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Nanozoa Different approach to GM game graphics.

#1 User is offline   raist 

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Post icon  Posted 23 September 2006 - 09:27 PM

Posted Image

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Info :
Title: Nanozoa
Category: Shooter
Download size: 9.7MB
Game File-type: Stand-Alone Executable (im planning to release .gm6 soon)
Resolution: No change, Windowed
Current version : 1.1
GM Functions used : Particles, blending modes, sprite alpha channel, ...

Game description :
NANOZOA - is a new invention, miracle of modern technologies - miracle of nanotechnology. Dostress Aki Ross submits to secret project in the Marshal's research institute. First of the experimental missions is called "healing human body" - it uses minisized cybernetic nano-microbecalled - Nanozoa. Your objective within the scope of the experiment is to perfectly control nano-microbe and realize cleaning missions in the fair body of dostress Ross.

NANOZOA is developed in registered version of GameMaker, for czech VelkejChytrak competition.
It's was made in one week, just for fun, and to show different style of graphics in GameMaker games.
(Check the world under electron microscope, check the textures and blurring background & enemies :D

Screenshots :
Posted Image
screenshot 2 ( UI )
screenshot 3 ( Another level, another gun )

Downloads :
- Main download page ( Please, read the manual before playing )

Links :
- NANOZOA Official homepage (english version comming soon)
- LowFuel
- Raist

This post has been edited by raist: 24 September 2006 - 07:55 PM

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#2 User is offline   blahing-necro 

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Posted 23 September 2006 - 09:38 PM

WoW! Those graphics look amazing! I might download soon :D.
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#3 User is offline   TyR 

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Posted 23 September 2006 - 10:14 PM

ooh, I'm impressed! I got nothing bad to say about the GFX, very well done!
The SFX is also excellent. This along with a quite interesting gameplay ( not very orginal, but the whole idea makes it great) makes this game IMHO very good.
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#4 User is offline   NSanity 

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Posted 23 September 2006 - 11:54 PM

Very nice, I've seen something similar at shmup-dev.com forum a while ago in some contest, was that you? The style and music are the same.Good work.
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#5 User is offline   Senar 

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Posted 24 September 2006 - 07:27 AM

good graphics, but i felt as if i was left handed, i didnt feel comfortable
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#6 User is offline   Raithe 

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Posted 24 September 2006 - 08:53 AM

Great
Very proffesional this deserves to be well more reconized then it is.
Excellent graphics - very unique -
good story and idea.
the gameplay is pretty much solid .
sfx fit the game.
9/10
I acutally played it all the way threw :D
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#7 User is offline   raist 

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Posted 24 September 2006 - 07:49 PM

All: thanks :D

NSanity, on Sep 24 2006, 12:57 AM, said:

Very nice, I've seen something similar at shmup-dev.com forum a while ago in some contest, was that you? The style and music are the same.Good work.
<{POST_SNAPBACK}>


Thanks ::lmao::
No, i got that idea just few weeks ago, i don't know that game.
Do you have link to some information about that game?
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#8 User is offline   FallenMaster 

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Posted 24 September 2006 - 08:09 PM

Great graphic, sound effects and music :D , only downside is that the game idea isn't very original. Got annoyed that I lost weapon when I died though, just made it harder and harder so I died more and more :/, stopped playing at lvl 5 because I didn't wanna play the first maps again to get weapons back. Super game anyway, I agree with Raithe; "Very proffesional this deserves to be well more reconized then it is." ::lmao::
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#9 User is offline   CPS 

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Posted 24 September 2006 - 08:12 PM

Amazing Game.

I loved everything about it.

9//10 :D
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#10 User is offline   NSanity 

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Posted 24 September 2006 - 08:19 PM

raist, on Sep 24 2006, 07:52 PM, said:

All: thanks :D

NSanity, on Sep 24 2006, 12:57 AM, said:

Very nice, I've seen something similar at shmup-dev.com forum a while ago in some contest, was that you? The style and music are the same.Good work.
<{POST_SNAPBACK}>


Thanks ::lmao::
No, i got that idea just few weeks ago, i don't know that game.
Do you have link to some information about that game?
<{POST_SNAPBACK}>



Yeah I found it here it is http://www.shmup-dev...php?topic=317.0
and the developere's wbsite
http://www.iterationgames.com
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#11 User is offline   Tarik 

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Posted 24 September 2006 - 08:26 PM

Very impressive. The style is quite unique, and I really liked the backgrounds, and the whole contept of being in somebody's body.

But to be completely honoust, the gameplay got kind of repetive and boring near the end. Though the backgrounds were great, and I really liked the weapon upgrades (that were actual nice new upgrades) the enemies, even with new graphics, didn't really add anything new. Nor did each level, apart from the backgrounds and weapons, that pretty much kept me playing till the end.

Apart from that, in the loading screens and such the Nanozoa really looks much better than in-game. It doesn't have any depth, or much detail, while the loading screens look and backgrounds beautiful.

Lastly, I can't help but wonder how sweet this game looks in full colour :p! The monochrome graphics do look cool, and it's all part of the style... But colour is so gooood!
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#12 User is offline   raist 

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Post icon  Posted 24 September 2006 - 08:43 PM

NSanity, on Sep 24 2006, 09:22 PM, said:

Yeah I found it here it is http://www.shmup-dev...php?topic=317.0
and the developere's wbsite
http://www.iterationgames.com

Great, thanks for links! It's nice and playable game :D

Tarik, on Sep 24 2006, 09:29 PM, said:

Very impressive. The style is quite unique, and I really liked the backgrounds, and the whole contept of being in somebody's body.

But to be completely honoust, the gameplay got kind of repetive and boring near the end. Though the backgrounds were great, and I really liked the weapon upgrades (that were actual nice new upgrades) the enemies, even with new graphics, didn't really add anything new. Nor did each level, apart from the backgrounds and weapons, that pretty much kept me playing till the end.

Apart from that, in the loading screens and such the Nanozoa really looks much better than in-game. It doesn't have any depth, or much detail, while the loading screens look and backgrounds beautiful.

Lastly, I can't help but wonder how sweet this game looks in full colour ^_^! The monochrome graphics do look cool, and it's all part of the style... But colour is so gooood!


Thanks ::lmao::

Gameplay - yes, i maybe release version with improved gameplay, im still learning how to make good gameplay.

Flat ingame graphic - that competition limits size of .exe file to 10 MB.
So i can't use 3D rendered fully animated enemies, etc, which i have planned at begining.

Colors -world under electron microscope doesn't have color.. but maybe, in new game... we can look with truecolor camera, what's happen in your stomach ::lmao::
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#13 User is offline   nooly 

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Posted 26 September 2006 - 06:47 PM

...and what do you people think about the music&sfx? is this style still useful in today's world of big, boomy sounds? : )
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#14 User is offline   BBaller 

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Posted 30 September 2006 - 03:15 AM

I featured it here:

http://eocommunity.co.uk/gmr.php

simply because of the atmosphere you were able to create in this game.

And it was only done in one week? Really great job you guys. I hope I got the credits correct.
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#15 User is offline   Radnom 

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Posted 30 September 2006 - 04:02 AM

The atmosphere was great, everything looked incredible. Loved the blurring! That was simply awesome. The sounds and music was pretty good.

The gameplay wasn't that great at all though, in my opinion. It was really repetitive.

EDIT: typo

This post has been edited by radnom Games: 30 September 2006 - 08:28 AM

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#16 User is offline   Kapser 

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Posted 30 September 2006 - 05:40 AM

Very awsome graphics, nice job!
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