May 20th
Just to let the Vista-users know that the Vista-compatible GM7 version of the game is now available here: PondSpark Games Page.
It's been tested in Vista. Since I'm now using Vista too. And quite unlikely I'll be going to back to using GM6 since I haven't easy access to XP anymore. ~
And oh, I've got a new little forum up for PondSpark, feel free to hop on in and say anything you like or ask me anything - about my games or anything else.
Feb 25th
Well, it's been quite a while since I released something. I hope this doesn't disappoint you guys. =)

Download Links
The downloads for the Vista version (1 meg larger, runs slower, but any PC running Vista would be fast enough to handle it) and the XP version (GM6 - smaller, runs faster) are available at: > PondSpark <
Just in case - Last Resort Link
Full Screen?
It's 800x600, but you can choose Window mode.
FEATURES
- Action Game, but you control a squad. Don't expect an RTS.
- 6 different weapons. 4 secondary equipment types.
- Story with characters
- 14 uniquely-designed operations
- Engaging electronic audio tracks from talented composers
BRIEFLY
This is not an RTS, atually. You have to shoot, reload, hit, and dodge. The focus is more on the action. You take direct control of your squad, not merely the macro-strategics: More like being a Sergeant of a squad, rather than a General of an entire army.
Still, you need to implement some strategy and tactics. You will have to decide which path your squad will take, which enemies you will attack, and how to engage them.
The first 5 levels are rather straightforward to warm you up. Level 6 onwards, you'll really have to draw from what you learnt and put your tactical skills to good use.
As featured on:
TIG Source
Independent Gaming
Other Screens (640x480 cropped from in game 800x600):


. . .
LEVEL SOLUTIONS: Feel free to request if you need one.
Op6 -
Hit and Run. Get close to the big-guy, and he'll chase you. Your weapons are further than his however, so you can move away, and shoot at it at the same time. Alternatively, you can set the guys to [D] mode, and fire on the big-guy as you move your drones away before it gets too close. Easy.
Here's how to do it Video: Hit and Run
Op 7 -
There's a path through the trees to the southeast. And from there, you can "backstab" the enemy squads. If you attack them from the back, you'll actually notice that you only need to confront about, say, 2 drones at a time. If you went from the front however, that's about say, 6 hostiles at once.
And you may want to eliminate the right-most group first, because they have a repairkit/medikit there. That's very, very useful.
Op - 14
Here's a video of me playing it: Video
The hostiles are positioned slightly differently though, because it was a pre- (v1.0) version. In v1.0, the units are more spread out, making it easier actually, of course. Okay.
This post has been edited by Pondwater: 20 May 2007 - 02:45 PM

Help

MultiQuote








