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I Need Rts Sprites For My Rts! Poeple that help wil get credit!

#1 User is offline   tommy sprat 

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Posted 02 May 2006 - 09:26 AM

i am making an rts. as a (good) programmer i dont have really much time/skill to make sprites. so i ask my GMC brothers for help :lol:. i will post examples and my game to show you what im thinking off. for the proffessionals heres the form

Quote

what: RTS things, buildings, units i even accept terrain sprites.

view: i dont know to to call it but its like front view and then 45 degrees up so not isometric not top down not front view but something between em aal play the game to see it yourself

size:the average unit size is 32*32 and the building size can vary from 100*50 to max 150*150.

style:its a game about computers the name of the game is The Final Computers. but the tittle can maby change. my idea is to make buildings like computers.  and peripheral equipment.


Work In Progress Topic
The Demo(v1.0)
Demo 1.1
Demo1.2
Demo1.3
Demo2.0
Demo3.0
Demo4.0
Demo5.0(latest version)!


Posted Image
example

what i would like:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Antivirus building to research Anti virus things
Virus Reasearch labs to make virusses for the enemy
units like virusses of different classes like worm trojan horse bomb and all other things.
anti virus units like flying cameras with a laser on it (to destroy virusses) of different classes too please.
i need terain tiles of any terain snow, dirt, grass, mud and even ICE is ok.i'd prefer self made tiles because i want the game to be 100% original.



if theres anything more you think i need just ask or make and theres a big chance i will be happy and say yes :)

important things and rules!

*you must shade like this: Posted Image

if you dont see shading look closer or scale it because it IS shaded.

*and if its a building i want a being build animation too like this: Posted Image

*buildings must be animated (see the first example)

if you cant get ideas of what to make. ill give you some
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
an anti-virus unit
a virus unit
an anti-virus building
a virus building
different cursors. one for atacking building normal and repairing.
Here is a link to my deterion thingy request
or make the computer look more advanced


I WILL CREDIT EVERYONE WHO MAKES SOMETHING FOR ME

This post has been edited by tommy sprat: 06 August 2006 - 03:38 PM

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#2 User is offline   jkilla 

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Posted 03 May 2006 - 10:51 PM

um what are those workers supposed to look like
and i will see what i can do.

here is a gif
Posted Image

and a strip(you know how to use right?)
Posted Image

heres a cd drive building
Posted Image

i hope these look ok

edit: hmm i see more like
boxy but 3d right
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This post has been edited by jkilla: 05 May 2006 - 12:48 AM

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#3 User is offline   tommy sprat 

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Posted 04 May 2006 - 02:54 PM

jkilla, on May 4 2006, 12:54 AM, said:

um what are those workers supposed to look like
and i will see what i can do.

here is a gif
Posted Image

and a strip(you know how to use right?)
Posted Image

heres a cd drive building
Posted Image

i hope these look ok
<{POST_SNAPBACK}>


i like your style of drawing. but it doesnt realy fits my game. my game's view is that you see it from the front but from an engle so its something between topdown and front view. but not isometric. you made a isometric building. (i think). anyway thanks. can you try it again? and the worker looks realy good. but im not on my own computer so i cant test it in my game. monday i will say how the worker does
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#4 User is offline   ryuhayabusa 

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Posted 04 May 2006 - 05:16 PM

Here's a sprite for a bowman:
Posted Image
EDIT: Use it in like the picture of the selected unit.

This post has been edited by ryuhayabusa: 04 May 2006 - 05:17 PM

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#5 User is offline   Jo-Jo Bob Joe 

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Posted 05 May 2006 - 12:28 AM

... did you actually read the first post ryhuhaybasa? He wants hi tech/computer sprites(or something).

This post has been edited by Jo-Jo Bob Joe: 05 May 2006 - 12:29 AM

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#6 User is offline   froggut198 

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Posted 05 May 2006 - 01:39 AM

I took a stab at beefing up your original idea with 1's and 0's on an ellipsoid.

Strip:
Posted Image

Gif:
Posted Image

P.S. If you like them and use them, you don't have to give me credit :P

Edit: I also took a shot at the Anit-Virus Building

Png:
Posted Image

I made the sign apart from the actual building incase you wanted to use the chip sprite thing by itself and what not, again I don't need credit since it only took a few minutes. (Woops, my bad building is only 64x64 but it probably wont look too bad if you strech it)

This post has been edited by froggut198: 05 May 2006 - 02:00 AM

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#7 User is offline   tommy sprat 

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Posted 05 May 2006 - 09:27 AM

TY froggut i WILL use the worker but i will not use the building. maybe i will use the sprite fo another thing. in my game i want buildings to be just like they are in the real world. not just chips(however yours was beautifull). i mean it are just high tech buildings.

@ryuhayabusa: nice sprite but i wont have a bowmen in my game. maybe make one for the antivirus building or for another thing. but its a nice sprite.
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#8 User is offline   tommy sprat 

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Posted 11 May 2006 - 05:47 AM

I updated my game with frogguts worker in it. and some other things. Demo 1.1

please keep the sprites coming. remember i will credit you even if you nly made 1 worker like froggut i will credit him.

@Froggut198What do you want in the credits? credit looks professional thats why i like to give credit :(

This post has been edited by tommy sprat: 11 May 2006 - 05:48 AM

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#9 User is offline   tommy sprat 

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Posted 12 May 2006 - 05:33 AM

My topic is on page 3 and i realy need sprites. ;)
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#10 User is offline   jkilla 

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Posted 12 May 2006 - 10:45 PM

games getting better
did my worker not work or something? i dont care if you use it im just wondering.
nothing happens when you click on buy
take out fullscreen mode cause you cant move the screen when it is on.
im still thinking about making you sprites though
ill post once im done

This post has been edited by jkilla: 12 May 2006 - 10:47 PM

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#11 User is offline   froggut198 

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Posted 12 May 2006 - 11:55 PM

tommy sprat, on May 10 2006, 10:50 PM, said:

I updated my game with frogguts worker in it. and some other things. Demo 1.1

please keep the sprites coming. remember i will credit you even if you nly made 1 worker like froggut i will credit him.

@Froggut198What do you want in the credits? credit looks professional thats why i like to give credit :)
<{POST_SNAPBACK}>



Well if you really wanna give me credit then just put it Under Froggut198 at the GMC or put Froggut Studios

I'm downloading the new demo right now

Edit: hmm pretty cool but the build button doesnt seem to do anything yet. Keep working on it though, the pathfinding for the workers works well. ;)

This post has been edited by froggut198: 12 May 2006 - 11:59 PM

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#12 User is offline   tommy sprat 

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Posted 13 May 2006 - 09:48 AM

thanks for all the good comment on my game you guys realy motivate me. sorry jkilla i didnt use you worker but i think frogguts fits it better. about the build button im working on it now. the next version will have a workable build menu in it so that you can build more workers :wacko:. keep the sprites coming the more sprites the faster the game will be made.
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#13 User is offline   ryuhayabusa 

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Posted 13 May 2006 - 10:32 AM

Jo-Jo Bob Joe, on May 5 2006, 12:31 AM, said:

... did you actually read the first post ryhuhaybasa? He wants hi tech/computer sprites(or something).
<{POST_SNAPBACK}>


ryhuhaybasa? who's that?
My name's spelt: ryuhayabusa
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#14 User is offline   Jo-Jo Bob Joe 

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Posted 14 May 2006 - 12:01 AM

ryuhayabusa, on May 13 2006, 04:35 AM, said:

Jo-Jo Bob Joe, on May 5 2006, 12:31 AM, said:

... did you actually read the first post ryhuhaybasa? He wants hi tech/computer sprites(or something).
<{POST_SNAPBACK}>


ryhuhaybasa? who's that?
My name's spelt: ryuhayabusa
<{POST_SNAPBACK}>


I was about 2 letters off, boo hoo. Nobody has to be perfect.
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#15 User is offline   ZDM 

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Posted 14 May 2006 - 12:16 AM

ryuhayabusa said:

ryhuhaybasa? who's that?
My name's spelt: ryuhayabusa


It doesn't matter, you still made a stupid move.
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#16 User is offline   tommy sprat 

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Posted 14 May 2006 - 10:01 AM

@ryuhayabusa: dont be such a baby in my topic please. i dont want this topic to get closed i still need it.(and maybe other poeple too, to get their name in the credits :whistle:)

and now ontopic

big update!
you can now:
build workers.<--- select the computer press build and then press the worker icon.(a worker costs 50 energy)
gather energy.<---select one or more workers and right click a battery. if the energy is 10 the worker will bring it to the computer. and you see the enerygy on the top of the screen.
and set a checkpoint for the workers.<---just select the computer and right click somewhere.

here's the link LINKY!

EDIT: i made a Work In Progress topic Work In Progress Topic

This post has been edited by tommy sprat: 14 May 2006 - 10:46 AM

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#17 User is offline   Storm_CO 

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Posted 14 May 2006 - 01:31 PM

Well it says you need something to train Virus research labs .. I was thinking .. it would be "understandable", and funny; [i]if[/] the vvirus research lab went this way ..

-- There would either be a mad genius or a evil little boy sitting there with a virus research lab ; and he'd be the one making the viruses and sending them out .. Would this be a good idea . ? - Just a thought.

Just to stay on topic; I'll make some virus research labs, one with and without the people.
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#18 User is offline   tommy sprat 

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Posted 14 May 2006 - 02:11 PM

Storm_CO, on May 14 2006, 03:34 PM, said:

Well it says you need something to train Virus research labs .. I was thinking .. it would be "understandable", and funny; [i]if[/] the vvirus research lab went this way ..

-- There would either be a mad genius or a evil little boy sitting there with a virus research lab ; and he'd be the one making the viruses and sending them out .. Would this be a good idea . ? - Just a thought.

Just to stay on topic; I'll make some virus research labs, one with and without the people.
<{POST_SNAPBACK}>


your idea is good.....very good. but there wont be poeple in the game so only make one without poeple. i cant wait to see your work :whistle:
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#19 User is offline   Storm_CO 

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Posted 14 May 2006 - 02:13 PM

Okay .. I'm not exactly creative .. so have any guidelines on how this virus research lab should look like . ?
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#20 User is offline   tommy sprat 

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Posted 14 May 2006 - 02:58 PM

like this?

Posted Image

its two thingys on the roof that move to each other an then energy comes out. that would be the building animation.

EDIT:it looks very wierd. irst focus you on the image(virusbuilding) and then look to another place on your monitor it looks like.....well like it goes faster but it doesnt :whistle:

This post has been edited by tommy sprat: 14 May 2006 - 02:59 PM

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