-- Ark 22 -- Adventure/rpg; Complete., Updated 08.11.07 |
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-- Ark 22 -- Adventure/rpg; Complete., Updated 08.11.07 |
Oct 1 2005, 05:11 PM
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#1
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GMC Member Group: GMC Member Posts: 166 Joined: 21-August 05 Member No.: 33649 |
Ark 22 ![]() Screen 01 | Screen 02 | Screen 03 Screen 04 | Screen 05 | Screen 06 Screen 07 | Screen 08 | Screen 09 Screen 10 | Screen 11 | Screen 12 The entire contents of the development folder. Info: Filesize: 20Mb File type: .zip File contents: Ark22 Game and Soundtrack Genre: Action/RPG Playtime: 6-10 Hrs. Zelda-style action/RPG with original story, graphics, enemies and weapons. Started in May 2003. Enjoy. Music by Hurtdeer Ship Section FAQ: - Talk to the NPC in the furthest south-east room, by the desk with a monitor on it. He'll ask you for a decrypted disk. - Get the disk from the small table in the bottom-left corner of the main room. - Press Enter on the glass of drink by the main desk to distract the guy standing there. - Use the PC behind the main desk. The disk is now decrypted. - Return to the first NPC and talk to him. - Go to the bar and grab the tray of drinks waiting. Answer "Yes!". - Go left to the front deck, and talk to the NPC on the platform, return to the main area and use the lift. - Use the PC at the desk in the little room up here to launch a cutscene. - After cutscene, use the lift to leave. - On arrival in the main area, run RIGHT to leave the ship... Initial New Samosa Village FAQ: - Watch the 'waking up' cutscene and enter your name. - Talk to the NPC sitting at the table to receive the sword. - Go outside, and into the building with a computer symbol over the door (south). - In here, talk to the NPC next to the teleport machine. He'll turn it on. - Outside again, go east to the little kiosk. Talk there. - Then head to the large building on the hill and if you like, talk to the NPC next to the bath-like machine to restore health. (costs 200 Credits). - Finally, talk to the yellow NPC on the podium. Receive the key to the village gate and a radio transmitter. - Head north outside to the gate. Press Enter on the lock to unlock it, and head out into the overworld. Help! I cannot complete Dungeon 1! Help! I'm stuck searching for an item in a trading/collection sequence! Help! I can't answer anything useful on the Samosaphone! GMA 2006 Success -- BEST OVERALL GAME -- 1st: Ark 22 by Srehpog -- BEST GAMEPLAY -- 1st: Ark 22 by Srehpog -- BEST GAME MUSIC -- 2nd: Ark22 by Srehpog -- BEST GAME SOUND EFFECTS -- 2nd: Ark 22 by Srehpog -- BEST RPG -- 1st: Ark 22 by Srehpog This post has been edited by Srehpog: Jan 2 2009, 10:22 AM |
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Oct 1 2005, 05:13 PM
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#2
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GMC Member Group: GMC Member Posts: 143 Joined: 9-March 05 From: UK Member No.: 23524 |
looks very good but i am not downloading a 20mb game
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Oct 1 2005, 05:14 PM
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#3
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GMC Member Group: GMC Member Posts: 166 Joined: 21-August 05 Member No.: 33649 |
You would have liked it. :/
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Oct 1 2005, 05:22 PM
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#4
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GMC Member ![]() Group: Retired Staff Posts: 2802 Joined: 10-October 03 Member No.: 250 |
If you've got a decent connection it actually downloads pretty fast.
So far I've only downloaded it and loaded it up to take a peek (too busy to play right now) but it looks great. Don't want to download 20MB? Well, look at it this way. Even the poorest GM exe game is 1MB. So all this has to do is be 20 times better than that, and it's worth your time to download. And I suspect it *is* 20 times better. One warning, though, it does set your resolution to 640x480 which isn't warned in the first post. Obviously it unsets when you quit, but since GM messes up all your open windows when it changes resolution this is a nice thing to be warned about |
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Oct 1 2005, 06:02 PM
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#5
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J-Labs Group: GMC Member Posts: 382 Joined: 4-November 03 From: USA, CA Member No.: 1487 |
Very good but It was sorta confusing on what to do in the begging you know when you drop that glass thing. Also I pressed P to pause and all it did was exit so there goes my progress.
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Oct 1 2005, 06:40 PM
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#6
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GMC Member Group: GMC Member Posts: 137 Joined: 27-May 05 From: Great Britain Member No.: 28457 |
QUOTE (Srehpog @ Oct 1 2005, 05:11 PM) I can Perfectly Understand what you mean!!!!!! W.T.F.????? You used the word 'Ark'??????? sh**T !!!! (I hope you can realise my frustration! I ve been working for some time with this name! LOL!) Anyway, Good luck with your game! |
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Oct 1 2005, 06:52 PM
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#7
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GMC Member Group: GMC Member Posts: 57 Joined: 11-September 05 Member No.: 34911 |
how do you get the guard to leave his post!?! what would be good would be to make interactive things obvious.
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Oct 1 2005, 06:56 PM
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#8
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I'm ignoring you... Group: GMC Member Posts: 335 Joined: 18-July 04 From: USA Member No.: 11783 |
This game is awsome! I haven't gotten very far but I can tell you put a lot of work into it, and it is going to be one of the few GM made games that I keep playing.
The graphics were great and fit the style very well. The gameplay was pretty standard for this type of a game, but it was well done, and I didn't find any bugs or anything. The story seems like it is going to be very good, but I haven't played enough yet to see where it is going. The sound and music fit the game well. Overall 9.8/10 - I can see this being a staff's choice soon, and in a league with games like Seiklius or Jumper 2. Good Job! |
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Oct 1 2005, 06:56 PM
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#9
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Agamma Corpus Group: GMC Member Posts: 2314 Joined: 23-January 05 From: Over the rainbow in a place far, far away. Member No.: 20537 |
Looks great from the screenshots...
Im glad to see you got a decent download rate... and miraculously a site to host it Wish me well, JJ Edit: I seem to be having the same problem... I tried stealing coffee to get through, but that didnt work... how to make credits is the question, then? This post has been edited by JJProductions: Oct 1 2005, 07:04 PM |
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Oct 1 2005, 07:12 PM
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#10
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RPG Creator Group: GMC Member Posts: 272 Joined: 28-June 05 From: dayton, ohio Member No.: 30341 |
Well, I liked it up until I pressed "P" to pause when i got out of the life support thing. Thats when it just shut off on me. Good story (a letter by letter text display would have been better, but I really like the Message Box Background.) Very good!
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Oct 1 2005, 07:27 PM
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#11
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GMC Member Group: GMC Member Posts: 166 Joined: 21-August 05 Member No.: 33649 |
The pause bug has been fixed. To avoid it, wait until you have opened the village gate, THEN you can pause.
I'll post a short FAQ for the ship tomorrow, since pausing doesn't work there. Sorry about that. |
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Oct 1 2005, 07:44 PM
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#12
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Agamma Corpus Group: GMC Member Posts: 2314 Joined: 23-January 05 From: Over the rainbow in a place far, far away. Member No.: 20537 |
What the heck!
I got to the part where you have to go to the safe area, and I was looking for the way out, and suddenly I fell through a cabinet and died! Then, when I reloaded it and redid everything, the character was non-existant. |
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Oct 1 2005, 08:02 PM
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#13
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GMC Member Group: GMC Member Posts: 21 Joined: 12-May 05 From: Argentina Member No.: 27627 |
QUOTE looks very good but i am not downloading a 20mb game It only took me 2 minutes to download... Anyway, my english is not the best, and i dont really understand what i have to do. How do i talk with people? The game looks really good, congratulations. |
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Oct 1 2005, 08:06 PM
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#14
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GMC Member Group: GMC Member Posts: 845 Joined: 17-March 04 From: Val Halla Member No.: 7165 |
lol, I wish things in this game were labelled. When the guy that wants a data disk says "main desk", does he mean the one in between the cabins with the guy who wont speak to you, or a desk in the controller room?
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Oct 1 2005, 08:09 PM
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#15
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GMC Member Group: GMC Member Posts: 166 Joined: 21-August 05 Member No.: 33649 |
QUOTE (JJProductions @ Oct 1 2005, 07:44 PM) What the heck! I got to the part where you have to go to the safe area, and I was looking for the way out, and suddenly I fell through a cabinet and died! Then, when I reloaded it and redid everything, the character was non-existant. You must have run out of time and crashed. I coded that right at the beginning, when I was an absolute newbie, so of course it doesn't work at all. My apologies. As for the pause problem, I've submitted an update for upload, so it should be available within an hour or so. I doubt any of you will want/need to download it again though, since the problem is quite minor. For new downloads though, it's fixed. You talk to NPCs by approaching them from the south (only) until you can walk no further over them, then press Enter. This post has been edited by Srehpog: Oct 1 2005, 08:46 PM |
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Oct 1 2005, 08:12 PM
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#16
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GMC Member Group: GMC Member Posts: 845 Joined: 17-March 04 From: Val Halla Member No.: 7165 |
Meh, some people can't take a joke...
Anyways, I figured out the thingy with the guy who doesnt talk to you. Groovy. I thought the guy next to the elavator was talking about the guard who guards the entrance to the deck JJProductions, you crashed Hey, there's some kinda bug... I think it's what JJproductions was talking about. If you crash and die die once, then start over again, the elavator doesnt get created when you come back up from the scanning room. Sounds like some variable doesnt get toggled back. This post has been edited by Zarthas: Oct 1 2005, 08:21 PM |
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Oct 1 2005, 08:19 PM
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#17
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8 bit updater Group: GMC Member Posts: 587 Joined: 23-October 04 From: My house Member No.: 15892 |
I've like what you've done and I haven't played it much..
but i'll reply with a full review tommorrow... Very nice graphics 98 percenty origional!! (zelda-ish at some bits but hey nobody's perfect) |
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Oct 1 2005, 08:24 PM
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#18
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GMC Member Group: GMC Member Posts: 276 Joined: 17-January 05 From: Buckhannon, West Virginia Member No.: 20098 |
uh... how do you talk to people?
EDIT Ugh... nevermind... enter This post has been edited by BKO376: Oct 1 2005, 08:27 PM |
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Oct 1 2005, 08:35 PM
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#19
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GMC Member Group: GMC Member Posts: 305 Joined: 17-August 04 Member No.: 13153 |
I'm going to play alot more, but it seems awesoe so far. I ran around, got the disk, delivered the tray, accessed the computer, then something bad happened and I was like "Woah...this reminds me of final fantasy" The stars in the background were flying fast, the music fitting perfect. Very cinematic. Then I ran around and couldn't find the escape pods or whatever and died. But all and all, it was very cool. Keep it up.
Edit: How can you save? ...Can you? This post has been edited by GoronSlayer99: Oct 1 2005, 08:40 PM |
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Oct 1 2005, 08:42 PM
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#20
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GMC Member Group: GMC Member Posts: 166 Joined: 21-August 05 Member No.: 33649 |
QUOTE (Zarthas @ Oct 1 2005, 08:12 PM) Hey, there's some kinda bug... I think it's what JJproductions was talking about. If you crash and die die once, then start over again, the elavator doesnt get created when you come back up from the scanning room. Sounds like some variable doesnt get toggled back. I don't know why I even added that in the first place. It's a global variable and a room_restart(), of course it wouldn't work. What a ridiculous idea that was. Fixed. People, don't die. You have ONE minute to get to the secure areas: just run right! Don't mess up. Secure areas: run RIGHT. GoronSlayer, you can save at a Save Station, and the first one is just after the 'exit ship' cutscene. And thanks for the comment about Final Fantasy, that's high praise indeed! This post has been edited by Srehpog: Oct 1 2005, 08:44 PM |
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Lo-Fi Version | Time is now: 22nd November 2009 - 12:44 AM |