Death Worm V 1.3, *Completed Version in Creations Forum* |
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Death Worm V 1.3, *Completed Version in Creations Forum* |
Jun 9 2006, 10:58 AM
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#1
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GMC Member Group: GMC Member Posts: 380 Joined: 29-March 05 From: Finland Member No.: 24955 |
![]() In this game you are an oversized worm that jumps above the ground and eats humans, birds, dromedars and other animals. When you have eaten enough of them, the humans will start to guard the area. Submit your highest score! (If you want.) All suggestions are welcomed! Game changes resolution to 800x600 (( DOWNLOAD )) v1.4 From host-a.net: DOWNLOAD Try it, you might like it! Top 5 Highscores: IIIIIIIIIIIIIIIIIIIIIIIIIII 1. DragonRC ---2885 2. Volumunox --- 2430 3. 39ster --- 2225 4. Venomblood --- 2216 5. DF Team --- 1655 IIIIIIIIIIIIIIIIIIIIIIIIIIII (Don't cheat! --------------------------------------------------------- ![]() v1.3 Thanks for your suggestions everyone! Do you want to tell others about this game? You can advertise it in your sig by using this: CODE [b]Try Death Worm![/b] [url=http://forums.gamemaker.nl/index.php?showtopic=215286]Here.[/url] It's an arcade game with a big worm that eats humans.
This post has been edited by KC LC: Mar 25 2007, 02:57 PM |
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Jun 9 2006, 01:23 PM
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#2
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Quarter Pounder Group: GMC Member Posts: 79 Joined: 11-January 04 From: Elsewhere Member No.: 4599 |
Hahahaha...
That was fun! Very well done. The dificulty curve was well balanced, but the game was pretty simple. It would be awsome if you added some other gameplay modes or bigger arenas, but other than that, it was pretty cool. Actually, my suggestions are just ways to add more 'stuff' to the game - the core gameplay is already very well done. |
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Jun 9 2006, 02:18 PM
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#3
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GMC Member Group: GMC Member Posts: 296 Joined: 22-March 06 Member No.: 46903 |
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Jun 9 2006, 10:39 PM
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#4
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Eric Burgess ![]() Group: Retired Staff Posts: 929 Joined: 6-November 03 From: University of Iowa Member No.: 1658 |
That was pretty cool! I liked the feel of flying through the air after bursting out of the ground. Keep going!
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Jun 10 2006, 03:05 AM
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#5
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GMC Member Group: GMC Member Posts: 612 Joined: 28-October 03 Member No.: 887 |
Hey, this is a really cood idea. I enjoyed the gravity as well, but I really wanted to be able to control the worm just slightly as it came back down into the ground... just a bit at least. Good start so far!
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Jun 10 2006, 03:26 AM
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#6
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Mewsefish Group: GMC Member Posts: 171 Joined: 28-August 04 From: 56XX Member No.: 13718 |
That was cool!
I don't usually download stuff from the WIPs, but this one was worth it! |
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Jun 10 2006, 03:40 AM
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#7
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Vertical Shmup Junkie Group: GMC Member Posts: 3396 Joined: 22-November 05 From: California,USA babe! Member No.: 39355 |
reminds me of mario...wants me to keep playing...good job
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Jun 10 2006, 04:18 AM
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#8
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User friendly Group: GMC Member Posts: 123 Joined: 11-February 04 Member No.: 5854 |
Well done game! I always wondered what it was like to be a Tremor
I would recommend having something that added to your worm's health. Possible something that only comes along every once in a while. And/or make it fairly difficult to eat (Like a fast flying bird). Regardless, this was very well put together, and quite fun! |
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Jun 10 2006, 04:56 AM
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#9
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Artist Group: Global Moderators Posts: 8899 Joined: 21-October 04 From: California, USA Member No.: 15789 |
Haha, this game is awesome! I think if you got the sounds and everything working alright, and added some kind of combo system for hitting multiple targets in one leap, this could be a fantastic game. Excellent work!
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Jun 10 2006, 05:15 AM
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#10
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GMC Member Group: GMC Member Posts: 98 Joined: 17-January 05 Member No.: 20054 |
Awesome game! This definitly is one of the better WIPs I've seen in a while
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Jun 10 2006, 02:24 PM
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#11
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GMC Member Group: GMC Member Posts: 233 Joined: 12-March 06 Member No.: 46266 |
Woa dude this game rocks! I think It would be even better if made the screen shake when the worm shoots out of the ground and when he falls back in. There is an example to do that i used it in my game, just dont know were.
This post has been edited by Xenomorph: Jun 10 2006, 02:27 PM |
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Jun 10 2006, 02:35 PM
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#12
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GMC Member Group: GMC Member Posts: 43 Joined: 14-January 06 Member No.: 42564 |
Very Good Game!
Give the explosions a lower depth, they must be in front of the worm |
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Jun 10 2006, 07:46 PM
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#13
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GMC Member Group: GMC Member Posts: 380 Joined: 29-March 05 From: Finland Member No.: 24955 |
I changed the music to a longer one, but it's probably not definite. Read more from the first post. Thanks for all the compliments, too! Thanks for the suggestion, Deus Ex Machina. It's possible that I will change the explosion depth some day, but it's quite complicated. Same thing about the bigger arena. |
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Jun 10 2006, 09:32 PM
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#14
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GMC Member Group: GMC Member Posts: 78 Joined: 2-December 05 Member No.: 39993 |
Very good game, i played it for like 2 hours
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Jun 10 2006, 09:54 PM
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#15
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GMC Member Group: GMC Member Posts: 380 Joined: 29-March 05 From: Finland Member No.: 24955 |
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Jun 10 2006, 10:07 PM
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#16
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GMC Member Group: GMC Member Posts: 158 Joined: 27-May 06 Member No.: 50870 |
holy crap :o
I like it! The best thing is that it's very orginal :) go go big worms! :D |
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Jun 10 2006, 10:07 PM
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#17
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GMC Member Group: GMC Member Posts: 612 Joined: 28-October 03 Member No.: 887 |
JTR, are online high scores a possibility in future versions?
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Jun 10 2006, 10:14 PM
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#18
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GMC Member Group: GMC Member Posts: 380 Joined: 29-March 05 From: Finland Member No.: 24955 |
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Jun 10 2006, 11:37 PM
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#19
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Light and Sweet Group: GMC Member Posts: 2027 Joined: 19-November 05 From: Somewhere Member No.: 39167 |
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Jun 11 2006, 08:11 AM
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#20
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GMC Member Group: GMC Member Posts: 380 Joined: 29-March 05 From: Finland Member No.: 24955 |
My brother's score:
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Lo-Fi Version | Time is now: 9th February 2010 - 02:25 PM |