[quote]Wow, it's awesome! The master hand battle was great! But some of the rooms didn't have the exit controller or whatever you used, so i had to use control+alt+delete to get out of the game sometimes...
Add ness, link, and if your familiar with golden sun and gs: tla, add some of those characters. They would be pretty awesome.[/quote]
Thanks, what rooms didn't have the controller in it? I had to do that a lot because i forgot about the controller
[quote]I couldnt really play because of my crappy computer please in the next release let us resize the window out of full screen i can only play that way
it looks good though[/quote]
The only problem about resiging the window is the 2 battle stages are 1024x768
[quote]one questoin, where's Link? T.T
it's just not right witout him.[/quote]
yea, i have to put him in
[quote]of course yoshi is going to be the best, ompare the names, and its his favorite character [/quote]
duh, i had to put Shadow Yoshi in a game somewhere, i think ill make him an unlockable character though
[quote]yes i agree.
(on the first point that is)[/quote]
thanks
[quote]I'm sure you do.... judging by the amount of yoshis you have it would be fairly obvious lol! PS: YOSHI RULES!!! He's sooo cool.
Anyhoo! THIS IS FANTASTIC!!!!!!!!!
!!!!!!!!!!!
!!!!!!!!!!!
!
KEEEEEEEEP GOOOOIIIIIINNNGGGGG![/quote]
thanks
[quote]i like the yoshi [/quote]
thank you
[quote]Nice game.
Really good and it's great to finaly see a good SSB game with working AI
There are still things that need improvement but:
Lets face it, Luigi sucks in SSBM and owns in SSB. So make his more simular to the SSB one so he jumps on an angle like Mario. Have you got the propper chance for Luigi's super charged rocket man? It's really 1/8 chance do do it.
Views, they are very improtant because I saw a masive quality drop because of the far out view.
Below Peaches Castle there should be water.
Oh well, hope you take my suggestions into consideration.
Top-Stuff - Joel
PS. Is this game a lil bit Bias for Shadow Yoshi?[/quote]
yea, luigi did such horribly in ssbm, and yea, i did make it 1/8th of a chance and ill work on views(hard hard hard)
[quote]this is nice and all but without enemy ai (normal players) it's just another attept to make a SSBM game... Collisions and crap always force these types of games to be abandoned.[/quote]
i know, ill make that eventualy, and personally i dont find the collissions that hard
[quote]shadow yoshi owns lol
send me the gmd !_![/quote]
thank you
and its not gmd, its gm6 (gm6.1)
[QUOTE]this is a pretty darn good WIP! except the master hand battle lags for me[/QUOTE]
yea, and all the big target tests lag on slow computers too
[QUOTE]How the heck did you do the AI? That is what is stumping my game. It is call Super Smash Advance, if you were wondering, andcan be downloaded at my site, www.azuregames.zap3x.com. Like it? i shall admire this for a while...thx![/QUOTE]
how did i do it? intelligence my friend...
[QUOTE]Add multiplayer so you can play online! That would be cool.[/QUOTE]
yea thats wat i want to do
This post has been edited by Shadow Yoshi: 24 August 2005 - 07:31 PM