Day . of . Madness
WARNING CONTAINS VIOLENCE AND GORE(can be turned on or off.)
Here is version 2.4 of my platformer war game called day of madness
it is a madness interactive like physics engine and i was wondering what people
thought about it.
-Graphics: 10/10 - Amazing!
-Sound: 7/10 -
-Enviorment: 8/10 - Some objects felt out of place.
-gameplay: 10/10 - Fantastic!
-Bonus: 5/5 - For a good Work in Progress game. - Confederacy
-wow! I love this game! 8/10-rocko de pinto
-I Love that game- "mikeroi"
-good job! - "eyelidman"
-Ah looking really nice now, - "frogguts198"
-Nice. -" the code."
-Pretty cool.. i give it a 7/10 - "wantenthestupidcow"
-Overall, I liked it, keep it up and I would like to see more! - "alex muncatchy"
-It has good use of GM's registered effects. I give it a 7/10 - "abacus"
-Overall, I give it a 8.5/10 for a WIP, for smooth animations, good gameplay, and a show of promise - "monkeys"
things to look at
- notice shift is slowmo
-only an engine for now
-flag capture mode added
-cool effects with guns
-new charecter sprites
-great effects and particles.
-lots of fun shooting, enemys.
guns actually have recoil effects!!!
new updated Screenshots
new menu added click to enlarge
new effects added
m16 with grenade attachment and HUD
NEW FLAG CAPTURE MODE!!!
duelies and grenade explosion
ak-47 anihilating enmys!
Check out the new lvl!!!
old but still cool screenshots
<span style='font-size:30pt;line-height:100%'>here is the dowload site</span>
old versions (dont know why you would want them, but here they are i will get all of them soon, all the way from the outdated version 1)
download from 64digits V,2.1 :GM024:try this one first!
download from 64digits V,2.0
download from hosta-net V,2.0:
download from 64digits V,1.9
dowload from hosta-net V,1.9
V,1.1(once you play the game check this out to see how far its come, i was unable to find my very first one, but its just a guy with a gun that can spin and shoot no enemys or special sprites )
<span style='font-size:21pt;line-height:100%'>please leave feedback</span>i have noticed many people are dowloading my game but do not leave feedback, I would really appreciate some feedback to better my game.
-auto reload fixed
-enemies are now easier (hope to add difficulty in the next update)!
-level one sound added before it took up 4mb so i had to decrease it
-new graphics in some areas and objects
-2 new levels
-custcene of jeep still working on it
-hoping to add a boss fight thats what the last level is
-underground level expanded!
-automatic reload on guns(not 100% working yet for duelies)
-new main sound sounds soooo much better
-little tweeks here and there
enemy souls follow you
ememies left added to hud
new sewer level
allitle lag reduction done(hope to decrease lag with new techniques i found out about)
new backround and platform sprites
new gun effects
new hp circle
reload glitch fixed
extras added to menu
enemy weapons swords and guns
ak is fully auto and bulletshels come out of it, new reloading animation,
more sounds added
great menu added
name change and logo added to beggining
new charecter sprites added (q to change them)
grenade available with ak (press f)
enemys are now two parts head and body not just toghether so they take more
damage in the head
help menu updated.
enemy ai better
all glitches fixed that i know of.
weapon added single shot rifle(hurts more)
now 3 weapons (im adding more)
enemys have 3 types of weapons
can change charecter color and room speed
menu glitches fixed
-enemy weapons have ammo
-enemy weapons shoot slower
-awsome new shooting particle effects added to guns and bullets
-movement slightly changed
-new charecter sprites Q to change
-slowmo mode enhanced use the shift key
-new player death sequnece added
-death now restarts level instead of game!
-a few new menu options
-amazing and cool looking hud added (shows weapons currently in use, flashes when hit, and hp moved from man to hud for convenience,ammo count for duelies now works!)
thats all i can think of righ now.
making it online
more guns (of course)
ai to make enemys jump instead of stop at wall
and much much more
thanks to gamecave for saving me time in creating particles and other effects that inhance game graphics.
all sprites were drawn by me<span style='font-size:8pt;line-height:100%'>(except the wall sprite on wall mart is from google images)</span>
if you find any glitches please tell me so i can fix them
and please leave some feedback on your thoughts about my game
im also starting free spriting for game credithere is the link to the free spriting forum.
Edited by jkilla, 06 June 2008 - 07:15 AM.