Download V.2
Download V.4
Download V.7
Name: Paintball Chaos
File Size: 5.30 Mb
File Type: Zip
GM Version: GM6
Screen Resolution: 1024x768
Changes Screen Resolution: No
Strategical top-down shooter lets you fight against incridible odds to come out on top.
Infantry Controls:
Aim - Mouse
Shoot - Both mouse buttons.
Grenade - Space
Move - W,S,A,D
Lean - Q,E
Tips:
Stay behind bunkers or you will get shot. Alwase have a plan. Pin the enemy by shooting close to him and use those valuble seconds to move to more strategical positions. Alternate left and right mouse buttons to shoot your gun faster. After you get shot you replace positions with your nearest friendly, use that to your advantage. Be careful, the enemy will attempt to pin you.
Version History:
V.1: First release. No sound yet, graphics are not done, though many effects have made it in so far (paint splatter, countdown timer, paint stain, etc.) AI is O.K.
V.2: Wow V.2 is so much different. Better graphics, better AI, more bunkers, smoother, more levels, and overall better gameplay. I have also added sound, finially, and a pause menu. Main menu works (though i haven't added options yet) So far no stroyline or real objective besides getting through all the levels. The new map for the first 3 levels is based off a real paintball park. Wow, the game has changed much more for the better.
V.4: More levels, save and load, friendlies, grenades, lots of bug fixes, better difficulty curve.
V.7: Finished graphics and most of sound, more advanced AI, fixed the paint dissapearing.
*V.3,V.5, and V.6 were unreleased versions
Work in Progress:
I am completely redoing the entire game because of bugs and some other issues. I currently am working with someone modeling Paintball Chaos models, and if all goes well, the next version will be in 3d! There will be a level editor for it, no question, and hopefully upgradable guns. The menus will be redone, and the backgrounds will be made smaller to make download sizes smaller. Depending on how well things go, I will make it modable. The A.I. has been rewritten and is much smarter than any previous versions. I predict I will be done with this version in about a month.
Give feedback as I will add any suggestions to the game.
Enjoy.
This post has been edited by JoeMaster: 25 August 2006 - 02:40 AM

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