Presented by GameCave
~~VITALS~~
Resolution: Selectable
Fullscreen: Selectable
Players: 1-2
GM Version: 6.1 Registered
Filesize: 10.4 MB (Lofi Version is 4.36 MB)
~~~Game Info~~~
Finally completed after months of polishing, ColumnsX is my remake of one of my favorite games of the 16-bit era, Columns.
Play against a friend or a computer controlled AI in a battle of gem-dropping supremacy -
And then upload your scores and see how you stack up with the best puzzle gamers in the world.
Features include:
- Classic puzzle game action
- An extremely capable AI opponent
- Brief tutorial mode that explains the basics of the game
- Online highscore and ranking system
- Unlockable badges for your user page (For 64digits members)
- Every player gets a banner showing their highscore and rank. (Example:)

- High-quality Mp3 soundtrack
~~~Controls~~~
Menu
Arrow keys - Move selection
Enter key - Ok
Player 1
Left / Right arrow keys - Move piece
Up arrow key - Cycle piece
Down arrow key - Drop piece
Enter - Start
Player 2
A / D - Move piece
W - Cycle piece
S - Drop piece
G - Start
~~~Gameplay~~~
The gameplay is pretty simple: You drop pieces into your playing field and try to make lines of three same-colored gems. Creating chain reactions nets you quite a bit more points then simple moves, however. And there's a few little surprises, as well. Actually, you'd be better off playing the game, or just watching the tutorial, to get an idea of how it works. Oh, and, if you don't have a friend chained to your wall like I do, there's always an AI to play against.
~~~SCREENSHOTS~~~

~~~Download Links ~~~
Full Version (Includes Music; 11.8 MB) - 64digits Gamepage
Lite Version (No Music; 4.8 MB) - Direct Link
So, go on, download it. You know you want to. And remember to reply here with any comments, questions, bugs, or even constructive critisism. So, yeah, I hope you enjoy the game.
~~~'Frequently' Asked Questions ~~~
Q: Who ARE these people?
A: If you're referring to all the people on the character select screen, they're all members of the GM community 64digits. If you're referring to some other people that you're seing, you should see a doctor.
Q: Who made all that music?
A: The game's ambient soundtrack was composed by Matt Hanson, with a few little tweaks here and there by yours truly. Except for my little fanfare. That was from a Megaman X game.
Q: What is the difference between each character?
A: In a nutshell, nothing at all. The whole character thing is just a little tribute to 64digits, as well as a good way to fill up UI space. Oh, and just for the record, there's a few hidden characters.
Q: This game is awesome!
A: That's not a question.
Q: How do I beat the AI?
A: You're probably just unlucky. Most of the time the AI doesn't play too hard. (Though, when it does, it does it really well)
If I recieve some good questions, I'll add them here.
This post has been edited by JakeX: 08 October 2006 - 07:47 PM

Help

MultiQuote









