I've been working on a little shooter, learning from the shooter tutorial, and I have reached the stage where I wish to add a boss fight to my level. My initial try seems to have gone awry pretty quickly.
Here's what I would like to do:
1. Create the boss object off screen, and have it move towards the center of the screen, then stop and stay there. This is the first level boss, so it requires no additional movement.
- Using a controller object, I am generating the boss at x(320) x(-200).
- In the boss objects creation event I am using the Move Towards Point action set to x(320) y(160).
Problem: The object continues to move down, without stopping.
2. Give the boss a health of 100, and subtract 5 from that with each successful hit.
- Created a variable for the boss' health.
- Collisions with player shots subtract from this variable.
Problem: None. Works just fine thankfully.
3. Updated in post number 17 below.
Any help would be greatly appreciated. I'm sorry if you guys get these questions millions of times
This post has been edited by mentisworks: 06 April 2007 - 03:31 AM

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