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[platform] Flood: Try To Escape From The Water


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#1 Blijbol

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Posted 28 June 2005 - 02:48 PM

Flood

The goal of this platform game is simple: just escape from the water.
You think that's easy? Well, it's not.

This game has sixteen different types of obstacles, in total there are over 100 obstacles!

Here are some other advantages:
- Nice graphics and many particles
- Enormous level: 640—7280 pixels
- Auto-hiding scorecard
- Nice music
- Joystick/gamepad support

Download:
Go here: http://games.blijbol.nl/pc/flood

Posted Image
More screenshots with original size: (1) (2) (3) (4) (5) (6) (7) (8)

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Edited by Blijbol, 10 August 2009 - 04:53 PM.

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Blijbol OnScore 2 Extend your games with online highscore lists! New version!

Joystick OEM Name DLL Controller name as in Control Panel.
Registry Reader DLL Full read access to the Windows Registry.
Game Appearance Extension Control the game window and taskbar button in detail!
INI Data Structure Extension Much better than GM's INI functions.

Games and software: Slimeball Deluxe (digital arcade volleyball) Blijbol Snake 2 (traditional snake including a Maze Editor) Flood (try to escape from the water) Blijbol Memory (find the pairs) Game Maker Quiz (test your GM knowledge) More at Games.Blijbol.nl and Software.blijbol.nl
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#2 thebogeyman

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Posted 28 June 2005 - 03:51 PM

Pretty good. But the green dot things should reappear after 5-10 seconds.
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#3 YoMamasMama

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Posted 28 June 2005 - 04:44 PM

I really wanted to love this game, since the presentation is so well-done, but the engine is just way too clunky and unfriendly.

Examples:
-Grabbing the green dots, I jump into them but apparently the player's hitbox is way smaller than the sprite because I only actually get it half the time.
-The falling platforms fall way too soon - you have to jump as soon as you hit them or fall to your death (very frustrating).
-You move and fall so slowly that it feels like you're steering a barn.

It's clear you've got the skills to make this great, and it's a good idea, you just pulled it off wrong.
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#4 lc57

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Posted 28 June 2005 - 05:37 PM

cool :D & hard :(
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#5 Blijbol

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Posted 28 June 2005 - 06:14 PM

Pretty good. But the green dot things should reappear after 5-10 seconds.

<{POST_SNAPBACK}>

They reappear after losing a life! :angry: And isn't it nice to see your death coming?

I really wanted to love this game, since the presentation is so well-done, but the engine is just way too clunky and unfriendly.

Examples:
-Grabbing the green dots, I jump into them but apparently the player's hitbox is way smaller than the sprite because I only actually get it half the time. 
-The falling platforms fall way too soon - you have to jump as soon as you hit them or fall to your death (very frustrating).
-You move and fall so slowly that it feels like you're steering a barn.

It's clear you've got the skills to make this great, and it's a good idea, you just pulled it off wrong.

<{POST_SNAPBACK}>

- The dots don't work while moving upwards over them, but only when falling down.
- Maybe the platforms fall to soon, but they fall very slow. So you don't have to jump immediately - just don't jump on it and get a cup of coffee.
- I completely disagree with that!

cool :D  & hard :(

<{POST_SNAPBACK}>

Yes, that's the kind of game I wanted to create. Mission completed! :angry:

Blijbol
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Blijbol OnScore 2 Extend your games with online highscore lists! New version!

Joystick OEM Name DLL Controller name as in Control Panel.
Registry Reader DLL Full read access to the Windows Registry.
Game Appearance Extension Control the game window and taskbar button in detail!
INI Data Structure Extension Much better than GM's INI functions.

Games and software: Slimeball Deluxe (digital arcade volleyball) Blijbol Snake 2 (traditional snake including a Maze Editor) Flood (try to escape from the water) Blijbol Memory (find the pairs) Game Maker Quiz (test your GM knowledge) More at Games.Blijbol.nl and Software.blijbol.nl
My website: Blijbol.nl (English/Dutch) | User of Game Maker 7.0 Pro | Moderator of the Dutch Game Maker Community

#6 Svampa!

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Posted 28 June 2005 - 06:46 PM

You have ripped example tilesets. Anyway, ok game but hard.

Edited by Svampa!, 28 June 2005 - 06:49 PM.

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#7 dgplacenet

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Posted 28 June 2005 - 07:05 PM

OK, heres my rating:

> Graphics (*2) 7, Some of them were origanal, but others were recourse pack. The ones that were origanal, though were very good.
> Music (*1) -5, There wasn't any.
> Sound (*1) -5, There wasn't any.
> Gameplay (*4) 8, It was a fun game and I liked the way thing appeared and everything. The one bad part was that it was pretty slow.
> Origanalitey (*3) 10, I've never really seen a platformer where all these things appear out of nowhere and there's a big flood coming at you.
>> The grand total can have a minimum of -55 an a maximum of 110. Your grand total comes to 86. What it needs to become a great game is a faster speed, sound, background music and more origanal graphics. Overall though I think that it was a very good game.
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#8 Blijbol

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Posted 28 June 2005 - 09:26 PM

You have ripped example tilesets.

<{POST_SNAPBACK}>

??? I used tilesets from one of the resource packs. Is that illegal?

> Music (*1) -5, There wasn't any.

<{POST_SNAPBACK}>

:angry: :angry: :( :angry: :D Whatha? No music? You're kidding. The game contains three midis! What are you talking about?

Edited by Blijbol, 28 June 2005 - 09:29 PM.

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Blijbol OnScore 2 Extend your games with online highscore lists! New version!

Joystick OEM Name DLL Controller name as in Control Panel.
Registry Reader DLL Full read access to the Windows Registry.
Game Appearance Extension Control the game window and taskbar button in detail!
INI Data Structure Extension Much better than GM's INI functions.

Games and software: Slimeball Deluxe (digital arcade volleyball) Blijbol Snake 2 (traditional snake including a Maze Editor) Flood (try to escape from the water) Blijbol Memory (find the pairs) Game Maker Quiz (test your GM knowledge) More at Games.Blijbol.nl and Software.blijbol.nl
My website: Blijbol.nl (English/Dutch) | User of Game Maker 7.0 Pro | Moderator of the Dutch Game Maker Community

#9 sonic2104

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Posted 28 June 2005 - 11:53 PM

ya i liked the music.....you have to turn your speakers ON
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Just getting back into GM. . . Please excuse my noobishness.

#10 Mr. Krazy

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Posted 29 June 2005 - 12:41 AM

OH MAN! This is a great game! Very, there is only one level, I assume, but it is long and hard enough to be a great game! Good job.
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#11 hybrid

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Posted 29 June 2005 - 02:55 AM

looks nice but make ur own gfx it always makes it better :lol:
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#12 Blijbol

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Posted 29 June 2005 - 09:41 AM

Thank you!

EDIT: New version uploaded!
What's new?
- Empty title bar on game start fixed
- No more useless draw outside view to improve game speed on old computers

So it's not a critical update or something :lol:

2NDIT: Now there is also an installer available!

Edited by Blijbol, 29 June 2005 - 02:32 PM.

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Blijbol OnScore 2 Extend your games with online highscore lists! New version!

Joystick OEM Name DLL Controller name as in Control Panel.
Registry Reader DLL Full read access to the Windows Registry.
Game Appearance Extension Control the game window and taskbar button in detail!
INI Data Structure Extension Much better than GM's INI functions.

Games and software: Slimeball Deluxe (digital arcade volleyball) Blijbol Snake 2 (traditional snake including a Maze Editor) Flood (try to escape from the water) Blijbol Memory (find the pairs) Game Maker Quiz (test your GM knowledge) More at Games.Blijbol.nl and Software.blijbol.nl
My website: Blijbol.nl (English/Dutch) | User of Game Maker 7.0 Pro | Moderator of the Dutch Game Maker Community

#13 Robert891

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Posted 30 June 2005 - 04:50 AM

This is an interesting idea for a game. It's one of the more creative things I've seen here on this community.

Graphics: 8/10 Try not to use resource packs. The graphics were alright though.

Music: 3/10 Ugh. I didn't like it at all. Sorry, just not my taste.

Sound: ? Is there sound? I didn't hear any.

Gameplay: 6/10 It's extremely sluggish. Is it my computer or is the room speed somewhere around 15? Other than that it's pretty fun.

Overall: 5/10 Fair
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Regards,
Rob

#14 Blijbol

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Posted 30 June 2005 - 12:28 PM

This is an interesting idea for a game. It's one of the more creative things I've seen here on this community.

Graphics: 8/10 Try not to use resource packs. The graphics were alright though.

Music: 3/10 Ugh. I didn't like it at all. Sorry, just not my taste.

Sound: ? Is there sound? I didn't hear any.

Gameplay: 6/10 It's extremely sluggish. Is it my computer or is the room speed somewhere around 15? Other than that it's pretty fun.

Overall: 5/10 Fair

<{POST_SNAPBACK}>

I thought the music was good enough, and people don't need sound effects as they can listen to the music already. But I seem to be completely wrong :P , I'll add sound effects to the next version.

The room speed is 30. I tried to use the deactivation mechanism for deactivating the level above you, but I was unable to do because I already used it for some obstacles, and the region functions always apply to all objects ;) . In version 1.1 I tried to write such a system myself preventing the level above you been drawing. Please check the version you played. The version number has been put at the top of the credits.

Blijbol
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Blijbol OnScore 2 Extend your games with online highscore lists! New version!

Joystick OEM Name DLL Controller name as in Control Panel.
Registry Reader DLL Full read access to the Windows Registry.
Game Appearance Extension Control the game window and taskbar button in detail!
INI Data Structure Extension Much better than GM's INI functions.

Games and software: Slimeball Deluxe (digital arcade volleyball) Blijbol Snake 2 (traditional snake including a Maze Editor) Flood (try to escape from the water) Blijbol Memory (find the pairs) Game Maker Quiz (test your GM knowledge) More at Games.Blijbol.nl and Software.blijbol.nl
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#15 lmccord2

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Posted 30 June 2005 - 02:27 PM

I'm downloading now, but I saw a screenshot, and I have a hint: NEVER. EVER. USE. RESOURCE. PACKS. It makes you look lazy. The graphics look good, but it's obvious you didn't make (most) of them, so already a 2/10 on gfx.
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#16 D4RK3 54B3R

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Posted 01 July 2005 - 01:25 AM

This IS a fun game... but it is possibly the most frustrating game I've ever seen on GMC... (*cough* have to hate those pterodactyls)

The music is good and fits the game's mood

Gameplay is good except for certain areas... it just becomes a PoS at those areas (the birds, and the Soccerball/Bluetile)

Graphics I hear are from resource packs, I don't have any problem with this as long as its used nicely.

There are no SFX as far as I'm concerned... but the music makes up for that.

ehh not a formal rating but wtv, I give you a 7.75/10 on this.
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#17 Richard90

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Posted 01 July 2005 - 10:18 AM

This game ROCKS!!! :D It's very hard though, but I think the replay rate is very high! The graphics you made by yourself are very good, I love this game!

Graphics 8/10: Except the rec. pack graphics are your graphics very good.

Music 8/10: All I can say: Nice! It really fits with the game.

Idea 10/10: Very very original.

Gameplay 9/10: Sometimes frustrating, but I really wanted to finish this game :D.

Overall 9/10: Well, I've got nothing else to say about this :).

(Adrenaline 10/10: :angry:.)

Bye,

Richard

Edited by Richard90, 01 July 2005 - 10:24 AM.

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#18 Dutch.Gamemaker

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Posted 01 July 2005 - 10:30 AM

Nice game! I really enjoyed it :)
But it was hard :angry:
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#19 Uncle Sam

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Posted 01 July 2005 - 05:43 PM

Wow! :angry: Great game!

I can tell you made it, because I've tried your high-quality quiz.

I don't think the movement is too slow, and you hardly used any of the rsource graphics!

Nice music also. I don't think you need sound, the music is so good, it makes up for it! :D

I rate this 10/10!

Keep up the good work!


Gotta go play again!


p.s. there is nothing wrong with using resource graphics, sounds and music. :)

Edited by Uncle Sam, 01 July 2005 - 05:45 PM.

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#20 Cesque

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Posted 01 July 2005 - 07:18 PM

This game is a game of contrasts. Water looks great, for example, which is somehow not-very-fitting with the platform tutorial tiles.

The conception is nicely implemented, altough it get's some time to get used to this game and play it effective (not that it's a bad thing). The jump points might have been a bit bigger. :angry:
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#21 Uncle Sam

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Posted 01 July 2005 - 07:47 PM

No, they're good the way they are!
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#22 FGFK

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Posted 02 July 2005 - 02:31 AM

I did not find it very hard, the only problem is that it's very slow on my computer... 800mhz ain't exactly doing well for this game since it has a large room size. Perhaps you can make it faster by instead of using tiles, use objects and destroy them as they leave the bottom of the room. Or deactivate the objects that haven't appeared yet. (I'm not sure if that function is still there, I haven't used GM in ages...).

Edit: Had to remove a sentence... two train of minds combined and crashed...

Edited by a\3x, 02 July 2005 - 02:33 AM.

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#23 Karlsen.01

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Posted 02 July 2005 - 04:07 PM

I love this game. I hate it. :D

Graphics 8/10: Most may be from the resource packs, but they fit in perfectly.
Music 8/10: Again, fits in great.
Sound N/A: No sound included, but it can be missed. Not counted.
Originality 9.5/10: Very original.
Gameplay 9/10: Extremely frustrating, very addicting.
Overall 9/10: Great game!

Average: (8+8+9.5+9+(9*2))/6=8.75, makes a 9 out of 10.

Beautiful. Beautiful.

-Karlsen.01
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#24 Blijbol

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Posted 04 July 2005 - 02:32 PM

Perhaps you can make it faster by instead of using tiles, use objects and destroy them as they leave the bottom of the room.

<{POST_SNAPBACK}>

That's exactly the way I designed the game! :huh:

Or deactivate the objects that haven't appeared yet.

<{POST_SNAPBACK}>

The special obstacles are deactivated at game start and they are activated again when you pass some special points. The dots and platforms are deactivated using my own system, which is not very good but prevents instances from being drawn while you can't see them.

Blijbol
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Blijbol OnScore 2 Extend your games with online highscore lists! New version!

Joystick OEM Name DLL Controller name as in Control Panel.
Registry Reader DLL Full read access to the Windows Registry.
Game Appearance Extension Control the game window and taskbar button in detail!
INI Data Structure Extension Much better than GM's INI functions.

Games and software: Slimeball Deluxe (digital arcade volleyball) Blijbol Snake 2 (traditional snake including a Maze Editor) Flood (try to escape from the water) Blijbol Memory (find the pairs) Game Maker Quiz (test your GM knowledge) More at Games.Blijbol.nl and Software.blijbol.nl
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#25 FGFK

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Posted 04 July 2005 - 11:21 PM

Oh, okay then... my computer just sucks! :huh:
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#26 E-magination

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Posted 05 July 2005 - 03:24 PM

It sucks.So bad im stuck in my pc.

Edit:now out of it.It really sucks.The gameplay,the music,the graphics,the finishness the efficienty......
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#27 geneandjims

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Posted 05 July 2005 - 08:54 PM

^^How about instead of mindlessly flaming the guy's(or girl's) game, you point out a few ways it could be improved hmm?

On topic: It reminds me of jumper in that it is insanely difficult yet keeps you coming back for more. The graphics are alright, I'd suggest doing your own for the resource sprite. They get kinda old after seeing them in about two-hundred games. But aside from that it was an enjoyable experience.

-Gene
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#28 foslock

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Posted 21 November 2005 - 04:12 PM

This game is cool, I love the level design even though the graphics could use some work (but great use of particles).

If you like this game and want some more ideas, check out my game (Rolly: Icy Tower Remake) in my sig because it has the same general idea.

Keep up the good work!
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#29 Bonecollector

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Posted 21 November 2005 - 04:21 PM

Great game. Awesome looks. Original concept. Good gameplay.
But its SO HARD!!!!
You really should start with some easy levels, or a tutorial.

Good job.

- Bonecollector
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#30 GokuLives

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Posted 21 November 2005 - 06:40 PM

Great concept and I love the graphics, but, like everyone said, it's a bit too hard. Make it a wee bit easier and you'd have a fantastic game! B+ :ph34r:
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#31 Splinter

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Posted 21 November 2005 - 07:04 PM

Gameplay - 7/10
It was fun and pretty well paced, the dots should re-appear however, and a difficulty setting would be good.

Graphics - 3/10
They looked ripped, and i bet they are(correct me if im wrong) The smiley guy was good but thats about it.

Sound - 4/10
It iddnt really go with the game itself, and it was the only sound in the game

Overall ill give it about a 7/10,(YES I CAN DO MATH) Sound and graphics arent very important overall and the gameplay itself was good.
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#32 Nitrox

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Posted 21 November 2005 - 08:17 PM

Gameplay - 7/10
It was fun and pretty well paced, the dots should re-appear however, and a difficulty setting would be good.

Graphics - 3/10
They looked ripped, and i bet they are(correct me if im wrong) The smiley guy was good but thats about it.

Sound - 4/10
It iddnt really go with the game itself, and it was the only sound in the game

Overall ill give it about a 7/10,(YES I CAN DO MATH) Sound and graphics arent very important overall and the gameplay itself was good.

<{POST_SNAPBACK}>

Sorry, but mabye a bit offtopic, you cant do math. :ph34r:
7 + 3 + 4= 14
14 : 3 = +- 4.6

Anyway the game is quite good, but I don't really like the idea.
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#33 ryguydavis

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Posted 21 November 2005 - 08:44 PM

Eh... I'm seeing all of these amazed people but.. you know.. I didn't impress me that much.
First of all, those annoying loading screens got on my nerves, especially when it's pretty obvious that Gm games do not require them.
Second, it looked bad. I just couldn't immerse myself in something that looked thrown together.
Third, It started off way too hard and just plain annoyed me after the first 5 seconds.

Good idea, but I'll have to agree with Yomamasmama-- badly presented :ph34r:
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#34 MS-DOS

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Posted 21 November 2005 - 11:40 PM

That's neet! Can u give that water engen! I want to see how it works... Don't worry. I won't use it I'm just curious...
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#35 Okazu

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Posted 24 November 2005 - 06:29 PM

Let me try rating from 5 and subtracting/adding.. :lol:
-1 : The graphics weren't your own and didn't really fit in anyways.
-1 : The fake loading screens were a bit annoying.
-1 : The game has a bad learning curve.
+1 : Original game.
+1 : Nice HUD.

4/10
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#36 Splinter

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Posted 24 November 2005 - 06:41 PM

Gameplay - 7/10
It was fun and pretty well paced, the dots should re-appear however, and a difficulty setting would be good.

Graphics - 3/10
They looked ripped, and i bet they are(correct me if im wrong) The smiley guy was good but thats about it.

Sound - 4/10
It iddnt really go with the game itself, and it was the only sound in the game

Overall ill give it about a 7/10,(YES I CAN DO MATH) Sound and graphics arent very important overall and the gameplay itself was good.

<{POST_SNAPBACK}>

Sorry, but mabye a bit offtopic, you cant do math. :lol:
7 + 3 + 4= 14
14 : 3 = +- 4.6

Anyway the game is quite good, but I don't really like the idea.

<{POST_SNAPBACK}>



Actually i ment exacly what i typed, and i know that overall that isnt 7/10, but im not gonna make this game sound like crap because of the graphics, its a good game.

Next time please just trust what people say.
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#37 GM Goblin

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Posted 24 November 2005 - 07:38 PM

WAY WAY too hard :lol:
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#38 Daniel-Dane

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Posted 24 February 2006 - 09:56 PM

too laggy
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#39 Game Maker Freako

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Posted 24 February 2006 - 10:02 PM

[pun]Stop flooding chat![/pun]

#40 Scronix

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    Look at my post instead.

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Posted 24 February 2006 - 10:26 PM

the game is funny ;)
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#41 Richard90

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Posted 24 February 2006 - 10:33 PM

And old. ;) Since there's a sequel in the make.
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