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Zeldamaker V0.39d, Added Toolbar
TheRealMethusela...
post Jun 10 2005, 05:53 PM
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Daniel Barras
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ZeldaMaker v0.39: ZeldaMaker.zip
Place the files in a folder before running.

CURRENTLY CAN NOT MAKE ZELDA GAMES, STILL IN ALPHA PHASES



ZeldaMaker will allow you to make a Zelda Adventure with limited programming experience, most of the 'hard stuff' has been done for you. This tool will have most of what makes a Zelda game, well... a Zelda game, and you can add to it as well. To show the power of the engine, I will be making a fully functioning Zelda game with it once v0.9 is complete and releasing it in .gm6 format for the entire ZFGC community to learn, and have fun with.

ZeldaMaker supports Language Pack Files (.zlp - Zelda Language Pack) which are 7zip files with the flag for the country of origin and the dialog.ini file which contains the text. The flags are extracted during play, then deleted after closing the game. All dialog/text can be changed on-the-fly.

Save states have not been perfected yet, currently using GM 6.1's built in, but will be making my own save files soon (These are QuickSave files, not the normal name/registration saves).

Pause is being completely redone, bugs are being worked out, but I'm confident that I can get them all worked out.
From the readme.txt file
CODE
ZeldaMaker v0.39
----------------
Daniel Barras a.k.a. TheRealMethuselah
dbarras@gmail.com

FEATURES
--------
Encrypted Resource Files (Graphics, Sounds, Music)
Language Packs (7zip)
Trainer for cheats*
Full Menu with Keyboard Shortcuts
Status Bar with dialog, FPS, etc.
Generate Screenshots (F3)
Five (5) QuickSave files*
3 Save States for Players (.zss are .ini files)
Icons for various ZeldaMaker files auto associated
12 character names are allowed
Pause* (F2)
Reset Game (F1)
Screen Size (1x, 2x)
Limit FPS (Frames Per Second) (F4)
FPS are listed in Status Bar
Music on/off
Sounds on/off
Navi on/off
L-Targeting (Switch/Hold)
Dialog (normal, fast)


CREDITS
-------
Menu.dll - Nintendofreak88
Status.dll, Cryptor.dll - roachofdeath
7zip.dll - Robert Vandiver
BZToolbar.dll - BZGaming

* Does not currently work


If you'd like to help with translations please read this topic.

This post has been edited by TheRealMethuselah: Aug 2 2005, 08:22 PM
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mullitt
post Jun 10 2005, 06:04 PM
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Great idea! This will help a lot of people, and it seems pretty good right now. Glad to see you back, TRM.
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TheRealMethusela...
post Jun 10 2005, 06:08 PM
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Daniel Barras
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Thank you mullitt.
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tommy_boy283
post Jun 10 2005, 08:05 PM
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No offence, but this seems terrible. The whole point of making a fan game is to make the engine, find sprites yourself etc. This should be considered 'cheating', besides, this won't get finished, very few things you make do. (I say this politely, not a flamey way smile.gif)
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mullitt
post Jun 10 2005, 10:04 PM
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He's still making oot2d.. check his blog.
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TheRealMethusela...
post Jun 12 2005, 08:49 PM
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Daniel Barras
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Alpha 2 is now out, and I'm not even going to remark on tommy_boy's post, and thank you mullitt.
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René
post Jun 12 2005, 09:06 PM
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Looks cool. BUt I don't really get waht it is...

It's just link running...
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Zarthas
post Jun 12 2005, 09:10 PM
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Um... I dont really see how anyone can comment on this. Its a good idea I guess.
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Rky_nick
post Jun 12 2005, 09:22 PM
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nice screen shot taker of a title screen with link running and the words "Trm games!"

how exactly is this a "zelda maker" when the only thing related to zelda is the title adn a image of link running to the left.

This post has been edited by Rky_nick: Jun 12 2005, 09:25 PM
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Meiun
post Jun 12 2005, 10:01 PM
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Looks good so far. Although there isn't much yet, what there is is definetly high quality.
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TheRealMethusela...
post Jun 13 2005, 04:44 PM
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Daniel Barras
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QUOTE
how exactly is this a "zelda maker" when the only thing related to zelda is the title adn a image of link running to the left.


It will soon be like my old one at : GMD.zip which was to help people make a Zelda game...
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TheRealMethusela...
post Jun 14 2005, 04:32 PM
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Daniel Barras
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Alpha v0.3 released showing the new features.
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Zero147
post Jun 14 2005, 05:02 PM
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Very cool, I really like the screenshot feature.
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TheRealMethusela...
post Jun 14 2005, 05:29 PM
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Daniel Barras
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I'm going to try to make it save in .gif format instead of .bmp...

A funny thing happened working on that code and it ended up saving 68152 screenshots and when I went to put my CD in to backup and I went to save the Folder it said it was like 1.3GB so I realized that it was saving them over and over again... lmao... so I fixed the code. There was a loop I forgot to end.

.gif should save on size too.
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dedevilgames
post Jun 14 2005, 06:20 PM
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Weren't you working on OOT 2d??? I was looking forward to that, but ure website moved.
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KC LC
post Jun 14 2005, 06:41 PM
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TRM, I'm puzzled. I looked at the pull down menus but I can't figure out how to start the game. All I see is a start screen.

Maybe you should add some instructions so slow people like me can figure out how to start the game. whistle.gif
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TheRealMethusela...
post Jun 14 2005, 07:35 PM
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Daniel Barras
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Not a game yet... it's a Zelda GAME MAKER...
Still in dev... check out my old 5.3a GMD file in a previous posts for help.
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warrior
post Jun 14 2005, 08:03 PM
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Well, judging by the fact that nothing happen after I pressed c,b and z you only got the link running part and the menu ready.
Well so far it looks great. If it wasn't for the fact that it was posted here I would of though this was done on visual basic or something, however I didn't get to see the zelda making part so...
And for those of you that say that making a zelda maker is a bad idea and that people will find it that it is cheating, look at this site and look how popular the program has gotten:http://zeldaclassic.armageddongames.net/index.php
Its good to see you back TRM, but this time around you oughtta work more on your demos before you release them, also work on simpler stuff this time, then you can work up your way up to that zelda oot2d you were planning on doing.

This post has been edited by warrior: Jun 14 2005, 08:04 PM
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TheRealMethusela...
post Jun 14 2005, 08:11 PM
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Daniel Barras
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warrior, if you'd have read my post at ZFGC or looked at my BLOG, you'd notice that OOT2D is 85% complete and up to the shadow temple...

This program is simply to help others make a Zelda Game
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gizmonicgamer
post Jun 14 2005, 08:42 PM
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Do you not learn? You have been contacted by Nintendo before to halt a fangame project, And to continue OoT2D as you said you were, WOULD BE VIOLATING NINTENDO'S REQUEST.
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