Game Maker Community YoYo Games

Welcome Guest ( Log In | Register )

> Work in Progress Rules

This forum is for people to post information regarding their WIP projects for discussion and feedback. Note: by WIP projects, we mean those that are well underway, and we require that you post a demo. Make sure that you READ these rules prior to posting. Also, the General GMC Rules apply here too.

2 Pages V   1 2 >  
Reply to this topicStart new topic
Ac!dbomb, Full game is now complete!
Mr.Chubigans
post Jul 12 2006, 12:31 AM
Post #1


Hot, Sexy Gila Mobster
Group Icon

Group: GMC Member
Posts: 458
Joined: 9-February 04
From: Texas (USA)
Member No.: 5758





Well, here is my latest work in progress...Ac!dbomb. The demo includes a tutorial and three bombs to diffuse. Check it out!

NOTE: demo unavailable, full game released! Check it out here:
http://forums.gamemaker.nl/index.php?showtopic=237867


What is Ac!dbomb?

A fusion of both the style of Metal Gear Ac!d 2 and some mechanics from Smartbomb, Ac!dbomb puts you in the VR suit to try and disarm bombs through a unique visual mechanic. You have the time ticking down before it blows, so find those triggers quickly! This is a puzzle game that will really challenge you later on in the final game.

More screens:
http://www.vertigogaming.net/acidscreen1.png
http://www.vertigogaming.net/acidscreen2.png
http://www.vertigogaming.net/acidscreen3.png

Press F4 to switch fullscreen and windowed, and be sure to unzip the file when you download it.

Let me know what you think! smile.gif

This post has been edited by Mr.Chubigans: Aug 26 2006, 09:46 PM
Go to the top of the page
 
+Quote Post
DarkPlanet
post Jul 12 2006, 12:44 AM
Post #2


GMC Member
Group Icon

Group: GMC Member
Posts: 96
Joined: 18-November 05
From: Colorado
Member No.: 39047



Very cool game! The graphics were average, but the gameplay... WOAH MAN! I loved it! This is probably gonna be an instant Chubbigans classic, like Ore No Ryomi 2.

GRAPHICS: nothing spectacular 5/10
SOUND: don't have speakers on my comp... null/10
GAMEPLAY: Super addictive 10/10
GLITCHYNESS: none glitches 10/10
STYLE: I liked it, but somhow, it doesn't seem very original 6/10
OVERALL: 31/50
Go to the top of the page
 
+Quote Post
sn0wb0arder381
post Jul 12 2006, 01:09 AM
Post #3


GMC Member
Group Icon

Group: GMC Member
Posts: 1252
Joined: 1-May 05
From: USA
Member No.: 26979



Great game! I played for a good 20 minutes(thats good considering the games that are posted here...) Everything was done very profesionally and was polished to perfection.
8.5/10
Go to the top of the page
 
+Quote Post
rbelmont000
post Jul 12 2006, 01:31 AM
Post #4


GMC Member
Group Icon

Group: GMC Member
Posts: 120
Joined: 26-October 03
From: South Mississippi
Member No.: 577



Dang Chubigans, that is one good game. Your best since Ore No Ryomi 2.

I was going to give the game ratings, but then I realized, even though the maybe the graphics and sound aren't the best, they fit the game so well that I would have to give them a 10. And random fuse things every time, talk about infinite replay value.

[Edit] Hahaha! I just felt like a bomb defuser from one of those movies: there I was, four squares left... There were 2 triggers left... I was trying to figure out the last spaces when I noticed that there were nine seconds left... So I panicked, but I couldn't figure it out! Then I looked at the time... 5... 4... I placed both !... 3... Then I realized that that couldn't be it, so I switched one out... 2... 1... CONGRATULATIONS! BOMB DEFUSED!

[Edit] Seriously, if this game came out for the ds or something, I'd buy it.

This post has been edited by rbelmont000: Jul 12 2006, 02:16 AM
Go to the top of the page
 
+Quote Post
Mr.Chubigans
post Jul 12 2006, 02:56 AM
Post #5


Hot, Sexy Gila Mobster
Group Icon

Group: GMC Member
Posts: 458
Joined: 9-February 04
From: Texas (USA)
Member No.: 5758



Awesome, glad you guys like it! I deliberately kept the graphics real simple...in fact, Im going the complete opposite of Vivid Conceptions (my last game) as much as possible.
Go to the top of the page
 
+Quote Post
mr.pacman0
post Jul 12 2006, 05:52 AM
Post #6


warning:highly unstable
Group Icon

Group: GMC Member
Posts: 1186
Joined: 12-July 05
Member No.: 31271



really cool, only thing is that it's a bit difficult, the tutorial was excellent and the gameplay was very smooth and ingenious... well done!
Go to the top of the page
 
+Quote Post
xXHalfieXx
post Jul 12 2006, 07:01 AM
Post #7


GMC Member
Group Icon

Group: GMC Member
Posts: 472
Joined: 2-April 06
Member No.: 47317



This is a good game. I'm looking forward to it's final release. It reminds me of Smart Bomb for the PSP.... although that sucked! But this does not. Good work.

ph34r.gif xXHalfieXx

This post has been edited by xXHalfieXx: Jul 12 2006, 07:55 AM
Go to the top of the page
 
+Quote Post
LostOverThere
post Jul 12 2006, 07:35 AM
Post #8


Super Ugly Ruber duck
Group Icon

Group: GMC Member
Posts: 273
Joined: 23-February 05
From: Brisbane, Australia
Member No.: 22570



Hooray!

That was fantastic Chubs!
9.99999/10
Go to the top of the page
 
+Quote Post
garionw
post Jul 12 2006, 07:39 AM
Post #9


GMC Member
Group Icon

Group: GMC Member
Posts: 78
Joined: 25-June 05
Member No.: 30161



QUOTE (xXHalfieXx @ Jul 12 2006, 06:01 PM)
This is a good game. I'm looking forward to it's final release. It reminds me of Smart Bomb for the PSP... although that sucked! But this does not. Good work.

ph34r.gif xXHalfieXx
*




If I can remember, thats what the game is based around biggrin.gif
Go to the top of the page
 
+Quote Post
xXHalfieXx
post Jul 12 2006, 07:54 AM
Post #10


GMC Member
Group Icon

Group: GMC Member
Posts: 472
Joined: 2-April 06
Member No.: 47317



I know that it's supposed to be like Smart Bomb, but there's something about this game that's different. Now I remember what it was, it was the insane difficulty and long loading times for a bad looking cinematic that was only 3 seconds long!

ph34r.gif xXHalfieXx

This post has been edited by xXHalfieXx: Jul 12 2006, 07:58 AM
Go to the top of the page
 
+Quote Post
Mr.Chubigans
post Jul 12 2006, 12:02 PM
Post #11


Hot, Sexy Gila Mobster
Group Icon

Group: GMC Member
Posts: 458
Joined: 9-February 04
From: Texas (USA)
Member No.: 5758



QUOTE (xXHalfieXx @ Jul 12 2006, 01:54 AM)
I know that it's supposed to be like Smart Bomb, but there's something about this game that's different. Now I remember what it was, it was the insane difficulty and long loading times for a bad looking cinematic that was only 3 seconds long!

ph34r.gif xXHalfieXx
*



Yeah, I had Smartbomb for the PSP...and it was just wasted potential. There was one minigame in that whole game that was more fun then anything else, and I expanded on that to make Ac!dbomb. smile.gif
Go to the top of the page
 
+Quote Post
Mr.Kio
post Jul 12 2006, 12:04 PM
Post #12


GMC Member
Group Icon

Group: GMC Member
Posts: 510
Joined: 22-February 05
From: Behind you! BU!
Member No.: 22532



A Mr.Chubigans game without warning ohmy.gif? Gotta try biggrin.gif will edit when I'm done ^^
Go to the top of the page
 
+Quote Post
Mr.Chubigans
post Jul 12 2006, 08:50 PM
Post #13


Hot, Sexy Gila Mobster
Group Icon

Group: GMC Member
Posts: 458
Joined: 9-February 04
From: Texas (USA)
Member No.: 5758



Let me know if you guys have any audio problems, as its my first game using the ogg format.
Go to the top of the page
 
+Quote Post
sn0wb0arder381
post Jul 12 2006, 11:05 PM
Post #14


GMC Member
Group Icon

Group: GMC Member
Posts: 1252
Joined: 1-May 05
From: USA
Member No.: 26979



Can you please add a way to skip the tutorial though? Its kind of annoying...
Go to the top of the page
 
+Quote Post
Mr.Chubigans
post Jul 13 2006, 12:19 AM
Post #15


Hot, Sexy Gila Mobster
Group Icon

Group: GMC Member
Posts: 458
Joined: 9-February 04
From: Texas (USA)
Member No.: 5758



Just press F12 in the main title to skip it all! smile.gif
Go to the top of the page
 
+Quote Post
Melee-Master
post Jul 14 2006, 11:37 AM
Post #16


Metalhead
Group Icon

Group: GMC Member
Posts: 1316
Joined: 10-April 05
From: Canada
Member No.: 25715



Sweet game. I loved the music. It was my favourite part. XD Difficult I must say... Reminds me of minesweeper.

Keep up the good work.
Go to the top of the page
 
+Quote Post
Radnom
post Jul 14 2006, 10:42 PM
Post #17


Burninator
Group Icon

Group: GMC Member
Posts: 782
Joined: 16-February 05
From: Auckland, New Zealand
Member No.: 22055



I wrote out a review earlier, but unfortunately I must not have pressed 'Add Reply' hard enough as it didn't appear.

Anyway, I really really like this game. First of all everything about it is so professional, from the menu to the level select to the actual game, the layout is always pleasing to the eyes.
The game itself is excellent, I really enjoyed it from start to finish. The tutorial was very helpful, and very well done.
It did take me a few tries to figure out that I put the Xes on the unarmed blocks and the ticks on the armed ones, but once I got it it was great fun.
It definitely reminded me of minesweeper for obvious reasons, but unlike minesweeper I think I could really enjoy this game.

The three levels so far were pretty easy, though, even the hard one. It must be really hard to design levels for this game!

The music worked fine for me, and was quite nice.

The best part of the game, in my opinion, is the tense 10 seconds of anticipation as the screen shakes and wobbles, the beeping gets louder and you hope that you've done it right, and then when it's defused you feel great. The way you've done that part is really great, much better than a simple 'correct' or 'try again' screen, it adds suspense. I really liked the way you did that.

The graphics were simple, but definitely functional and nice to look at. The visual effects, like the screen shaking and the moving background things were very nice.

The static blocks were really annoying because it was pretty much luck that you choose a static block, not anything to do with skill. It also annoyed me that after selecting it it was not marked as I had a sort of passive compulsive need to mark every block. tongue.gif I guess it's just my fault that I kept clicking the same block.

The controls were good. Nice and functional. Easy to pick up.

I can't really think of much to improve on, it's coming along so well. More levels, and some stages with much more difficulty would be nice. The 'very hard' level in this demo was easy enough to get the second time (after clicking the static block about 10 times the first try tongue.gif )

I can see myself actually playing this game right through when it is released, because although I am generally not a fan of puzzle games, this one really appealed to me. I hope you continue it.
Go to the top of the page
 
+Quote Post
pirate1881sea
post Jul 15 2006, 12:28 AM
Post #18


GMC Member
Group Icon

Group: GMC Member
Posts: 31
Joined: 21-June 06
Member No.: 53062



This game was SO fun! I love it.
Wow, just wow.
Go to the top of the page
 
+Quote Post
Mr.Chubigans
post Jul 15 2006, 05:44 AM
Post #19


Hot, Sexy Gila Mobster
Group Icon

Group: GMC Member
Posts: 458
Joined: 9-February 04
From: Texas (USA)
Member No.: 5758



Wow radnom Games, thanks for that detailed reply! Im glad you are all enjoying the demo.

I think what Ill end up doing is make the virus tile temporary...that is, hit it once and it will turn back into a dud, letting you mark it. Im gonna have to fine tune that a bit.
Go to the top of the page
 
+Quote Post
BBaller
post Jul 15 2006, 07:30 AM
Post #20


GMC Member
Group Icon

Group: GMC Member
Posts: 611
Joined: 28-October 03
Member No.: 887



Excellent game! Everything about it is so... nice. I love the concept, and I can't wait for the full game.
Go to the top of the page
 
+Quote Post

2 Pages V   1 2 >
Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 



RSS Lo-Fi Version Time is now: 20th November 2009 - 09:57 PM