even when you go to the area south of the NW village?
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kevlarhead
post Oct 15 2005, 06:46 PM
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if thats the area with the pit and the egg, yeah, nothing seems to happen
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Srehpog
post Oct 15 2005, 07:40 PM
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I heavily apologise for this, but it appears the game itself fails to manage a particular variable properly. However!, there is a way. IF you have watched the radio room cutscene, open your save file in Notepad and edit the very first line.

Change

4.100000...etc

to

5.00000...etc.

That isn't the sort of variable which gets you anything good if you increase/decrease it, in fact it will most likely mess things up. tongue.gif

This post has been edited by Srehpog: Oct 15 2005, 07:49 PM
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Scooternew
post Oct 15 2005, 08:28 PM
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I can definitely tell the effort and energy you put into this.

Pros:

Good graphics.
Easy to get into - hard to put down.
Great learning curve.
Amazing, totally epic story-line.
Good music
No lag


Cons:

Annoying collision detection
Show message text boxes? With a game of this caliber, you could do better!
Repetitive sound (title theme carries over to the main space ship).
Too...addictive............

Also, I don't think you did a great job of hiding those music files smile.gif. Use an encryptor DLL if you don't want people using them. Just some advice.

I really do enjoy playing this though. Basically - my opinion is that this game is really really great, but it lacks the polish so many GM games desperately need. Other than that, I have pretty much no complaints on this stellar game, and I know how hard you worked on it from ZFGC. My numbers may not mean anything to you, but overall:

8/10

And that is VERY GOOD. I wouldn't rate most GM games in the game creations section over a 4. I mean this is a game I'd actually play if I found it on the internet - I'd download it and play it, even if it weren't made with GM. This is what I love about this game - the way it pulls you into the story line. I especially liked how you implemented naming the character into the storyline. Good luck - not like you need it very much, especially considering you have 8 pages of replies. I agree with Jodder very much. Thanks for being so polite to everyone. Your attitude towards making your game, as well as towards the people playing it, has payed off.

This post has been edited by scooternew: Oct 15 2005, 08:29 PM
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phil
post Oct 15 2005, 09:50 PM
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how do you beat the part with the sliding blocks? Great game too.
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Scooternew
post Oct 15 2005, 11:51 PM
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A new error:

ERROR in
action number 1
of Create Event
for object status_control:

Error in code at line 63:

if dx=-1000 int=0 else int=1

at position 5: Unknown variable dx

Fix this. Each time right around the time I'm supposed to get the first sword in new samosa, the game suddenly crashes and ends. And then I have to restart from the beginning.
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p00nstar
post Oct 16 2005, 12:43 AM
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This game is quite randy, oh behave! 10/10... he deserves it, whoa 2 and a half years. My god, do you even have a life boy?
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kbrickman
post Oct 16 2005, 01:14 AM
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why is it sooooo slow? my comuters state of the art. and ir runs like molasis with you game? why?
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phil
post Oct 16 2005, 02:24 AM
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how do i get past the sliding block puzzle?
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Srehpog
post Oct 16 2005, 08:53 AM
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QUOTE (scooternew @ Oct 15 2005, 11:51 PM)
Fix this. Each time right around the time I'm supposed to get the first sword in new samosa, the game suddenly crashes and ends. And then I have to restart from the beginning.
*


This happens when you press P to pause. right? Get everything you need from NSV, until you're allowed to leave North, through the gate. Once outside, you should be able to pause without the game crashing. If this is so, save your game, and that bug will never bother you again. I have fixed it, but being on a restricted network, can't upload any files. There's a bug list and instructions on how to avoid/remedy them in the very first post.

QUOTE
how do i get past the sliding block puzzle?


There are several, but I assume you mean the very first one. Try using the tiles in this order: right-hand, upper, lower, left-hand. I think....
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