Evolites - Simple Evolution Simulator, SPORTS/SIMULATION |
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Evolites - Simple Evolution Simulator, SPORTS/SIMULATION |
Jun 20 2006, 03:57 PM
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#1
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Artist Group: Global Moderators Posts: 8899 Joined: 21-October 04 From: California, USA Member No.: 15789 |
Evolites
A simple evolution simulator - Tools, predators, download, and more! ![]() Introduction & Features Welcome to Evolites, a simple life simulation where you indirectly control the fates of a countless number of tiny, unique creatures, known as Evolites. As the Evolites evolve naturally, various tools are at your disposal to save, destroy, create, and interact with them. You may let things run their course, or you may directly intervene, and make sure that only your chosen strain of Evolites survives! Partially inspired by the opening sequence of the upcoming game Spore, and partially a pet project that just seemed fun to make, Evolites was created to interest, entertain, and relax all types of gamers, casual and up. The game features a mouse-only control setup, and large, colorful graphics. Online functionality via the Reflect Account System is also built-in, and a handful of options put you at full control of how you want to play the game. Controls Controlling the game is simple, especially if you have a wheel mouse. If you do not use a wheel mouse, the up and down arrows may be substituted at the necessary times. Hover your mouse over the bottom portion of the screen to bring up the toolbar in the main play area. LEFT MOUSE - Click to open menu boxes, press buttons, select Evolites, and activate selected tools. Click and drag Evolites from the catalog to copy them, save them, or upload them RIGHT MOUSE - Click to deselect Evolites or delete Evolites from the catalog MOUSE WHEEL / UP & DOWN ARROW KEYS - Interact with variable buttons or attract the selected Evolite to the current mouse location F4 - Toggle between windowed and fullscreen modes Online Features This game is compatibile with a new system that Fox-NL, Kasper, and I created, the Reflect Account System! Using a Reflect Account, you can access online features in all games that use the system, via one login. Evolites is the first game released to use this system, and registering will allow you to upload your own Evolites to the internet, as well as report to other users browsing the site that you are playing, and have your game automatically download Evolite information from the online catalog for predators! You can find out more by following the link to Reflect Games below! Game Info Game Maker version: 6.1 Screen size: 800x600 (no rez change) File size: 3.86 Mb Download Download Evolites (3.68 Mb) Links Evolites Mini Site Reflect Games Credits Fox-NL - Recoding some of the game, giving me some coding advice, and helping with ideas Kasper - Composed the Evolites theme Xot - For a great encryption script 39ster - For the online support, and the excellent 39dll Eyeguy - For an infinitely useful rotation crossover script This post has been edited by FredFredrickson: Jan 15 2007, 03:52 AM |
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Jun 20 2006, 03:59 PM
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#2
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I wanna fly high Group: GMC Member Posts: 629 Joined: 15-May 05 From: The Netherlands Member No.: 27744 |
awesome...
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Jun 20 2006, 04:14 PM
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#3
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GMC Member Group: GMC Member Posts: 601 Joined: 22-September 04 From: Canada, Quebec Member No.: 14648 |
I was gonna say just that. Its perfect man. Good work, awesome game you got here.
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Jun 20 2006, 04:19 PM
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#4
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GMC Member Group: GMC Member Posts: 260 Joined: 3-January 05 Member No.: 19162 |
Very good. I submitted creatures. Polygon creatures would've been awesome though. Each creature on the website would be different.
This post has been edited by MooCow: Jun 20 2006, 04:20 PM |
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Jun 20 2006, 04:39 PM
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#5
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GMC Member Group: GMC Member Posts: 380 Joined: 29-March 05 From: Finland Member No.: 24955 |
FPS about 14 in the stats-screen. Greeeat...
I guess this graphics driver in my parent's computer can't quite handle it. |
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Jun 20 2006, 04:40 PM
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#6
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LazyBoy Group: GMC Member Posts: 335 Joined: 3-February 06 Member No.: 43845 |
One word to describe it... BEAUTIFUL
This post has been edited by softhunterdevil: Jun 20 2006, 04:41 PM |
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Jun 20 2006, 04:42 PM
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#7
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Artist Group: Global Moderators Posts: 8899 Joined: 21-October 04 From: California, USA Member No.: 15789 |
Yeah, I would have liked to add polygonal creatures, but judging from some of the other games I've seen that use it, it just seemed to make the game run too slow to be practical for this game... Especially when this game currently rides the cusp of slowing down every now and then!
Glad you like the game guys, I've found it's really an interesting experience to just leave it on while you work on things and come back to it now and then to see how things have progressed. Seeing which families survive, and helping them along is a good break from action now and then! |
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Jun 20 2006, 05:03 PM
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#8
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GMC Member Group: GMC Member Posts: 148 Joined: 2-May 04 Member No.: 8988 |
I love this, I just leave it running and check on my creatures every now and then.
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Jun 20 2006, 05:04 PM
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#9
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Frogfighter Founder! Group: GMC Member Posts: 535 Joined: 11-July 04 From: California Member No.: 11485 |
Hey fred! This came out great, and im glad you finally finished it! I liked all the effects, the music was great, and it seemed to meet your goal of relaxing people.
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Jun 20 2006, 06:32 PM
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#10
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-Halinalle- Group: GMC Member Posts: 491 Joined: 15-September 04 From: Suomi/Jyväskylä Member No.: 14397 |
Well now I'm happy
I registered an Reflect account and the account system works good. The registeration is easy and it takes no time to make an account. Really nicely made and the catalog works fine too. The water effects are relaxing and the music is also.. It makes me just fall to my bed and relax for a while. It's like one of those TV's sudoku mobile games or something.. I really like the menus and the smooth motion of them, reminds me of The Sims 2. The tools are wonderful and they are different from another to another. The Evolite submitting system works wonderfully, Kamone, Generation 2, Predator rating: 20 Submitted by LauriP on Jun 20th, 2006 at 11:23 AM and I really like that you can download other players evolites. I first thought that this was just another copy of the evolutiongames but you proved me wrong, this is really it's own game. The Reflect Account system is the best and I think the only net registeration system in GM history and even better than most of the boughtable games. I will keep Evolites on my comp. for a long time, that's for sure I really like your style of design, HT3D and your little abandoned projects too. Continue working with games, I'm sure that someday you will be working on Ubisoft or something Hey by the way, Who are in the Reflect Games and are you in a need of more members ? I would be interested if so. But if you don't want to that's alright EDIT: Oh, I read the Reflect Games site FAQ and there the answer was, oh well This post has been edited by LauriP: Jun 20 2006, 06:50 PM |
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Jun 20 2006, 06:43 PM
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#11
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GMC Member Group: GMC Member Posts: 295 Joined: 20-July 05 Member No.: 31792 |
Wow! The Reflect inniative is really awesome. If you guys manage it correctly it is bound to become a reall huge hit! REALL HUGE.
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Jun 20 2006, 06:56 PM
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#12
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GMC Member Group: GMC Member Posts: 1686 Joined: 12-March 06 Member No.: 46262 |
wow
amazing =D truely proffesional looking, every thing is perfect!!! |
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Jun 20 2006, 08:07 PM
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#13
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Fake Plastic Fun Group: GMC Member Posts: 863 Joined: 2-April 06 From: Coding Bob 2 Member No.: 47285 |
This is an absolutely amazing game. The simplicity of the graphics makes it a very appealing and user-friendly game. The music is great, but a playlist with a couple other tunes would have been nice. There was a lot of user interaction in this game, which made it one of the better evolution simulators. I'll be keeping this for a while.
I have a question though: When the evolites evolve, do they only grow bigger or do they change in shape as well? Hmm, maybe you'll just say to play it and find out. |
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Jun 20 2006, 08:26 PM
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#14
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LazyBoy Group: GMC Member Posts: 335 Joined: 3-February 06 Member No.: 43845 |
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Jun 20 2006, 08:43 PM
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#15
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Game Programmer Group: GMC Member Posts: 571 Joined: 19-June 05 From: This is shorter... darn. Member No.: 29810 |
QUOTE (Polystyrene Man @ Jun 20 2006, 12:07 PM) This is an absolutely amazing game. The simplicity of the graphics makes it a very appealing and user-friendly game. The music is great, but a playlist with a couple other tunes would have been nice. There was a lot of user interaction in this game, which made it one of the better evolution simulators. I'll be keeping this for a while. I have a question though: When the evolites evolve, do they only grow bigger or do they change in shape as well? Hmm, maybe you'll just say to play it and find out. Mine get smaller, one time they got to the size of a period! |
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Jun 20 2006, 08:46 PM
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#16
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Artist Group: Global Moderators Posts: 8899 Joined: 21-October 04 From: California, USA Member No.: 15789 |
I forgot to mention, if you convert your music to Ogg format, and drop it into the game's music folder, it will automatically load it at startup, and cycle through each track. Careful though, each Ogg file will add a few seconds to the load time, and could potentially make the game use up a pretty decent amount of memory, holding all of the songs!
And PSM, the Evolites do not change in shape, only size. I wanted to add shape, and Xot sent me some really great stuff on Biomorphs, but using so many primitives really seemed like it would make the game a bit too slow, so I opted to just keep them as ellipses. I should also mention that all evolites that are added to the online catalog can be a potentially downloaded by the game as predators, so if you've got a very fast, evolved Evolite that isn't too small, upload it... it just might wreak havoc in someone else's game! |
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Jun 20 2006, 09:01 PM
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#17
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GMC Member Group: GMC Member Posts: 399 Joined: 2-November 03 From: South Carolina Member No.: 1376 |
Interesting concept. Nice work.
This post has been edited by xlilwill5x: Jun 20 2006, 09:06 PM |
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Jun 20 2006, 09:48 PM
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#18
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Fake Plastic Fun Group: GMC Member Posts: 863 Joined: 2-April 06 From: Coding Bob 2 Member No.: 47285 |
QUOTE (FredFredrickson @ Jun 20 2006, 04:46 PM) I forgot to mention, if you convert your music to Ogg format, and drop it into the game's music folder, it will automatically load it at startup, and cycle through each track. Careful though, each Ogg file will add a few seconds to the load time, and could potentially make the game use up a pretty decent amount of memory, holding all of the songs! And PSM, the Evolites do not change in shape, only size. I wanted to add shape, and Xot sent me some really great stuff on Biomorphs, but using so many primitives really seemed like it would make the game a bit too slow, so I opted to just keep them as ellipses. I should also mention that all evolites that are added to the online catalog can be a potentially downloaded by the game as predators, so if you've got a very fast, evolved Evolite that isn't too small, upload it... it just might wreak havoc in someone else's game! I think I'll keep the music as it is. Good idea with not using primitives, Fred, because the game runs at a perfect speed on my not-so-perfect computer. Evolites wreaking havoc? Sounds fun |
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Jun 20 2006, 11:02 PM
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#19
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GMC Member Group: GMC Member Posts: 64 Joined: 13-December 05 Member No.: 40713 |
Woah. Thats really freakn interesting. I played it for about 45 minutes and didn't really get anywhere.
I like the concept alot though. I'm going to try leaving it on for a while with food fairly scarce and see what happens. |
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Jun 21 2006, 12:08 AM
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#20
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GMC Member Group: GMC Member Posts: 244 Joined: 14-June 06 From: Arkansas, USA Member No.: 52379 |
This is really cool. I hope your going to make a sequel.
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Lo-Fi Version | Time is now: 8th February 2010 - 11:53 PM |