They said it wouldn't be released
They said it couldn't be released
but here it is!!! The sequal to the still WIP 64 quest - AOTGMC is finally here, awaited by many 64digits users for a long time, I have finally created the demo to this large piece of work! I don't have screenshots yet, but they will be added later on tommorrow monday.
This currently has :
Over 50 spells to cast, most of which are finished
at least 10 different enemies, not including bosses
a Large world, currently with at least over 20 maps
and many others!!!
just so you know what you're looking at, please view the screenshots I have set up!
Me simply wandering around a transfer point
There are many areas, and in order for them to transition properly like they would in reality is to have a sort of transfer point!
The array of enemies is large, and they all are unique (in a way... XD)
the photo above is a blobomb, and can only be killed using the level 1 skills (for now) It's got a high projectile resistance, so only physical things will damage it IE the level 1 spells and some others.
Different puzzles will test your memory, timing, and way of thinking! (thinking part coming soon! =P)
This was a timing platform puzzle area right before the second boss, carvus (highly intelligent fireball)
I would appreciate it if the people that try this game out leave a comment explaining some things i should change, so if you can, please leave a comment after testing. =D
change resolution: no
effects: somewhat high
You might want to know that you cannot cast all the spells right on the spot, and it turns out that you have a certain magic level that allows you to cast more magic. when you reach the end of the demo (second major boss) there will be a sign telling you a cheat code that will allow you to raise your level and automatically earn the mystic hoodie, but just to note the code anyways so people can try out all the spells, go to the summon skills (press 0 on the branch showing the elements, 0 will be labeled as an yin-yang sign) and press 9 to go to the godly summons, and press L at least 9 times to be able to cast all magic excluding summon spells, to use summons, you have to earn them.
arrow keys - move in that direction
up - jump
spacebar - cast selected spell
numberkeys (0~10) - select spell type
insert - set spell shortcut 1
delete - cast spell shortcut 1
home - set spell shortcut 2
end - cast spell shortcut 2
ctrl - open doors, examine signs, continue through messages, description of item at pause screen
P - pause game/view inventory and unpause game/close inventory
enter - use item
for all the spells and others, view the inventory and select the encyclopedia of magic, it contains literally everything you need to know on magic, status effects, summons, and credits.
spells are set in order of level, like if you're on ANY element, say, wind, then 1 would be the level 1 wind spell, same with 2, 3, and so on, just so you guys aren't confused a bit. =)
Thanks, and now for the download link!
please enjoy this game, for I have been working on it for perhaps more than half a year now! Thanks, and good night!
fixed the save and load bug where you couldn't save.
fixed the particle effect bug at the death screen where the particles continue to spawn after loading
Edited by vanhelsing, 12 November 2006 - 04:14 AM.