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• Day-of-madness •(new Version 2.4)!, NEW LINK!
jkilla
post Apr 20 2006, 05:32 AM
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Newest Version!!
2.4!

Day . of . Madness

WARNING CONTAINS VIOLENCE AND GORE(can be turned on or off.)

Here is version 2.4 of my platformer war game called day of madness
it is a madness interactive like physics engine and i was wondering what people
thought about it.


reviews
-Graphics: 10/10 - Amazing!
-Sound: 7/10 -
-Enviorment: 8/10 - Some objects felt out of place.
-gameplay: 10/10 - Fantastic!
-Bonus: 5/5 - For a good Work in Progress game. - Confederacy
-wow! I love this game! 8/10-rocko de pinto
-I Love that game- "mikeroi"
-good job! - "eyelidman"
-Ah looking really nice now, - "frogguts198"
-Nice. -" the code."
-Pretty cool.. i give it a 7/10 - "wantenthestupidcow"
-Overall, I liked it, keep it up and I would like to see more! - "alex muncatchy"
-It has good use of GM's registered effects. I give it a 7/10 - "abacus"
-Overall, I give it a 8.5/10 for a WIP, for smooth animations, good gameplay, and a show of promise - "monkeys"

things to look at
- notice shift is slowmo
-platformer
-only an engine for now
-flag capture mode added
-only executable
-cool effects with guns
-new charecter sprites
-great effects and particles.
-lots of fun shooting, enemys.

guns actually have recoil effects!!!

new updated Screenshots
new menu added click to enlarge

the menu!

new effects added


m16 with grenade attachment and HUD


others
NEW FLAG CAPTURE MODE!!!
duelies and grenade explosion
ak-47 anihilating enmys!

Check out the new lvl!!!

old but still cool screenshots
old pic
old screenshot

<span style='font-size:30pt;line-height:100%'>here is the dowload site</span>


Mirror:64 digits

old versions (dont know why you would want them, but here they are i will get all of them soon, all the way from the outdated version 1)
download from 64digits V,2.1 :GM024:try this one first!
Download dayofmadnessv2.1.zip
download from 64digits V,2.0
download from hosta-net V,2.0:


download from 64digits V,1.9
dowload from hosta-net V,1.9
V,1.8
V,1.5
V,1.2
V,1.1(once you play the game check this out to see how far its come, i was unable to find my very first one, but its just a guy with a gun that can spin and shoot no enemys or special sprites laugh.gif)

<span style='font-size:21pt;line-height:100%'>please leave feedback</span>i have noticed many people are dowloading my game but do not leave feedback, I would really appreciate some feedback to better my game.




lmaosmiley.gif new: lmaosmiley.gif
2.4
-auto reload fixed
-enemies are now easier (hope to add difficulty in the next update)!
-level one sound added before it took up 4mb so i had to decrease it
-new graphics in some areas and objects
-2 new levels
-custcene of jeep still working on it
-hoping to add a boss fight thats what the last level is
-underground level expanded!

2.2
-enemy souls
-automatic reload on guns(not 100% working yet for duelies)
-new graphixs
-new main sound sounds soooo much better
-little tweeks here and there
2.1
better cutscene
enemy souls follow you
ememies left added to hud
new sewer level
allitle lag reduction done(hope to decrease lag with new techniques i found out about)
2.0
new backround and platform sprites
new gun effects
new cutcene
new hp circle
reload glitch fixed
extras added to menu

under 1.9
enemy weapons swords and guns
ak is fully auto and bulletshels come out of it, new reloading animation,
more sounds added
great menu added
name change and logo added to beggining
blood,on,off
save/loading added
new charecter sprites added (q to change them)
grenade available with ak (press f)
enemys are now two parts head and body not just toghether so they take more
damage in the head
help menu updated.
enemy ai better
all glitches fixed that i know of.
weapon added single shot rifle(hurts more)
now 3 weapons (im adding more)
enemys have 3 types of weapons
can change charecter color and room speed
menu glitches fixed
-enemy weapons have ammo
-enemy weapons shoot slower
-awsome new shooting particle effects added to guns and bullets
-movement slightly changed
-new charecter sprites Q to change
-slowmo mode enhanced use the shift key
-new player death sequnece added
-death now restarts level instead of game!
-a few new menu options
-amazing and cool looking hud added (shows weapons currently in use, flashes when hit, and hp moved from man to hud for convenience,ammo count for duelies now works!)
thats all i can think of righ now.


working on:
more levels!
making it online
more guns (of course)
more enemys
storyline
ai to make enemys jump instead of stop at wall
crouching/prone
friendlies
more levels
and much much more

resources:
thanks to gamecave for saving me time in creating particles and other effects that inhance game graphics.
all sprites were drawn by me<span style='font-size:8pt;line-height:100%'>(except the wall sprite on wall mart is from google images)</span>
if you find any glitches please tell me so i can fix them
and please leave some feedback on your thoughts about my game
thank you!!!

other:
im also starting free spriting for game credithere is the link to the free spriting forum.

This post has been edited by jkilla: Jun 6 2008, 07:04 AM
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Eyelidman
post Apr 20 2006, 12:12 PM
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good job!
obviously needs some real gameplay but I know this is just an engine.
just a few things that need to be fixed.
the enimies can't be killed
you can jump higher if you are right on a corner of a ledge
the phisics are a bit messed sometimes.
also, don't put things like, "check it out its awesome!" in the discription as it leads people to think you're imature and not play your game. Put something actually describing your game.
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jkilla
post Apr 21 2006, 01:09 AM
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QUOTE (Eyelidman @ Apr 20 2006, 05:12 AM)
good job!
obviously needs some real gameplay but I know this is just an engine.
just a few things that need to be fixed.
the enimies can't be killed
you can jump higher if you are right on a corner of a ledge
the phisics are a bit messed sometimes.
also, don't put things like, "check it out its awesome!" in the discription as it leads people to think you're imature and not play your game. Put something actually describing your game.
*


sorry about that but thanks for the comment i will be releasing the next update very soon(in like 1 or 2 days)

what i am planning of adding is enemy health enemy guns and ai for them
cause right now their just testing dummies and i am working on the physics.
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froggut198
post Apr 21 2006, 04:30 AM
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I really hope you gave me credit in this since I did make most of it, also your bandwidth is exceeded so nobody can download. Try host-a again it might work.
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jkilla
post Apr 23 2006, 08:15 AM
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update weapon changing errors taken out ak-47 added
new enemys that actually die
better collisions
better effects and sweet guy sprite

This post has been edited by jkilla: May 15 2006, 02:43 AM
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jkilla
post Apr 24 2006, 10:50 PM
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i added a sweet menu and changed the blood so it would not cause the game too lag
the enemies now move tword you.

working on

enemy weapons- for some reson only one enemy has the weapon then when he dies it goes to the next one
more levels
missions
more guns
a storyline
and many more

This post has been edited by jkilla: May 15 2006, 02:43 AM
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froggut198
post Apr 28 2006, 04:02 AM
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Ah looking really nice now, the ak is cool but it just doesnt have that feeling of an AK shooting, also its cool that you can stab with the bayonette at the tip. The graphics look nice even though technicall you jsut edited mine lol. Also I like the random store names in the background, like La Tienda and it was right next to a store called The Store (Spanish humor peeps.) The effects were nice. The menu is pretty cool looking. Keep working on this and adding to it, it could be great one day. smile.gif
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The_code
post Apr 30 2006, 10:46 PM
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Nice. But i have some problem with reloading. Keep working on it smile.gif

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stealthx37
post May 1 2006, 02:54 AM
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I am also making a pretty cool madness like game woth an amazing AI. want me to send it to ya
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jkilla
post May 2 2006, 02:53 AM
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yah new update.
whats new:
enemy guns added
new charecter sprites press (q) to change
new logo on start
enemys now have multiple body parts (head separate from body)
new reloading animation
bullet shells
new recoil looks even more sweet
ak now has 40 ammo like real life
ak shoots fully auto
smoke effect when gun shoots
grenade(only with ak)press f i need to add this in the instructions i forgot
new boxes of ammo that explode cooler and have ammo
better collisons for guy doesnt warp through walls when hit
new backround textures

plz give some feedback on what you think
and any new glitches that have arrised
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stealthx37
post May 4 2006, 02:43 AM
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The AI can jump gaps, jump to your platform, ain and shoot and follow you. Just aboout anything you can preform, he can to. although i am working on him jumping over obstacles that are inbetween him and the player.
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Zelda4evr
post May 4 2006, 03:00 AM
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for this game to work on my pc. u need to set a view for the room. if u don't it stretches everything out(can't tell what anything is!)
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jkilla
post May 4 2006, 03:49 AM
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QUOTE (Zelda4evr @ May 3 2006, 08:00 PM)
for this game to work on my pc. u need to set a view for the room. if u don't it stretches everything out(can't tell what anything is!)
*


what do you mean stretches everything
doesnt happen to me
and there is a view in the room

send me a screenshot of hwat happens on your comp.

This post has been edited by jkilla: May 5 2006, 06:07 AM
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Tischkman Produc...
post May 11 2006, 10:50 AM
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Pretty cool.. i give it a 7/10.. i didnt like the graphics very much..
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jkilla
post May 13 2006, 01:51 AM
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new update
better menu
glitches when changing weapons removed
new slowmo
new enmy mp44!!
grenade animation fixed
you now die when health = 0
all sprites from backround changed- they are now 3d!!! looking

thanks for all the help and feedback guys. but i wish more people would respond.
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jkilla
post May 19 2006, 02:08 AM
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new update again i notice noone responded since my last update so can you please leave some feebackthis would be greatly appreciated.

new:
enemy ai upgraded
new single shot rifle
menu enhanced
character color can be changed
room speed can also be changed
i fixed an error where the gun did not reload
new weapon changing
slowmo now looks better
new sprites for charecter and objects

if you find any glitches please tell me! biggrin.gif
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masterm
post May 19 2006, 02:52 AM
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you get in erro when you die
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jkilla
post May 19 2006, 04:27 AM
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QUOTE (masterm @ May 18 2006, 07:52 PM)
you get in erro when you die
*


ok ive gotten this responce twice that when you die you get an error
can you explain what it says(and what you had active like weapon charecter look etc.., because i dont get the error pop-up.


edit: if fixed it (what happened was i clicked persistent accidently for the duelies
my bad sad.gif ). o well now it works!

This post has been edited by jkilla: May 19 2006, 04:39 AM
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froggut198
post May 23 2006, 03:41 AM
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QUOTE (jkilla @ May 18 2006, 09:27 PM)
QUOTE (masterm @ May 18 2006, 07:52 PM)
you get in erro when you die
*


ok ive gotten this responce twice that when you die you get an error
can you explain what it says(and what you had active like weapon charecter look etc.., because i dont get the error pop-up.


edit: if fixed it (what happened was i clicked persistent accidently for the duelies
my bad sad.gif ). o well now it works!
*



well I still get an error when dying. It says trying to draw non-existing surface. I was using the ak and the normal costume.
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abacus
post May 23 2006, 08:25 PM
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Ever think that it could be offencful to people putting "Lots of fun shooting Germans" in your post? I am f German hertiage, and it was very offenceful to me. It's Nazis that are fun to shoot.
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