Version: 0.6.1
GM: 6.1
Fullscreen: Optional
Controls: In the game info
Download Link: See end of post
This is a platform game (I call it an engine because it doesn't have anything official, regarding levels) that I've been working on for about five months now. The goal is simple: get to the end of the level by dashing, jumping, evading, and quite possibly dying. It isn't always easy.
There are a few modes to choose from, and they include: sequential (where you advance through the current single levels), single play (where you can choose a level to play, or make a playlist to play), challenge (consists of levels considered by some to be quite hard. It is recommended that you play them), and time trials (not in the game yet). Regarding the challenge mode... Only play it if you have gotten a hang on the game controls by playing single play.
If you find the game lagging too much (can make the challenge levels super hard if it lags), simply go to the options, and turn off special effects. Also, if you find the game too hard, try setting the difficulty to easy (in the options).
There are many features:
-Smooth gameplay
-Nice menus
-Many specials moves, such as wall jumping, hyper jumping, dashing, and grounding
-Simple game controls, all you need are arrow keys and the Z key!
-Nice levels
-Challenge mode is truly challenging
-Pausing
-Full blown options
And more.



Please remember to read the controls, which are in the game info, and... Enjoy!
Download Now!
If that link doesn't work, there is a download link on the page that will.
Edited by Melee-Master, 16 July 2006 - 11:49 PM.











