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Worm With A Segmented Body., How would you make one? See my example.
JTR
post May 31 2006, 09:05 PM
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Download Example

LEFT and RIGHT = Steer the worm
UP and DOWN = Change speed
R to Restart

This post has been edited by JTR: Feb 27 2007, 11:58 PM
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Finland Games
post May 31 2006, 09:08 PM
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that about as good as anyone can get
good job
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JTR
post May 31 2006, 09:22 PM
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QUOTE (Finland Games @ May 31 2006, 09:08 PM)
that about as good as anyone can get
good job
*
Thanks! happy.gif
But I'm sure someone can improve on that. Possibly with a physics dll? I don't know how to use those, though.
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Sinaz
post May 31 2006, 10:10 PM
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QUOTE (JTR @ May 31 2006, 01:22 PM)
QUOTE (Finland Games @ May 31 2006, 09:08 PM)
that about as good as anyone can get
good job
*
Thanks! happy.gif
But I'm sure someone can improve on that. Possibly with a physics dll? I don't know how to use those, though.
*



Bounce into a wall or two, then hold the down arrow... the worm self-destructs.

Otherwise, neat demo.

I don't really see how a physics dll will help this.
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JTR
post May 31 2006, 10:22 PM
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QUOTE (Sinaz @ May 31 2006, 10:10 PM)
QUOTE (JTR @ May 31 2006, 01:22 PM)
QUOTE (Finland Games @ May 31 2006, 09:08 PM)
that about as good as anyone can get
good job
*
Thanks! happy.gif
But I'm sure someone can improve on that. Possibly with a physics dll? I don't know how to use those, though.
*



Bounce into a wall or two, then hold the down arrow... the worm self-destructs.

Otherwise, neat demo.

I don't really see how a physics dll will help this.
*

You can just press DOWN for a while and it will start to move backwards and "explode." But yeah, that's a feature that I left in. It doesn't really matter. (You can't really move backwards if you're a worm.)

A physics dll could probably make it a bit smoother, like this rope here:
http://forums.gamemaker.nl/index.php?showt...=108356&hl=rope

Thanks for your reply.
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Igl00
post May 27 2007, 11:08 AM
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I have a pretty good question: When you make the worm "dig around" in the level, the boundary will be limited to the earth-sprite´s width, wich is pretty anoying! Can you tell how I´m supposed to fix that? It would be nice if you also could update this example, so you might could include some extra functions (and explanations, that tells you how to modify stuff like the boundary!). Otherwise, i would like to know how I´m supposed to make the level bigger... I would prefer to get it via PM, thanks, but you can also post it here.
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templargfx
post May 27 2007, 01:43 PM
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ok, I had a go at doing it, although not really snake like, this is still pretty darn cool!

Cool Snake Thing (GM6)

its more like controlling an eel underwater, or tail movement


--EDIT--

ooh, made a pretty background thing for it, and trails for movement tongue.gif

This post has been edited by templargfx: May 27 2007, 02:39 PM
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Igl00
post May 27 2007, 03:12 PM
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QUOTE (templargfx @ May 27 2007, 01:43 PM)
ok, I had a go at doing it, although not really snake like, this is still pretty darn cool!

Cool Snake Thing (GM6)

its more like controlling an eel underwater, or tail movement


--EDIT--

ooh, made a pretty background thing for it, and trails for movement tongue.gif
*
That´s pretty cool, but i can´t really find any use for it...
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