Community Status Updates
greep
Hates asking extremely introverted girls out. Still can't tell if that was a blank stare of shock or a blank stare of annoyance or a blank stare of just not giving a crap
Apr 25 2013 04:42 AM
makerofthegames → greep
"I think he does, he edited his post as I pointed the the weightings bit too >.> "
Wish I had my +1s for today still.
Wish I had my +1s for today still.
Feb 16 2013 03:42 AM
makerofthegames → greep
I wasn't arguing semantics...I don't even know how you got semantics out of that...Whatever, I'm done pointing out the obvious.
Feb 16 2013 03:19 AM
makerofthegames → greep
No, I left like someone fed up with a kid who refuses to believe that santa doesn't exist. You see, because I'm proving that something is WRONG, not that something else is RIGHT.
Feb 16 2013 03:15 AM
greep
Lol I was just kidding. But seriously, we were having such fun. Then you leave like a kid who got proven santa doesn't exist :P
Feb 16 2013 03:11 AM
greep → makerofthegames
Oh wait, only maker does that? I'd down rep most of your posts if I cared about downrepping tkg :P
Feb 16 2013 01:32 AM
greep
I pity people who had to do circuits before logisim. This homeowork is... entirely too fun.
Jan 23 2013 05:50 PM
greep
Finally got around to submitting my first game :D Unfortunately not a full version since my artist friend is insisting I try to sell it... when he shuts up about it I can put up the full version though XD
Dec 28 2012 07:16 AM
crusaderdesignproject → greep
Hey greep, did you get to try the editor at all? If so, how do you like/dislike it?
I'm making progress on the tile editor as we speak... hoping to release another dome soon enough, though this one will be a bit more than 1 week's worth of work :D
I'm making progress on the tile editor as we speak... hoping to release another dome soon enough, though this one will be a bit more than 1 week's worth of work :D
Apr 28 2012 06:22 PM
greep
I'm not quite sure what you mean there. If you ended up using notcurne's tutorial, you're probably best off writing a post in that thread. I thought you were only using the pathfinding to find path around towers, not enemies?
Apr 06 2012 10:40 AM
KevinBacon → greep
Cheers man youv been a big help,
i got it sorted now XD
Q. is there a way on mp grid to make the pathfinder find a route around itself? like if theres multiple of the same enemy building up.
i got it sorted now XD
Q. is there a way on mp grid to make the pathfinder find a route around itself? like if theres multiple of the same enemy building up.
Apr 06 2012 10:05 AM



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