Edited by crems123, 04 October 2007 - 09:47 PM.
Easy-to-learn Gml Tutorial
#41
Posted 29 September 2007 - 10:18 PM
#42
Posted 12 October 2007 - 10:42 AM
I like that you all are commenting on parts of it but PLEASE do realize I created this as a beginners guide. Why in the world would I get into other statements like while, with, then, continue, break, switch, return...ect. That would brink the edge of beginner level and probably cause a few readers to lose interest. I have been pondering the thought however of making an experts scripting tutorial... We'll see.
#43
Posted 13 October 2007 - 01:42 AM
#44
Posted 13 October 2007 - 03:49 AM
#45
Posted 06 December 2007 - 05:03 PM
One thing I could not work out. Arrays. I tried them withs scripts, and just in the code box.
11/11 is my rating.
~PD~
#46
Posted 07 January 2008 - 02:24 AM
#47
Posted 07 January 2008 - 04:48 AM
together with another code it only explains what a certian function does but I like how its easy to understand.
What would be really nice is if he made examples to try out for the code
he made but making something people would normally use.
#48
Posted 09 January 2008 - 01:31 AM
#49
Posted 12 January 2008 - 12:00 PM
For example, your code isn't even indented. You aren't consistent with using brackets, and similar things.
Beginners that reads this might look up to you, and do as you do.. And then, they will do it the wrong way.
#50
Posted 22 February 2008 - 04:30 AM
#51
Posted 25 February 2008 - 02:15 AM
this early. It seem like a human teaching another human to learn GML.
GREAT JOB!
#52
Posted 09 June 2008 - 11:52 AM
#53
Posted 12 June 2008 - 01:23 AM
#54
Posted 12 June 2008 - 12:15 PM
#55
Posted 13 June 2008 - 04:07 AM
1. tell them that you dont have to place "!" to say not you can alternatively place the actual word same with other ones.
2. also explain some other commonly used functions such as place_free, place_meeting and draw_text
3. when you were listing image_speed and all those you could have listed mouse_y and mouse_x
4. with stuff such as random() you could give an example of it in use (meaning like a little snippet of code).
alsoalso the array part would is great i may add i learned a bit from it but maybe i would suggest making an array example so makign a really small example shoing it in use maybe just making an array for 2 words or something and show people how to set array when something happens ect...
i can do all the stuff i listed but only because i have spent to long playing with such things and browsing the forums ect... but other people may find it useful.
#56
Posted 19 June 2008 - 12:56 AM
#57
Posted 02 July 2008 - 01:13 AM
Also, Victor...
Remember this tutorial is for BEGINNERS so most people who are reading it need to know the BASICS only. Talking about proper scripting grammer doesn't seem like it's something that everybody needs to worry about. Indenting doesn't help the script in any way. It only helps you read it easier. Putting brackets isn't always needed, as i mention in the tutorial. People who know other scripting languages will tell people to use ; but you DON'T NEED IT for GML. Things that don't help write code, i left out for a reason.
#58
Posted 16 October 2008 - 06:18 PM
Is there an easier code or a way to elaborate!
Edited by Minato, 16 October 2008 - 06:21 PM.
#59
Posted 16 October 2008 - 06:41 PM
An expert tutorial would be good...
If you are an expert, why would you need a tutorial?
#60
Posted 16 October 2008 - 07:08 PM
An expert tutorial would be good...
If you are an expert, why would you need a tutorial?
well I imagine the point of an expert tutorial would be to change from intermediate to expert.
(I'm not saying I dissagree though, I think you're not truly an expert unless you get there yourself.)
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users











