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Gm6 Window Skinning


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#1 GearGOD

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Posted 24 February 2005 - 06:51 AM

Download: here

Thanks a lot to Yourself for helping to wrap it in GM.

Edited by GearGOD, 17 August 2009 - 11:29 AM.

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#2 SleeK GeeK

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Posted 24 February 2005 - 07:34 AM

hmm its nice but u shld have added support to rem the titlebar and then skin it. as for now u r using window's caption to get the handle in pb, but i know the way to get handle by window_handle() gm function in pb. if u want pm me.
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#3 GearGOD

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Posted 24 February 2005 - 07:38 AM

Do your own title bar skinning - stop drawing borders and draw your own.
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#4 xot

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Posted 24 February 2005 - 11:32 AM

//path to skinFile must be more than 255 characters.

*cough* Care to rephrase that?
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#5 tuntis

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Posted 24 February 2005 - 12:49 PM

//path to skinFile must be more than 255 characters.

*cough* Care to rephrase that?

<{POST_SNAPBACK}>

LOL
That thing was cool.
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#6 GearGOD

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Posted 24 February 2005 - 12:52 PM

*cough* Care to rephrase that?

No, I like it <_< Any ass stupid enough to do what it says deserves to be stabbed.
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#7 kow

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Posted 24 February 2005 - 01:18 PM

*cough* Care to rephrase that?

No, I like it :( Any ass stupid enough to do what it says deserves to be stabbed.

<{POST_SNAPBACK}>



can we increase it to 512 then ? <_<


this is sweet .. can i bug you now to do it with poly?? :(
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#8 Shaltif

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Posted 25 February 2005 - 03:08 AM

Very, Very cool indeed. I think you already know how much I appreciate a dll with this type of support finally being made (or found <_<). I plan to add it to my SXMS Player 3.0 so that my skin designers can have a blast making any type of skin shapes. I just need to figure out a few things for impimenting it.

Oh, and btw. How does one get the "normal rectangle" shape back? At the moment, the only thing I can think of is make a sprite as big as the room. Is there a function for the DLL (which could be added) which removes the shaping and returns it back to normal?

~Brandon
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#9 Smarttart62

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Posted 25 February 2005 - 04:05 AM

Good job! <_< Very nice indeed :( now tht function shaltif is talking about will make it PeRfEcT!!!
-Steve
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#10 GearGOD

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Posted 25 February 2005 - 05:40 AM

Uh.. Good point <_< Earlier it restored back to original form on anything when border drawing was enabled but it doesn't do that when called from GM it seems. Will look into this.
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#11 celebraces

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Posted 25 February 2005 - 08:36 AM

Cool! i started a topic about skinning the window, but it got locked.
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#12 guzu_ligo

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Posted 25 February 2005 - 10:22 AM

I can make a sheep walk on the start button I think. =\
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#13 hughman

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Posted 26 February 2005 - 03:44 AM

Wow that's awesome!
haha I can make windows with holes in them
anyway I might have some use for this thanks!
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#14 DRIFTMASTER

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Posted 26 February 2005 - 04:49 AM

hey now this is nice!
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#15 myg00t

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Posted 28 February 2005 - 03:13 AM

Erhmm, can you fix it in :(? :D
Please?!
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#16 Shaltif

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Posted 28 February 2005 - 03:45 AM

Erhmm, can you fix it in :(? :D
Please?!

<{POST_SNAPBACK}>


^If you want a GM4.x or GM5.x version, look for Xception's FreeForm dll. It can do the same support this DLL is offering.

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#17 IceMetalPunk

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Posted 28 February 2005 - 03:45 AM

Really, there should be a way to revert back to rectangle.... But otherwise, it's really nice!

-IMP :D :(
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#18 Abyssal_Nuclei

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Posted 28 February 2005 - 04:17 AM

This is really great, there are alot of great uses for this.
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#19 GearGOD

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Posted 28 February 2005 - 04:59 AM

Ok ok, quiet you lot. I'll look into the other region-setting method, which should of course have an easy way to revert. BUT I haven't got the time for it right now. Will update here when I do.
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#20 Captain Blasto

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Posted 18 November 2005 - 12:24 PM

Download: here


I have searched for this til my mouse is sore. Does someone have a copy or a new link? Thanks
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#21 Andreas

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Posted 18 November 2005 - 06:43 PM

Dont damage your mouse ^_^ Someone always has a copy:

1) download link
2) mirror 1
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#22 Captain Blasto

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Posted 18 November 2005 - 08:27 PM

Dont damage your mouse ^_^ Someone always has a copy:

1) download link
2) mirror 1

<{POST_SNAPBACK}>


My mouse thanks you! The mirror worked for me but the other one is still giving me unfortunate results.

This is great! Exactly what I wanted for a current project and I can think of several past programs that could have used this.

Thanks to GearGod for making it and for Andreas for pointing me to it!

Edited by Captain Blasto, 19 November 2005 - 12:21 AM.

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#23 GearGOD

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Posted 19 November 2005 - 02:33 AM

Cheers Andreas =) I'll throw it on the first page.
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#24 xot

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Posted 19 November 2005 - 06:15 PM

You should put a link to this in your sig along with your other creations. People are often asking for something like this. I'd like to direct them to your skinner but I sometimes have trouble finding topic.
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#25 just4fun

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Posted 22 December 2005 - 01:22 PM

Link is broken again..öplease uploaded it! I really need a skin example..and the others(examples) are not good.
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#26 GearGOD

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Posted 22 December 2005 - 01:56 PM

I'm currently resorting all my files for a hosting upgrade. It will all be down for a day or few, sorry.
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#27 leif902

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Posted 22 December 2005 - 04:42 PM

Very nice :D could use a little improvement in a couple of minor areas, but a good example, my congrats :P
-Leif902
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#28 subsonic

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Posted 23 December 2005 - 11:42 PM

yeah, get a new link please! or could someone send copy to me at subsonic005@gmail.com ?
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#29 GearGOD

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Posted 02 January 2006 - 05:44 AM

Primary link updated. All fine now.
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#30 lelo707

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Posted 02 January 2006 - 12:31 PM

Any chance of adding support for an alpha mask?
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#31 GearGOD

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Posted 24 February 2006 - 01:27 PM

No. The new alpha masking I've been seeing in some apps is far, far out of my league.
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#32 the_mysterious_gamer

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Posted 26 February 2006 - 12:38 PM

Very interesting bug. In GM. When it skins and I exit, you know the little hover box that shows code*? That gets skinned...

Edited by the_mysterious_gamer, 26 February 2006 - 12:38 PM.

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#33 Chirantha

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Posted 27 February 2006 - 07:26 AM

GearGOD Please Get a new host. I'm only getting 1.24KB's on my 512Kbps ADSL :).

Edit: The zip corrupt. ;)

Edit: Re-covered my lost data from formated HDD. I did some changes to the example so that people don't see the room before its skined.
Download Here

Edited by Chirantha, 27 February 2006 - 08:34 AM.

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#34 Runivo

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Posted 19 May 2006 - 01:28 PM

Is it ok if i use this?
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#35 tgohome

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Posted 19 May 2006 - 06:23 PM

I'm reallly confused, I can't get my background to stop moving ::lmao::
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#36 Runivo

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Posted 25 May 2006 - 11:22 AM

Open the room and go to backrounds. There you can put in the backround speed.
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#37 Coffee

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Posted 26 May 2006 - 01:10 AM

Something that can be easily done with the capture.dll but still pretty cool.
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#38 GearGOD

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Posted 26 May 2006 - 03:31 PM

Well no, it can't.
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#39 -Insane-

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Posted 26 May 2006 - 05:37 PM

Hooray for endless mirrors,
even if it's .RAR instead of .Zip
Link

Soooo, who has a rar program but no zip program? :)

-Insane

Edited by -Insane-, 26 May 2006 - 09:31 PM.

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#40 Shinnoki

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Posted 26 May 2006 - 06:40 PM

Very cool DLL , thumbs up.
It has various uses.
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#41 Touch

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Posted 11 July 2006 - 08:27 PM

have you found away of allowing the user to change the skin?
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#42 omeguito

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Posted 11 July 2006 - 08:49 PM

Sorry but... what use can I do with it? I don't understand this dll. All of us can make a window with sprites, no?

Anyway, GearGod is awesome!
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#43 kaz3

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Posted 11 July 2006 - 09:49 PM

All of us can make a window with sprites, no?

A dll wouldnt have been made if we could do it in GM.

Edited by kaz3, 11 July 2006 - 09:49 PM.

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#44 coolsmile

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Posted 12 July 2006 - 02:38 PM

Sorry but... what use can I do with it? I don't understand this dll. All of us can make a window with sprites, no?

Anyway, GearGod is awesome!

<{POST_SNAPBACK}>

It doesn't draw sprites into the window, it changes the "form" of the window from an image, the screen shot you see, the hexagon is the gm window, and the background is the desktop

Edit: Oh yes and this topic is old...

Edited by coolsmile, 12 July 2006 - 02:39 PM.

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#45 Touch

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Posted 16 July 2006 - 07:30 AM

I know this is old but I need to know if GearGod has made it possible for us to change the skin at all!
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#46 GearGOD

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Posted 24 July 2006 - 06:42 AM

Well... Change the image that the example loads and you've changed the skin.
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#47 zephroelectro

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Posted 12 August 2006 - 03:33 AM

Theres already two other Dlls for GM that do this.
PLus, the ones i have dont lag at the start and support multiple framed skins (gifs).

Edited by KC LC, 12 August 2006 - 11:00 AM.

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#48 GearGOD

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Posted 13 August 2006 - 02:05 AM

Well, KC edited your post when I was hoping for it to be deleted but whatever..
There are no other DLLs to my knowledge that do this in gm6, there were definitely none when it was written. So go ahead and use fast multiple framed skins provided by other dlls, this as far as I know this still is the only solution for gm6 users and if you don't like it, run along and write a better one.
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Engineers are not programmers. Stop thinking that you can save a few bucks by writing code yourself instead of hiring a programmer. Your code sucks.

#49 ubion

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Posted 18 January 2007 - 04:43 PM

cuz i was bored i made a simple clock with the real time, but analogue clocks are circle so there is a anoyying square background and i dont really understand how to use this...please can someone explain it
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#50 Morinfen

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Posted 18 January 2007 - 05:02 PM

Made a mirror:

http://www.rocketsof...dowSkinning.zip

Because i had some problems downloading, don't know if it was me.

Nice work by the way :GM007:

~Morph

Edited by Morinfen, 18 January 2007 - 05:03 PM.

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