Death Worm - V1.04 (final), Fast-Paced Minigame. |
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Death Worm - V1.04 (final), Fast-Paced Minigame. |
Mar 7 2007, 07:49 AM
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#41
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GMC Member Group: GMC Member Posts: 510 Joined: 17-May 06 From: Australia mate! Member No.: 50126 |
man i posted ages ago but i didn't actually say anything about the game
this game is so awesome...i love playing it for ages and getting my worm huge and killing all those aliens and other psycho crap that tries to kill me i found a sot of bug...if you exit the ground at a very low angle and turn upwards correctly you can fly through the air but it is not very good because you get shot alot this is one of the few that stay on my 128MB USB drive 10/10!!! |
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Mar 7 2007, 05:36 PM
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#42
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GMC Member Group: GMC Member Posts: 39 Joined: 27-December 05 Member No.: 41578 |
Best game I have ever played that was made in gm!
This is sell worthy and so addictive!! 10/10!!! |
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Mar 7 2007, 06:40 PM
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#43
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GMC Member Group: GMC Member Posts: 18 Joined: 30-January 07 Member No.: 69574 |
The game is awesome! i like the conseption itself. i thik this game shoud get a sequel! if you wont do that, ill steal you idea someday)))
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Mar 7 2007, 11:24 PM
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#44
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GMC Member Group: GMC Member Posts: 38 Joined: 5-March 07 Member No.: 72587 |
Wow great fun. 9.5/10
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Mar 8 2007, 01:34 PM
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#45
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LazyBoy Group: GMC Member Posts: 333 Joined: 3-February 06 Member No.: 43845 |
I really enjoyed it ...
Do you plan to add any danger under the ground ? I think this may add some spice to the game. This post has been edited by softhunterdevil: Mar 8 2007, 01:34 PM |
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Mar 8 2007, 06:52 PM
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#46
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GMC Member Group: GMC Member Posts: 14 Joined: 18-December 06 Member No.: 66394 |
I love it!!!
fantastic 10/10! in the last 3 days i played it about 50 times ![]() http://img264.imageshack.us/img264/3479/nuovodp0.png This post has been edited by Ra__: Mar 8 2007, 06:56 PM |
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Mar 8 2007, 07:38 PM
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#47
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GMC Member Group: GMC Member Posts: 239 Joined: 26-May 04 Member No.: 9801 |
Awesome 9/10
I got 597 points! EDIT: whoa, Ra totally pwned my score. How'd you get -157 health? This post has been edited by bling: Mar 8 2007, 07:39 PM |
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Mar 8 2007, 08:31 PM
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#48
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GMC Member Group: GMC Member Posts: 14 Joined: 18-December 06 Member No.: 66394 |
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Mar 8 2007, 10:25 PM
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#49
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GMC Member Group: GMC Member Posts: 54 Joined: 8-February 07 From: From:From:From: Member No.: 70282 |
Very cool!! I give it a 10/10!
Congrats! XP |
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Mar 10 2007, 04:26 AM
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#50
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GMC Member Group: GMC Member Posts: 41 Joined: 10-June 06 Member No.: 52044 |
really among the mini-games I played, this is among the best. I especially love how there is an increasing amount of stuff to eat as time pass. One thing however, the little mine ALWAYS end up on the side of the map and I think it would have been better if the little guys would put them everywhere.
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Mar 10 2007, 06:12 AM
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#51
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GMC Member Group: GMC Member Posts: 109 Joined: 15-May 05 From: My Lab Member No.: 27770 |
There's a strategic thinking to that. The mines get placed at sides to protect the flanks. It would be a lot easier if you could just kill everything as soon as you see their head, gun, whatever.
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Mar 10 2007, 08:31 AM
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#52
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GMC Member Group: GMC Member Posts: 25 Joined: 5-March 07 Member No.: 72566 |
All I can say is you should add power ups
10/10 I suggest if all content is original you start to sell it... |
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Mar 10 2007, 08:58 PM
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#53
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GMC Member Group: GMC Member Posts: 68 Joined: 12-June 06 Member No.: 52232 |
I agree with eman. This game is very sell worthy. It's now my favorite gm game (wubly was my favorite). 10/10. Very fun, but a growth mechanism would add to awesomeness of this already perfect game. Bravo.
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Mar 10 2007, 09:29 PM
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#54
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GMC Member Group: GMC Member Posts: 67 Joined: 10-June 06 Member No.: 52084 |
really good game
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Mar 10 2007, 09:33 PM
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#55
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GMC Member Group: GMC Member Posts: 41 Joined: 10-June 06 Member No.: 52044 |
QUOTE (penguinprotecter @ Mar 10 2007, 08:58 PM) I agree with eman. This game is very sell worthy. It's now my favorite gm game (wubly was my favorite). 10/10. Very fun, but a growth mechanism would add to awesomeness of this already perfect game. Bravo. There IS a growth mechanism, it's just very subtle. |
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Mar 10 2007, 10:52 PM
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#56
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Guest Group: GMC Member Posts: 2252 Joined: 13-February 05 Member No.: 21872 |
![]() Yup there definately is a growth system I admire this game but after reaching that many points I got bored and comitted suicide by eating an ufo. Yummy. There should be more stuff going on after reaching more than 2000 points. Living forever shouldn't be possible like that! Either have one UBERENEMY that instantly kills you if you hit its (very hard to dodge) shots and have more of them appear if you reach 2000 points (the ufos are too easy to dodge) and have more of them appear over time or make the game beatable instead of putting the player into the misery of a neverending game. The game could end if you grow to a certain size or a final boss could appear. |
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Mar 11 2007, 12:42 AM
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#57
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GMC Member Group: GMC Member Posts: 951 Joined: 6-July 06 Member No.: 54136 |
Final boss= grim reaper/worms wife.
GET READY FIGHTERS! |
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Mar 11 2007, 04:34 PM
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#58
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GMC Member Group: GMC Member Posts: 33 Joined: 1-November 03 Member No.: 1228 |
Very arcadish. I like it alot. Reminds me of an old Activision game. The way the worm plunges out of the ground reminds of a fish jumping out of the water trying to eat flies.
It fits the classic Atari collection very well(with highly improved graphics as well). P.S. I don't know if you included them in your game because I haven't played as far as some players, but morter fire at different levels in the air would increase the difficulty in the later levels very well. Good work! -Mrpete This post has been edited by Mrpete: Mar 11 2007, 04:43 PM |
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Mar 11 2007, 09:39 PM
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#59
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GMC Member Group: GMC Member Posts: 55 Joined: 17-December 05 From: Canada Member No.: 40984 |
My highscore so far is 4199 and I've consumed 607 animals. Do I win? =P
I absolutely love this game -It's about the only gm game I actually play regularly- but I agree that more stuff should've happened after 2000. Might I suggest a mass-bombing with those underground bombs (preferably something else though, as you can dodge those bombs by going under them) that forces you to jump up out of the ground. Besides that, however, I must admit I have no suggestions. Also, although you probably won't know what I'm talking about here, I think it would be cool to have a Dune version, where the planes are Atreides ornithopters, the tanks are harvesters or somesuch, the soldiers are Fremen, and the worm is a Sandworm (obviously). And lastly, I agree that this game could make some money, but I'd prefer if it had more material past the aliens. And it would be nice to have more worm-health-things. Perhaps they could appear more often when your lower on health? Anyway, 9.2/10! Edit- Oh, and after a certain point, you could stop adding new stuff and just somehow program it to, say, drop more and more bombs to automatically increase the difficulty over time. This post has been edited by Flaming Penguins: Mar 11 2007, 10:05 PM |
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Mar 11 2007, 11:00 PM
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#60
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GMC Member Group: GMC Member Posts: 230 Joined: 4-September 06 Member No.: 58755 |
Awsome game 9/10!
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Lo-Fi Version | Time is now: 23rd November 2009 - 10:33 AM |